CLPF: Don't assume sb size=64 and w&h multiple of 8 + valgrind fix.
Change-Id: I518ad9c58973910eb0bdcb377f2d90138208c570
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2fd70ee124
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f4d41e6330
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@ -14,9 +14,8 @@
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int av1_clpf_maxbits(const AV1_COMMON *cm) {
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return get_msb(
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ALIGN_POWER_OF_TWO(cm->mi_cols * MAX_MIB_SIZE, cm->clpf_size + 4) *
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ALIGN_POWER_OF_TWO(cm->mi_rows * MAX_MIB_SIZE,
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cm->clpf_size + 4) >>
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ALIGN_POWER_OF_TWO(cm->mi_cols * MI_SIZE, cm->clpf_size + 4) *
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ALIGN_POWER_OF_TWO(cm->mi_rows * MI_SIZE, cm->clpf_size + 4) >>
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(cm->clpf_size * 2 + 8)) +
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1;
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}
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@ -59,11 +58,11 @@ int av1_clpf_frame(const YV12_BUFFER_CONFIG *dst, const YV12_BUFFER_CONFIG *rec,
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unsigned int, unsigned int, uint8_t *)) {
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/* Constrained low-pass filter (CLPF) */
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int c, k, l, m, n;
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int width = rec->y_crop_width;
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int height = rec->y_crop_height;
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const int bs = MI_SIZE;
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int width = cm->mi_cols * bs;
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int height = cm->mi_rows * bs;
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int xpos, ypos;
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int stride_y = rec->y_stride;
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const int bs = MAX_MIB_SIZE;
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int num_fb_hor = (width + (1 << fb_size_log2) - bs) >> fb_size_log2;
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int num_fb_ver = (height + (1 << fb_size_log2) - bs) >> fb_size_log2;
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int block_index = 0;
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@ -2602,7 +2602,7 @@ static void encode_clpf(const AV1_COMMON *cm, struct aom_write_bit_buffer *wb) {
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// 50% probability, so a more efficient coding is possible.
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aom_wb_write_literal(wb, cm->clpf_numblocks, av1_clpf_maxbits(cm));
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for (i = 0; i < cm->clpf_numblocks; i++) {
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aom_wb_write_literal(wb, cm->clpf_blocks[i], 1);
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aom_wb_write_literal(wb, cm->clpf_blocks ? cm->clpf_blocks[i] : 0, 1);
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}
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}
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}
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@ -4732,6 +4732,7 @@ static void encode_frame_to_data_rate(AV1_COMP *cpi, size_t *size,
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#if CONFIG_CLPF
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aom_free(cm->clpf_blocks);
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cm->clpf_blocks = 0;
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#endif
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if (cm->seg.update_map) update_reference_segmentation_map(cpi);
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