Remove the use of use_lastframe_partitioning at speed 4
The use of use_lastframe_partitioning is totally removed in good- quality encoding. Its usage in real-time encoding needs to be evaluated to see if it can be removed too. The Borg tests at speed 4 showed: stdhd set: 0.220% psnr gain, 0.166% ssim gain; derf set: 0.329% psnr gain, 0.476% ssim gain. Speed test on selected clips showed 1.54% speedup.(Worst case: pedestrian_area_1080p25.y4m, speed loss: 1.5%) Change-Id: I1c844d329b0b5678558439b887297c1be7ddab00
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23bed46ddd
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f10d7eeda2
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@ -2466,6 +2466,9 @@ static void encode_rd_sb_row(VP9_COMP *cpi, const TileInfo *const tile,
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vp9_zero(cpi->mb.pred_mv);
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cpi->pc_root->index = 0;
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// TODO(yunqingwang): use_lastframe_partitioning is no longer used in good-
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// quality encoding. Need to evaluate it in real-time encoding later to
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// decide if it can be removed too. And then, do the code cleanup.
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if ((sf->partition_search_type == SEARCH_PARTITION &&
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sf->use_lastframe_partitioning) ||
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sf->partition_search_type == FIXED_PARTITION ||
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@ -104,15 +104,11 @@ static void set_good_speed_feature(VP9_COMP *cpi, VP9_COMMON *cm,
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: USE_LARGESTALL;
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if (MIN(cm->width, cm->height) >= 720) {
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sf->lf_motion_threshold = LOW_MOTION_THRESHOLD;
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sf->last_partitioning_redo_frequency = 3;
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sf->disable_split_mask = cm->show_frame ? DISABLE_ALL_SPLIT
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: DISABLE_ALL_INTER_SPLIT;
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sf->adaptive_pred_interp_filter = 0;
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} else {
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sf->disable_split_mask = LAST_AND_INTRA_SPLIT_ONLY;
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sf->last_partitioning_redo_frequency = 2;
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sf->lf_motion_threshold = NO_MOTION_THRESHOLD;
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}
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sf->reference_masking = 1;
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@ -123,7 +119,6 @@ static void set_good_speed_feature(VP9_COMP *cpi, VP9_COMMON *cm,
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sf->disable_filter_search_var_thresh = 100;
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sf->comp_inter_joint_search_thresh = BLOCK_SIZES;
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sf->auto_min_max_partition_size = CONSTRAIN_NEIGHBORING_MIN_MAX;
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sf->adjust_partitioning_from_last_frame = 1;
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if (MIN(cm->width, cm->height) >= 720)
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sf->partition_search_breakout_dist_thr = (1 << 24);
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@ -147,8 +142,6 @@ static void set_good_speed_feature(VP9_COMP *cpi, VP9_COMMON *cm,
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sf->cb_pred_filter_search = 1;
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sf->alt_ref_search_fp = 1;
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sf->motion_field_mode_search = !boosted;
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sf->lf_motion_threshold = LOW_MOTION_THRESHOLD;
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sf->last_partitioning_redo_frequency = 2;
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sf->recode_loop = ALLOW_RECODE_KFMAXBW;
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sf->adaptive_rd_thresh = 3;
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sf->mode_skip_start = 6;
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@ -171,7 +164,6 @@ static void set_good_speed_feature(VP9_COMP *cpi, VP9_COMMON *cm,
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sf->mode_search_skip_flags |= FLAG_SKIP_COMP_REFMISMATCH |
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FLAG_EARLY_TERMINATE;
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sf->disable_filter_search_var_thresh = 200;
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sf->use_lastframe_partitioning = LAST_FRAME_PARTITION_ALL;
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sf->use_lp32x32fdct = 1;
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sf->use_fast_coef_updates = ONE_LOOP_REDUCED;
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sf->use_fast_coef_costing = 1;
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