Add vp9_sad16x16x4d_neon Neon intrinsic function.
On Nexus 7 speed -6 saw ~15% increase in perf. Tested on Nexus 7, built with ndk r10d, gcc 4.9. BUG=https://code.google.com/p/webm/issues/detail?id=908 Change-Id: I4b2006b644c488f42bf06d8a22ef0e6120a96bf9
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@ -1244,8 +1244,10 @@ INSTANTIATE_TEST_CASE_P(AVX2, SADx4Test, ::testing::Values(
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#endif // HAVE_AVX2
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#if HAVE_NEON
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const SadMxNx4Func sad_16x16x4d_neon = vp9_sad16x16x4d_neon;
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const SadMxNx4Func sad_64x64x4d_neon = vp9_sad64x64x4d_neon;
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INSTANTIATE_TEST_CASE_P(NEON, SADx4Test, ::testing::Values(
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make_tuple(16, 16, sad_16x16x4d_neon, -1),
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make_tuple(64, 64, sad_64x64x4d_neon, -1)));
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#endif // HAVE_NEON
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#endif // CONFIG_VP9_ENCODER
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@ -1067,7 +1067,7 @@ add_proto qw/void vp9_sad32x32x4d/, "const uint8_t *src_ptr, int src_stride, co
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specialize qw/vp9_sad32x32x4d sse2 avx2/;
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add_proto qw/void vp9_sad16x16x4d/, "const uint8_t *src_ptr, int src_stride, const uint8_t* const ref_ptr[], int ref_stride, unsigned int *sad_array";
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specialize qw/vp9_sad16x16x4d sse2/;
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specialize qw/vp9_sad16x16x4d sse2 neon/;
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add_proto qw/void vp9_sad16x8x4d/, "const uint8_t *src_ptr, int src_stride, const uint8_t* const ref_ptr[], int ref_stride, unsigned int *sad_array";
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specialize qw/vp9_sad16x8x4d sse2/;
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@ -105,3 +105,58 @@ void vp9_sad64x64x4d_neon(const uint8_t *src, int src_stride,
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res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi);
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res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi);
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}
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void vp9_sad16x16x4d_neon(const uint8_t *src, int src_stride,
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const uint8_t* const ref[4], int ref_stride,
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unsigned int *res) {
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int i;
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uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0);
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uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0);
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uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0);
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uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0);
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uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0);
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uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0);
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uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0);
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uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0);
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const uint8_t *ref0, *ref1, *ref2, *ref3;
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ref0 = ref[0];
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ref1 = ref[1];
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ref2 = ref[2];
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ref3 = ref[3];
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for (i = 0; i < 16; ++i) {
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const uint8x16_t vec_src = vld1q_u8(src);
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const uint8x16_t vec_ref0 = vld1q_u8(ref0);
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const uint8x16_t vec_ref1 = vld1q_u8(ref1);
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const uint8x16_t vec_ref2 = vld1q_u8(ref2);
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const uint8x16_t vec_ref3 = vld1q_u8(ref3);
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vec_sum_ref0_lo = vabal_u8(vec_sum_ref0_lo, vget_low_u8(vec_src),
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vget_low_u8(vec_ref0));
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vec_sum_ref0_hi = vabal_u8(vec_sum_ref0_hi, vget_high_u8(vec_src),
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vget_high_u8(vec_ref0));
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vec_sum_ref1_lo = vabal_u8(vec_sum_ref1_lo, vget_low_u8(vec_src),
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vget_low_u8(vec_ref1));
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vec_sum_ref1_hi = vabal_u8(vec_sum_ref1_hi, vget_high_u8(vec_src),
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vget_high_u8(vec_ref1));
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vec_sum_ref2_lo = vabal_u8(vec_sum_ref2_lo, vget_low_u8(vec_src),
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vget_low_u8(vec_ref2));
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vec_sum_ref2_hi = vabal_u8(vec_sum_ref2_hi, vget_high_u8(vec_src),
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vget_high_u8(vec_ref2));
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vec_sum_ref3_lo = vabal_u8(vec_sum_ref3_lo, vget_low_u8(vec_src),
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vget_low_u8(vec_ref3));
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vec_sum_ref3_hi = vabal_u8(vec_sum_ref3_hi, vget_high_u8(vec_src),
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vget_high_u8(vec_ref3));
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src += src_stride;
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ref0 += ref_stride;
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ref1 += ref_stride;
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ref2 += ref_stride;
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ref3 += ref_stride;
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}
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res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi);
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res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi);
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res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi);
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res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi);
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}
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