Added optimization of the 8 bit assembly quantizer routines. This makes
these functions up to 100% faster, depending on encoding parameters.
This patch maskes the encoder faster in both the high bitdepth and 8bit
configurations. In the high bitdepth configuration, it effects profile 0
only.
Based on my profiling using 1080p input the net gain is between 1-3% for
the 8 bit config, and around 2.5-4.5% for the high bitdepth config,
depending on target bitrate. The difference between the 8 bit and high
bitdepth configurations for the same encoder run is reduced by 1% in all
cases I have profiled.
Change-Id: I86714a6b7364da20cd468cd784247009663a5140
This is based on the original patch optimized for 32bit
platforms by Tamar/Ilya and now uses the x86inc style asm.
The assembly was also modified to support 64bit platforms.
Change-Id: Ice12f249bbbc162a7427e3d23fbf0cbe4135aff2
These were lost in the great sub pixel variance move of
6a82f0d7fb
Not having these functions caused a ~10% performance regression in
some realtime vp8 encodes.
Change-Id: I50658483d9198391806b27899f2c0d309233c4b5
This commit clears the function naming convention in vpx_dsp. It
replaces vp9_ prefix of global functions with vpx_ prefix. It also
removes the vp9_ prefix from static functions.
Change-Id: I6394359a63b71a51dda01342eec6a3cc08dfeedf
Add a guard to exclud dspr2 inverse transform files from vpx_dsp
make file, when high bit-depth is turned on. This fixes the jenkins
nightly build.
Change-Id: Ibacd86563af1ec4810c550905b3fa0397baeeafc
This commit moves the module inverse transform functions from vp9
to vpx_dsp folder. The hybrid transform wrapper functions stay in
the vp9 folder, since it involves codec-specific data structures.
Change-Id: Ib066367c953d3d024c73ba65157bbd70a95c9ef8
It in essence refactors the code for both the interpolation
filtering and the convolution. This change includes the moving
of all the files as well as the changing of the code from vp9_
prefix to vpx_ prefix accordingly, for underneath architectures:
(1) x86;
(2) arm/neon; and
(3) mips/msa.
The work on mips/drsp2 will be done in a separate change list.
Change-Id: Ic3ce7fb7f81210db7628b373c73553db68793c46
Separate the common coefficient constant into vpx_dsp/txfm_common.h.
Move the SSE2 macro definitions to vpx_dsp/x86/txfm_common_sse2.h.
This clears the use case of vp9_idct.h in vpx_dsp folder.
Change-Id: I319735a2abf42888e5080ac14cfbcde34be7b121
This commit factors out common macro definitions from the forward
and inverse transform implementations into vpx_dsp. It removes
the duplicate macro definitions from encoder and decoder folders.
Change-Id: I92301acbd3317075e9c5f03328a25abb123bca78
This commit factors the 4x4, 8x8, and 16x16 2D-DCT forward
transform operations into vpx_dsp folder.
Change-Id: I084b117b79c0925edcbcabb93f62b9f4bf8dbe7d
The following quantization functions were moved:
vp9_quantize_b
vp9_quantize_b_32x32
vp9_highbd_quantize_b
vp9_highbd_quantize_b_32x32
vp9_quantize_dc
vp9_quantize_dc_32x32
vp9_highbd_quantize_dc
vp9_highbd_quantize_dc_32x32
The purpose of doing that was to allow these functions to be shared
by multiple codecs.
Change-Id: Id8ab939f283353cdd07bd930d47db3d932a5d87f
The various tap loop filter operations are common functions across
codec. This commit moves them along with SIMD optimizations to
vpx_dsp folder.
Change-Id: Ia5fa0b2e5289cdb98467502a549c380b9c60e92c
Move the clamp functions to vpx_dsp_common.h file. Clear out the
dependency of vp9_loopfilter_filters.c on vp9_common.h file.
Change-Id: I9c4b928bcd7f597106b5aa96354356d3775a3431