Removing unused 8x4 transform from the encoder.

Change-Id: Icbcf68b5b685a56f255ebc3859c9692accdadf9e
This commit is contained in:
Dmitry Kovalev 2013-10-15 11:27:28 -07:00
Родитель 9d98e936b5
Коммит a4585285ed
6 изменённых файлов: 0 добавлений и 27 удалений

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@ -701,9 +701,6 @@ specialize vp9_short_fdct8x8 sse2
prototype void vp9_short_fdct4x4 "int16_t *InputData, int16_t *OutputData, int pitch"
specialize vp9_short_fdct4x4 sse2
prototype void vp9_short_fdct8x4 "int16_t *InputData, int16_t *OutputData, int pitch"
specialize vp9_short_fdct8x4 sse2
prototype void vp9_short_fdct32x32 "int16_t *InputData, int16_t *OutputData, int pitch"
specialize vp9_short_fdct32x32 sse2
@ -716,9 +713,6 @@ specialize vp9_short_fdct16x16 sse2
prototype void vp9_short_walsh4x4 "int16_t *InputData, int16_t *OutputData, int pitch"
specialize vp9_short_walsh4x4
prototype void vp9_short_walsh8x4 "int16_t *InputData, int16_t *OutputData, int pitch"
specialize vp9_short_walsh8x4
#
# Motion search
#

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@ -172,7 +172,6 @@ struct macroblock {
BLOCK_SIZE sb64_partitioning;
void (*fwd_txm4x4)(int16_t *input, int16_t *output, int pitch);
void (*fwd_txm8x4)(int16_t *input, int16_t *output, int pitch);
void (*fwd_txm8x8)(int16_t *input, int16_t *output, int pitch);
void (*fwd_txm16x16)(int16_t *input, int16_t *output, int pitch);
void (*quantize_b_4x4)(MACROBLOCK *x, int b_idx, TX_TYPE tx_type,

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@ -178,11 +178,6 @@ void vp9_short_fht4x4_c(int16_t *input, int16_t *output,
}
}
void vp9_short_fdct8x4_c(int16_t *input, int16_t *output, int pitch) {
vp9_short_fdct4x4_c(input, output, pitch);
vp9_short_fdct4x4_c(input + 4, output + 16, pitch);
}
static void fdct8(const int16_t *input, int16_t *output) {
/*canbe16*/ int s0, s1, s2, s3, s4, s5, s6, s7;
/*needs32*/ int t0, t1, t2, t3;
@ -647,12 +642,6 @@ void vp9_short_walsh4x4_c(int16_t *input, int16_t *output, int pitch) {
}
}
void vp9_short_walsh8x4_c(int16_t *input, int16_t *output, int pitch) {
vp9_short_walsh4x4_c(input, output, pitch);
vp9_short_walsh4x4_c(input + 4, output + 16, pitch);
}
// Rewrote to use same algorithm as others.
static void fdct16(const int16_t in[16], int16_t out[16]) {
/*canbe16*/ int step1[8];

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@ -1861,7 +1861,6 @@ static void init_encode_frame_mb_context(VP9_COMP *cpi) {
static void switch_lossless_mode(VP9_COMP *cpi, int lossless) {
if (lossless) {
// printf("Switching to lossless\n");
cpi->mb.fwd_txm8x4 = vp9_short_walsh8x4;
cpi->mb.fwd_txm4x4 = vp9_short_walsh4x4;
cpi->mb.e_mbd.itxm_add = vp9_iwht4x4_add;
cpi->mb.optimize = 0;
@ -1870,7 +1869,6 @@ static void switch_lossless_mode(VP9_COMP *cpi, int lossless) {
cpi->common.tx_mode = ONLY_4X4;
} else {
// printf("Not lossless\n");
cpi->mb.fwd_txm8x4 = vp9_short_fdct8x4;
cpi->mb.fwd_txm4x4 = vp9_short_fdct4x4;
cpi->mb.e_mbd.itxm_add = vp9_idct4x4_add;
}

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@ -955,10 +955,8 @@ void vp9_set_speed_features(VP9_COMP *cpi) {
cpi->mb.fwd_txm16x16 = vp9_short_fdct16x16;
cpi->mb.fwd_txm8x8 = vp9_short_fdct8x8;
cpi->mb.fwd_txm8x4 = vp9_short_fdct8x4;
cpi->mb.fwd_txm4x4 = vp9_short_fdct4x4;
if (cpi->oxcf.lossless || cpi->mb.e_mbd.lossless) {
cpi->mb.fwd_txm8x4 = vp9_short_walsh8x4;
cpi->mb.fwd_txm4x4 = vp9_short_walsh4x4;
}

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@ -112,11 +112,6 @@ void vp9_short_fdct4x4_sse2(int16_t *input, int16_t *output, int pitch) {
}
}
void vp9_short_fdct8x4_sse2(int16_t *input, int16_t *output, int pitch) {
vp9_short_fdct4x4_sse2(input, output, pitch);
vp9_short_fdct4x4_sse2(input + 4, output + 16, pitch);
}
static INLINE void load_buffer_4x4(int16_t *input, __m128i *in, int stride) {
const __m128i k__nonzero_bias_a = _mm_setr_epi16(0, 1, 1, 1, 1, 1, 1, 1);
const __m128i k__nonzero_bias_b = _mm_setr_epi16(1, 0, 0, 0, 0, 0, 0, 0);