Don't build calc_psnr for high bit depth.
Change-Id: I63a7da7857534dcb4c69ed316c1feadea9ffb45b
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@ -2145,42 +2145,6 @@ typedef struct {
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uint32_t samples[4]; // total/y/u/v
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} PSNR_STATS;
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static void calc_psnr(const YV12_BUFFER_CONFIG *a, const YV12_BUFFER_CONFIG *b,
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PSNR_STATS *psnr) {
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static const double peak = 255.0;
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const int widths[3] = {
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a->y_crop_width, a->uv_crop_width, a->uv_crop_width};
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const int heights[3] = {
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a->y_crop_height, a->uv_crop_height, a->uv_crop_height};
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const uint8_t *a_planes[3] = {a->y_buffer, a->u_buffer, a->v_buffer};
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const int a_strides[3] = {a->y_stride, a->uv_stride, a->uv_stride};
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const uint8_t *b_planes[3] = {b->y_buffer, b->u_buffer, b->v_buffer};
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const int b_strides[3] = {b->y_stride, b->uv_stride, b->uv_stride};
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int i;
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uint64_t total_sse = 0;
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uint32_t total_samples = 0;
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for (i = 0; i < 3; ++i) {
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const int w = widths[i];
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const int h = heights[i];
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const uint32_t samples = w * h;
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const uint64_t sse = get_sse(a_planes[i], a_strides[i],
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b_planes[i], b_strides[i],
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w, h);
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psnr->sse[1 + i] = sse;
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psnr->samples[1 + i] = samples;
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psnr->psnr[1 + i] = vpx_sse_to_psnr(samples, peak, (double)sse);
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total_sse += sse;
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total_samples += samples;
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}
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psnr->sse[0] = total_sse;
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psnr->samples[0] = total_samples;
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psnr->psnr[0] = vpx_sse_to_psnr((double)total_samples, peak,
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(double)total_sse);
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}
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#if CONFIG_VP9_HIGHBITDEPTH
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static void calc_highbd_psnr(const YV12_BUFFER_CONFIG *a,
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const YV12_BUFFER_CONFIG *b,
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@ -2233,6 +2197,44 @@ static void calc_highbd_psnr(const YV12_BUFFER_CONFIG *a,
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psnr->psnr[0] = vpx_sse_to_psnr((double)total_samples, peak,
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(double)total_sse);
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}
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#else // !CONFIG_VP9_HIGHBITDEPTH
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static void calc_psnr(const YV12_BUFFER_CONFIG *a, const YV12_BUFFER_CONFIG *b,
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PSNR_STATS *psnr) {
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static const double peak = 255.0;
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const int widths[3] = {
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a->y_crop_width, a->uv_crop_width, a->uv_crop_width};
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const int heights[3] = {
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a->y_crop_height, a->uv_crop_height, a->uv_crop_height};
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const uint8_t *a_planes[3] = {a->y_buffer, a->u_buffer, a->v_buffer};
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const int a_strides[3] = {a->y_stride, a->uv_stride, a->uv_stride};
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const uint8_t *b_planes[3] = {b->y_buffer, b->u_buffer, b->v_buffer};
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const int b_strides[3] = {b->y_stride, b->uv_stride, b->uv_stride};
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int i;
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uint64_t total_sse = 0;
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uint32_t total_samples = 0;
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for (i = 0; i < 3; ++i) {
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const int w = widths[i];
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const int h = heights[i];
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const uint32_t samples = w * h;
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const uint64_t sse = get_sse(a_planes[i], a_strides[i],
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b_planes[i], b_strides[i],
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w, h);
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psnr->sse[1 + i] = sse;
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psnr->samples[1 + i] = samples;
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psnr->psnr[1 + i] = vpx_sse_to_psnr(samples, peak, (double)sse);
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total_sse += sse;
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total_samples += samples;
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}
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psnr->sse[0] = total_sse;
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psnr->samples[0] = total_samples;
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psnr->psnr[0] = vpx_sse_to_psnr((double)total_samples, peak,
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(double)total_sse);
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}
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#endif // CONFIG_VP9_HIGHBITDEPTH
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static void generate_psnr_packet(VP10_COMP *cpi) {
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@ -2248,42 +2248,6 @@ typedef struct {
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uint32_t samples[4]; // total/y/u/v
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} PSNR_STATS;
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static void calc_psnr(const YV12_BUFFER_CONFIG *a, const YV12_BUFFER_CONFIG *b,
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PSNR_STATS *psnr) {
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static const double peak = 255.0;
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const int widths[3] = {
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a->y_crop_width, a->uv_crop_width, a->uv_crop_width};
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const int heights[3] = {
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a->y_crop_height, a->uv_crop_height, a->uv_crop_height};
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const uint8_t *a_planes[3] = {a->y_buffer, a->u_buffer, a->v_buffer};
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const int a_strides[3] = {a->y_stride, a->uv_stride, a->uv_stride};
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const uint8_t *b_planes[3] = {b->y_buffer, b->u_buffer, b->v_buffer};
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const int b_strides[3] = {b->y_stride, b->uv_stride, b->uv_stride};
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int i;
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uint64_t total_sse = 0;
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uint32_t total_samples = 0;
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for (i = 0; i < 3; ++i) {
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const int w = widths[i];
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const int h = heights[i];
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const uint32_t samples = w * h;
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const uint64_t sse = get_sse(a_planes[i], a_strides[i],
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b_planes[i], b_strides[i],
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w, h);
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psnr->sse[1 + i] = sse;
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psnr->samples[1 + i] = samples;
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psnr->psnr[1 + i] = vpx_sse_to_psnr(samples, peak, (double)sse);
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total_sse += sse;
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total_samples += samples;
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}
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psnr->sse[0] = total_sse;
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psnr->samples[0] = total_samples;
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psnr->psnr[0] = vpx_sse_to_psnr((double)total_samples, peak,
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(double)total_sse);
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}
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#if CONFIG_VP9_HIGHBITDEPTH
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static void calc_highbd_psnr(const YV12_BUFFER_CONFIG *a,
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const YV12_BUFFER_CONFIG *b,
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@ -2336,6 +2300,44 @@ static void calc_highbd_psnr(const YV12_BUFFER_CONFIG *a,
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psnr->psnr[0] = vpx_sse_to_psnr((double)total_samples, peak,
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(double)total_sse);
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}
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#else // !CONFIG_VP9_HIGHBITDEPTH
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static void calc_psnr(const YV12_BUFFER_CONFIG *a, const YV12_BUFFER_CONFIG *b,
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PSNR_STATS *psnr) {
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static const double peak = 255.0;
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const int widths[3] = {
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a->y_crop_width, a->uv_crop_width, a->uv_crop_width};
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const int heights[3] = {
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a->y_crop_height, a->uv_crop_height, a->uv_crop_height};
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const uint8_t *a_planes[3] = {a->y_buffer, a->u_buffer, a->v_buffer};
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const int a_strides[3] = {a->y_stride, a->uv_stride, a->uv_stride};
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const uint8_t *b_planes[3] = {b->y_buffer, b->u_buffer, b->v_buffer};
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const int b_strides[3] = {b->y_stride, b->uv_stride, b->uv_stride};
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int i;
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uint64_t total_sse = 0;
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uint32_t total_samples = 0;
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for (i = 0; i < 3; ++i) {
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const int w = widths[i];
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const int h = heights[i];
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const uint32_t samples = w * h;
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const uint64_t sse = get_sse(a_planes[i], a_strides[i],
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b_planes[i], b_strides[i],
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w, h);
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psnr->sse[1 + i] = sse;
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psnr->samples[1 + i] = samples;
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psnr->psnr[1 + i] = vpx_sse_to_psnr(samples, peak, (double)sse);
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total_sse += sse;
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total_samples += samples;
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}
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psnr->sse[0] = total_sse;
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psnr->samples[0] = total_samples;
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psnr->psnr[0] = vpx_sse_to_psnr((double)total_samples, peak,
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(double)total_sse);
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}
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#endif // CONFIG_VP9_HIGHBITDEPTH
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static void generate_psnr_packet(VP9_COMP *cpi) {
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