Make CLPF unit test try all dampings
Also rebalance the iterations depending on the bitdepth, since this made the high bitdepth tests very slow. Change-Id: If02c52900875c01f662bc8ecf3b509d3b94529c5
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@ -93,7 +93,7 @@ void test_clpf(int w, int h, int depth, int iterations,
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void (*ref_clpf)(pixel *dst, const uint16_t *src, int dstride,
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int sstride, int sizex, int sizey,
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unsigned int strength, unsigned int bitdepth)) {
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const int size = 40;
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const int size = 24;
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ACMRandom rnd(ACMRandom::DeterministicSeed());
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DECLARE_ALIGNED(16, uint16_t, s[size * size]);
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DECLARE_ALIGNED(16, pixel, d[size * size]);
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@ -101,37 +101,36 @@ void test_clpf(int w, int h, int depth, int iterations,
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memset(ref_d, 0, size * size * sizeof(*ref_d));
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memset(d, 0, size * size * sizeof(*d));
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int error = 0, pos = 0, strength = 0, xpos = 0, ypos = 0;
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int bits, level, count;
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int error = 0, pos = 0, strength = 0, xpos = 8, ypos = 8;
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int bits, level, count, damp = 0;
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assert(size >= w + 16 && size >= h + 16);
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// Test every combination of:
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// * Input with up to <depth> bits of noise
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// * Noise level around every value from 0 to (1<<depth)-1
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// * Blocks anywhere in the frame (but not on the edge)
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// * All strengths
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// * All dampings
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// If clpf and ref_clpf are the same, we're just testing speed
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for (count = 0; count < iterations; count++) {
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for (level = 0; level < (1 << depth) && !error; level++) {
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for (bits = 1; bits <= depth && !error; bits++) {
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for (int i = 0; i < size * size; i++)
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s[i] = clamp((rnd.Rand16() & ((1 << bits) - 1)) + level, 0,
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(1 << depth) - 1);
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for (ypos = 8; ypos < size - h - 8 && !error; ypos += h * !error) {
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for (xpos = 8; xpos < size - w - 8 && !error; xpos += w * !error) {
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for (strength = depth - 8; strength < depth - 5 && !error;
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strength += !error) {
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ref_clpf(ref_d + ypos * size + xpos, s + ypos * size + xpos, size,
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size, w, h, 1 << strength, depth);
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if (clpf != ref_clpf)
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ASM_REGISTER_STATE_CHECK(
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clpf(d + ypos * size + xpos, s + ypos * size + xpos, size,
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size, w, h, 1 << strength, depth));
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if (ref_clpf != clpf)
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for (pos = 0; pos < size * size && !error; pos++) {
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error = ref_d[pos] != d[pos];
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}
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}
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for (damp = 4; damp <= depth && !error; damp++) {
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for (int i = 0; i < size * size; i++)
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s[i] = clamp((rnd.Rand16() & ((1 << bits) - 1)) + level, 0,
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(1 << depth) - 1);
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for (strength = depth - 8; strength < depth - 5 && !error;
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strength += !error) {
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ref_clpf(ref_d + ypos * size + xpos, s + ypos * size + xpos, size,
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size, w, h, 1 << strength, damp);
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if (clpf != ref_clpf)
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ASM_REGISTER_STATE_CHECK(clpf(d + ypos * size + xpos,
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s + ypos * size + xpos, size, size,
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w, h, 1 << strength, damp));
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if (ref_clpf != clpf)
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for (pos = 0; pos < size * size && !error; pos++) {
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error = ref_d[pos] != d[pos];
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}
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}
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}
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}
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@ -144,8 +143,7 @@ void test_clpf(int w, int h, int depth, int iterations,
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<< "First error at " << pos % size << "," << pos / size << " ("
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<< (int16_t)ref_d[pos] << " != " << (int16_t)d[pos] << ") " << std::endl
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<< "strength: " << (1 << strength) << std::endl
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<< "xpos: " << xpos << std::endl
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<< "ypos: " << ypos << std::endl
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<< "damping: " << damp << std::endl
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<< "w: " << w << std::endl
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<< "h: " << h << std::endl
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<< "A=" << (pos > 2 * size ? (int16_t)s[pos - 2 * size] : -1) << std::endl
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@ -196,11 +194,11 @@ void test_clpf_speed(int w, int h, int depth, int iterations,
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}
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TEST_P(ClpfBlockTest, TestSIMDNoMismatch) {
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test_clpf(sizex, sizey, 8, 1, clpf, ref_clpf);
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test_clpf(sizex, sizey, 8, 16, clpf, ref_clpf);
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}
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TEST_P(ClpfSpeedTest, DISABLED_TestSpeed) {
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test_clpf_speed(sizex, sizey, 8, 16, clpf, ref_clpf);
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test_clpf_speed(sizex, sizey, 8, 256, clpf, ref_clpf);
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}
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#if CONFIG_AOM_HIGHBITDEPTH
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