Using == ended up matching no matter what string was passed in
(which so far only happened if when the -thumb parameter
was set).
Change-Id: Ifa7b611d016d984aec3b697b5a1a07839f7508dc
Currently this only supports thumb2.
This involves rewriting certain instructions that can't be expressed
in thumb2 into equivalent instruction sequences. The regexps for
rewriting are currently written pretty narrowly, only covering the
exact cases currently encountered in the code base.
No IT instructions are added (since that would require more logic than
plain regexps), so using the thumb mode requires enabling
-mimplicit-it=always/thumb.
Change-Id: I1f676ad1d351381f02bcf00105102aa8dd7ae364
When using 'always_inline' 'inline' should be specified as well.
Thanks to Digit for identifying this:
https://chromiumcodereview.appspot.com/14820003/
Change-Id: If1647fac91b85ecabe6d3cd04290d5c08c5a11ea
The support for detecting hardfp toolchains in af9dd50e is a
step in the right direction, but that particular switch case
isn't executed at all if the toolchain variable is set.
This fixes cross building from x86 ubuntu to armhf ubuntu,
in configurations such as
"CROSS=arm-linux-gnueabihf- ./configure --target=armv7-linux-gcc".
Change-Id: I6f141361e40374fbab564f9196d90e598fe9a0f6
Add the config directory to the rtcd generation script. libvpx is
configured in the jni directory but ndk-build is intended to be run from
the next directory up. Currently it needs to be run from the jni
directory but this is being looked in to.
Add a trailing slash to allow the variable to be empty.
Reduce offset generation to the files which are actually used.
Change-Id: Ia84fac37e8998ba647423d0ee45fc66a891ce10c
Pick up VP8 encryption, quantization changes, and some fixes to vpxenc
Conflicts:
test/decode_test_driver.cc
test/decode_test_driver.h
test/encode_test_driver.cc
vp8/vp8cx.mk
vpxdec.c
vpxenc.c
Change-Id: I9fbcc64808ead47e22f1f22501965cc7f0c4791c
sse4_1 code used uint16_t for returning sad, but that
won't work for 32x32 or 64x64. This code fixes the
assembly for those and also reenables sse4_1 on linux
Change-Id: I5ce7288d581db870a148e5f7c5092826f59edd81
Move SSE4 detection below compiler configuration. Otherwise ${CC} may
not be populated.
We are specifically interested in -msse4.1. Narrow detection code.
Change-Id: I0ffac49e91b3fdb2aceb6eb6b90dc1c10b159111
Remove an extra level of escaping around the $@ variable to get valid output.
Prior to this change, modifying header files did not trigger a rebuild of
sources dependent on them.
Change-Id: I93ecc60371b705b64dc8a2583a5d31126fe3f851
ndk-build is intended to be launched from the application directory,
not the jni directory. Clarify the path in the comments.
Change-Id: Ie0faa89a13d967088a4fd2fd1c647962a9c04217
First attempt at avoiding all the compile-time environment detection for
cases where you can generate the environments statically, as when the
real build is being performed by another build system.
Change-Id: Ie3cf95d71d6c5169900f31e263b84bc123cdf73f
1. remove the dependency on non existing "vp9_temporal_filter_x86.h"
2. prefix filenames with vp9_ in obj_int_extract.bat to reflect the
change of the actual filenames.
Change-Id: Ib1b4d96ac41788f76917764a6722d8461c857302
This is enabled by default in the main configure.sh, but apparently
is supposed to be disabled if the hardware doesn't support it.
Unaligned reads is only supported on armv6 and newer.
Change-Id: Ie1412e36a14036bbb4fe7b89aa36a178f35b2228
Update the fmt_deps function to use a new sed expression to convert the
object file name generated by the compiler into the path-transformed
name of the .o and .d files.
Prior to this patch, changing a header file would not trigger an
incremental build.
Change-Id: I07f498a1d134577b89a72e3f1143c737b31a0636
this commit changed the asm file compiling in MSVC to use individually
customized build command line with object filename specified for each
input file. This allows object filenames prefixed with path name, and
avoid name collision in link time
Change-Id: I996098643dcadc393af57035a04bef3877f45424
Rather than building an object file directory heirarchy matching the
source tree's layout, rename the object files so that the object
file name contains the path in the source file tree. The intent here
is to allow two files in different parts of the source tree to have
the same name and still not collide when put into an ar archive.
Change-Id: Id627737dc95ffc65b738501215f34a995148c5a2
This change converts push to stmdb and pop to ldmia. In addition word boundaries
are obeyed using \b avoiding substituion where not appropriate.
Patch provided by ihf@chromium.org.
TEST=Used on many Daisy assembly files.
BUG=None.
Change-Id: Ie5b197b158edd0467294551d0b640c8db6530d95