- Add unit tests to verify the bit-exact result.
- In speed test, function speed (for each mode/tx_size)
improves about 23%~35%.
- On E5-2680, park_joy_1080p, 10 frames, --kf-max-dist=1,
encoding time improves about 1%~2%.
Change-Id: Id89f313d44eea562c02e775a6253dc4df7e046a9
float->int as reported by -Wfloat-conversion
Change-Id: Icb0ecb9e2d54edb95813d9f2de34cb6c27b63cbd
(cherry picked from commit 5e2791b54da066cc8543c066813373c9274ff53f)
remove some (but not all yet!) tuple mis-use, and revamp the code a lot.
Factorize some common chores into MainTestClass.
Change-Id: Id37b7330eebe80d19b9d12a454f24ff9be6b1116
- HBD encoder speed improvement (SSE4.1):
Enable CONFIG_VP9_HIGHBITDEPTH, on Xeon E5-2680,
50 frames, park_joy_1080p, 12-bit,
Encoding time reduces from 4846481 to 4177471 (ms)
- Add unit test to verify bit-exact and EOB calculation
Change-Id: I08e8ef3549ddad5ab36d86e78557df3b288537ea
This commit bring all up-to-date changes from master that are
applicable to nextgenv2. Due to the remove VP10 code in master,
we had to cherry pick the following commits to get those changes:
Add default flags for arm64/armv8 builds
Allows building simple targets with sane default flags.
For example, using the Android arm64 toolchain from the NDK:
https://developer.android.com/ndk/guides/standalone_toolchain.html
./build/tools/make-standalone-toolchain.sh --arch=arm64 \
--platform=android-24 --install-dir=/tmp/arm64
CROSS=/tmp/arm64/bin/aarch64-linux-android- \
~/libvpx/configure --target=arm64-linux-gcc --disable-multithread
BUG=webm:1143
vpx_lpf_horizontal_4_sse2: Remove dead load.
Change-Id: I51026c52baa1f0881fcd5b68e1fdf08a2dc0916e
Fail early when android target does not include --sdk-path
Change-Id: I07e7e63476a2e32e3aae123abdee8b7bbbdc6a8c
configure: clean up var style and set_all usage
Use quotes whenever possible and {} always for variables.
Replace multiple set_all calls with *able_feature().
Conflicts:
build/make/configure.sh
vp9-svc: Remove some unneeded code/comment.
datarate_test,DatarateTestLarge: normalize bits type
quiets a msvc warning:
conversion from 'const int64_t' to 'size_t', possible loss of data
mips added p6600 cpu support
Removed -funroll-loops
psnr.c: use int64_t for sum of differences
Since the values can be negative.
*.asm: normalize label format
add a trailing ':', though it's optional with the tools we support, it's
more common to use it to mark a label. this also quiets the
orphan-labels warning with nasm/yasm.
BUG=b/29583530
Prevent negative variance
Due to rounding, hbd variance may become negative. This commit put in
check and clamp of negative values to 0.
configure: remove old visual studio support (<2010)
BUG=b/29583530
Conflicts:
configure
configure: restore vs_version variable
inadvertently lost in the final patchset of:
078dff7 configure: remove old visual studio support (<2010)
this prevents an empty CONFIG_VS_VERSION and avoids make failure
Require x86inc.asm
Force enable x86inc.asm when building for x86. Previously there were
compatibility issues so a flag was added to simplify disabling this
code.
The known issues have been resolved and x86inc.asm is the preferred
abstraction layer (over x86_abi_support.asm).
BUG=b:29583530
convolve_test: fix byte offsets in hbd build
CONVERT_TO_BYTEPTR(x) was corrected in:
003a9d2 Port metric computation changes from nextgenv2
to use the more common (x) within the expansion. offsets should occur
after converting the pointer to the desired type.
+ factorized some common expressions
Conflicts:
test/convolve_test.cc
vpx_dsp: remove x86inc.asm distinction
BUG=b:29583530
Conflicts:
vpx_dsp/vpx_dsp.mk
vpx_dsp/vpx_dsp_rtcd_defs.pl
vpx_dsp/x86/highbd_variance_sse2.c
vpx_dsp/x86/variance_sse2.c
test: remove x86inc.asm distinction
BUG=b:29583530
Conflicts:
test/vp9_subtract_test.cc
configure: remove x86inc.asm distinction
BUG=b:29583530
Change-Id: I59a1192142e89a6a36b906f65a491a734e603617
Update vpx subpixel 1d filter ssse3 asm
Speed test shows the new vertical filters have degradation on Celeron
Chromebook. Added "X86_SUBPIX_VFILTER_PREFER_SLOW_CELERON" to control
the vertical filters activated code. Now just simply active the code
without degradation on Celeron. Later there should be 2 set of vertical
filters ssse3 functions, and let jump table to choose based on CPU type.
improve vpx_filter_block1d* based on replace paddsw+psrlw to pmulhrsw
Make set_reference control API work in VP9
Moved the API patch from NextGenv2. An example was included.
To try it, for example, run the following command:
$ examples/vpx_cx_set_ref vp9 352 288 in.yuv out.ivf 4 30
Conflicts:
examples.mk
examples/vpx_cx_set_ref.c
test/cx_set_ref.sh
vp9/decoder/vp9_decoder.c
deblock filter : moved from vp8 code branch
The deblocking filters used in vp8 have been moved to vpx_dsp for
use by both vp8 and vp9.
vpx_thread.[hc]: update webp source reference
+ drop the blob hash, the updated reference will be updated in the
commit message
BUG=b/29583578
vpx_thread: use native windows cond var if available
BUG=b/29583578
original webp change:
commit 110ad5835ecd66995d0e7f66dca1b90dea595f5a
Author: James Zern <jzern@google.com>
Date: Mon Nov 23 19:49:58 2015 -0800
thread: use native windows cond var if available
Vista / Server 2008 and up. no speed difference observed.
100644 blob 4fc372b7bc6980a9ed3618c8cce5b67ed7b0f412 src/utils/thread.c
100644 blob 840831185502d42a3246e4b7ff870121c8064791 src/utils/thread.h
vpx_thread: use InitializeCriticalSectionEx if available
BUG=b/29583578
original webp change:
commit 63fadc9ffacc77d4617526a50c696d21d558a70b
Author: James Zern <jzern@google.com>
Date: Mon Nov 23 20:38:46 2015 -0800
thread: use InitializeCriticalSectionEx if available
Windows Vista / Server 2008 and up
100644 blob f84207d89b3a6bb98bfe8f3fa55cad72dfd061ff src/utils/thread.c
100644 blob 840831185502d42a3246e4b7ff870121c8064791 src/utils/thread.h
vpx_thread: use WaitForSingleObjectEx if available
BUG=b/29583578
original webp change:
commit 0fd0e12bfe83f16ce4f1c038b251ccbc13c62ac2
Author: James Zern <jzern@google.com>
Date: Mon Nov 23 20:40:26 2015 -0800
thread: use WaitForSingleObjectEx if available
Windows XP and up
100644 blob d58f74e5523dbc985fc531cf5f0833f1e9157cf0 src/utils/thread.c
100644 blob 840831185502d42a3246e4b7ff870121c8064791 src/utils/thread.h
vpx_thread: use CreateThread for windows phone
BUG=b/29583578
original webp change:
commit d2afe974f9d751de144ef09d31255aea13b442c0
Author: James Zern <jzern@google.com>
Date: Mon Nov 23 20:41:26 2015 -0800
thread: use CreateThread for windows phone
_beginthreadex is unavailable for winrt/uwp
Change-Id: Ie7412a568278ac67f0047f1764e2521193d74d4d
100644 blob 93f7622797f05f6acc1126e8296c481d276e4047 src/utils/thread.c
100644 blob 840831185502d42a3246e4b7ff870121c8064791 src/utils/thread.h
vp9_postproc.c missing extern.
BUG=webm:1256
deblock: missing const on extern const.
postproc - move filling of noise buffer to vpx_dsp.
Fix encoder crashes for odd size input
clean-up vp9_intrapred_test
remove tuple and overkill VP9IntraPredBase class.
postproc: noise style fixes.
gtest-all.cc: quiet an unused variable warning
under windows / mingw builds
vp9_intrapred_test: follow-up cleanup
address few comments from ce050afaf3e288895c3bee4160336e2d2133b6ea
Change-Id: I3eece7efa9335f4210303993ef6c1857ad5c29c8
- For experiment EXT_INTERP under high bit depth.
- Add unit test to verify bit-exact.
- Speed performance improvement:
On Xeon E5-2680, park_joy_1080p_12.y4m, 50 frames, encoding time
drops from 6682503 ms to 5390270 ms.
Change-Id: Iea4debf5414f3accf1eb5672abeab56a0539ac77
- Made source buffers pointers to const.
- Renamed vpx_blend_mask6b to vpx_blend_a64_mask. This is more
indicative that the function does alpha blending. The 6, or 6b
suffix was misleading, as the max mask value (64) does not fit into
6 bits.
- Added VPX_BLEND_* macros to use when needing to blend scalars.
- Use VPX_BLEND_A256 in combine_interintra to be more explicit about
the operation being done.
- Added versions of vpx_blend_a64_* which take 1D horizontal/vertical
masks directly and apply them to all rows/columns
(vpx_blend_a64_hmask and vpx_blend_a64_vmask). The SSE4.1 optimzied
horizontal version now falls back on the 2D version. This can be
improved upon if it show up high enough in a profile.
- All vpx_blend_a64_* functions now support block sizes down to 1x1
(ie: a single pixel). This is for usage convenience. The SSE4.1
optimized versions fall back on the C implementation if
w <= 2 or h <= 2. This can again be improved if it becomes hot code.
Change-Id: I13ab3835146ffafe3e1d74d8e9cf64a5abe4144d
test/assertion_helpers.h
test/randomise.{cc,h}
test/snapshot.h
Modfiy blend_mask6_test.cc not to rely on these.
Change-Id: I88b8933fe0a729a606797e5cd421795a544c612d