Merge "Add support for VC++2013"
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README
3
README
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@ -64,6 +64,7 @@ COMPILING THE APPLICATIONS/LIBRARIES:
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armv7-linux-gcc
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armv7-none-rvct
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armv7-win32-vs11
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armv7-win32-vs12
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mips32-linux-gcc
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ppc32-darwin8-gcc
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ppc32-darwin9-gcc
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@ -91,6 +92,7 @@ COMPILING THE APPLICATIONS/LIBRARIES:
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x86-win32-vs9
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x86-win32-vs10
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x86-win32-vs11
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x86-win32-vs12
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x86_64-darwin9-gcc
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x86_64-darwin10-gcc
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x86_64-darwin11-gcc
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@ -104,6 +106,7 @@ COMPILING THE APPLICATIONS/LIBRARIES:
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x86_64-win64-vs9
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x86_64-win64-vs10
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x86_64-win64-vs11
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x86_64-win64-vs12
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universal-darwin8-gcc
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universal-darwin9-gcc
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universal-darwin10-gcc
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@ -255,7 +255,7 @@ for opt in "$@"; do
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;;
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--ver=*) vs_ver="$optval"
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case $optval in
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[789]|10|11)
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[789]|10|11|12)
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;;
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*) die Unrecognized Visual Studio Version in $opt
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;;
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@ -297,12 +297,15 @@ case "${vs_ver:-8}" in
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11) sln_vers="12.00"
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sln_vers_str="Visual Studio 2012"
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;;
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12) sln_vers="12.00"
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sln_vers_str="Visual Studio 2013"
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;;
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esac
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case "${vs_ver:-8}" in
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[789])
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sfx=vcproj
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;;
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10|11)
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10|11|12)
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sfx=vcxproj
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;;
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esac
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@ -33,7 +33,7 @@ Options:
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--name=project_name Name of the project (required)
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--proj-guid=GUID GUID to use for the project
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--module-def=filename File containing export definitions (for DLLs)
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--ver=version Version (10,11) of visual studio to generate for
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--ver=version Version (10,11,12) of visual studio to generate for
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--src-path-bare=dir Path to root of source tree
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-Ipath/to/include Additional include directories
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-DFLAG[=value] Preprocessor macros to define
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@ -228,7 +228,7 @@ for opt in "$@"; do
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--ver=*)
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vs_ver="$optval"
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case "$optval" in
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10|11)
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10|11|12)
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;;
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*) die Unrecognized Visual Studio Version in $opt
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;;
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@ -269,7 +269,7 @@ guid=${guid:-`generate_uuid`}
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asm_use_custom_step=false
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uses_asm=${uses_asm:-false}
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case "${vs_ver:-11}" in
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10|11)
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10|11|12)
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asm_use_custom_step=$uses_asm
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;;
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esac
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@ -383,6 +383,20 @@ generate_vcxproj() {
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tag_content PlatformToolset v110
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fi
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fi
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if [ "$vs_ver" = "12" ]; then
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if [ "$plat" = "ARM" ]; then
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# Setting the wp80 toolchain automatically sets the
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# WINAPI_FAMILY define, which is required for building
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# code for arm with the windows headers. Alternatively,
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# one could add AppContainerApplication=true in the Globals
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# section and add PrecompiledHeader=NotUsing and
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# CompileAsWinRT=false in ClCompile and SubSystem=Console
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# in Link.
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tag_content PlatformToolset v120_wp80
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else
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tag_content PlatformToolset v120
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fi
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fi
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tag_content CharacterSet Unicode
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if [ "$config" = "Release" ]; then
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tag_content WholeProgramOptimization true
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@ -100,6 +100,7 @@ all_platforms="${all_platforms} armv7-linux-rvct" #neon Cortex-A8
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all_platforms="${all_platforms} armv7-linux-gcc" #neon Cortex-A8
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all_platforms="${all_platforms} armv7-none-rvct" #neon Cortex-A8
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all_platforms="${all_platforms} armv7-win32-vs11"
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all_platforms="${all_platforms} armv7-win32-vs12"
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all_platforms="${all_platforms} mips32-linux-gcc"
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all_platforms="${all_platforms} ppc32-darwin8-gcc"
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all_platforms="${all_platforms} ppc32-darwin9-gcc"
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@ -127,6 +128,7 @@ all_platforms="${all_platforms} x86-win32-vs8"
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all_platforms="${all_platforms} x86-win32-vs9"
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all_platforms="${all_platforms} x86-win32-vs10"
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all_platforms="${all_platforms} x86-win32-vs11"
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all_platforms="${all_platforms} x86-win32-vs12"
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all_platforms="${all_platforms} x86_64-darwin9-gcc"
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all_platforms="${all_platforms} x86_64-darwin10-gcc"
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all_platforms="${all_platforms} x86_64-darwin11-gcc"
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@ -140,6 +142,7 @@ all_platforms="${all_platforms} x86_64-win64-vs8"
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all_platforms="${all_platforms} x86_64-win64-vs9"
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all_platforms="${all_platforms} x86_64-win64-vs10"
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all_platforms="${all_platforms} x86_64-win64-vs11"
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all_platforms="${all_platforms} x86_64-win64-vs12"
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all_platforms="${all_platforms} universal-darwin8-gcc"
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all_platforms="${all_platforms} universal-darwin9-gcc"
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all_platforms="${all_platforms} universal-darwin10-gcc"
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@ -670,7 +673,7 @@ process_toolchain() {
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VCPROJ_SFX=vcproj
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gen_vcproj_cmd=${source_path}/build/make/gen_msvs_proj.sh
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;;
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10|11)
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VCPROJ_SFX=vcxproj
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gen_vcproj_cmd=${source_path}/build/make/gen_msvs_vcxproj.sh
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;;
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