Граф коммитов

1231 Коммитов

Автор SHA1 Сообщение Дата
Johann 8f910594bd Merge "Update armv6 loopfilter to new interface" 2011-07-13 04:09:55 -07:00
Johann 1a219c22b1 Merge "Update armv7 loopfilter to new interface" 2011-07-13 04:09:42 -07:00
Johann d9b825cff2 Merge "New loop filter interface" 2011-07-13 04:09:26 -07:00
Fritz Koenig d89eb6ad5a Remove rotting NDS_NITRO code.
Code has not been used and is no longer relevant.

Change-Id: I38590513da7c7a436804ff8a1a3805d9697f575d
2011-07-12 16:29:15 -07:00
Yunqing Wang c156a68d06 Fix vpxenc encoding incorrect webm file header on big endian machines(Issue 331)
As reported in issue 331, vpxenc encoded incorrect webm file header
on big endian machines. This change fixed that.

Change-Id: I31924ebd476a87f3e88b9b5424540bf781d2b86f
2011-07-12 14:49:57 -04:00
Attila Nagy c231b0175d Update armv6 loopfilter to new interface
Change-Id: I5fe581d797571a7a9432fbd17fc557591d0c1afa
2011-07-12 12:14:51 +03:00
Attila Nagy 283b0e25ac Update armv7 loopfilter to new interface
Change-Id: I65105a9c63832669237e6a6a7fcb4ea3ea683346
2011-07-12 12:12:25 +03:00
Fritz Koenig ede0b15c9d Reduce motion vector search on alt-ref frame.
Clamp mv search to accomodate subpixel filtering
of UV mv.

Change-Id: Iab3ed405993ef6bf779ad7cf60863153068fb7d1
2011-07-11 09:05:43 -07:00
Yunqing Wang 587ca06da9 Minor change in pick_inter_mode()
Scott suggested to move vp8_mv_pred() under "case NEWMV" to save
extra checks.

Change-Id: I09e69892f34a08dd425a4d81cfcc83674e344a20
2011-07-08 14:08:45 -04:00
Yunqing Wang e83d36c053 Merge "Adjust full-pixel clamping and motion vector limit calculation" 2011-07-08 08:39:32 -07:00
Yunqing Wang 40991faeae Adjust full-pixel clamping and motion vector limit calculation
Do mvp clamping in full-pixel precision instead of 1/8-pixel
precision to avoid error caused by right shifting operation.
Also, further fixed the motion vector limit calculation in change:
b748045470

Change-Id: Ied88a4f7ddfb0476eb9f7afc6ceeddbf209fffd7
2011-07-08 11:34:28 -04:00
Johann 01433c5043 update x86 asm for loopfilter
Change-Id: I1ed739522db7c00c189851c7095c1b64ef6412ce
2011-07-08 09:23:38 -04:00
Johann 6ae12c415e Merge "clean up warnings when building arm with rtcd" 2011-07-08 05:16:09 -07:00
Attila Nagy 622958449b New loop filter interface
Separate simple filter with reduced no. of parameters.
MB filter level picking based on precalculated table. Level table updated for
each frame. Inside and edge limits precalculated and updated just when
sharpness changes. HEV threshhold is constant.
ARM targets use scalars and others vectors.

Change works only with --target=generic-gnu
All other targets have to be updated!

Change-Id: I6b73aca6b525075b20129a371699b2561bd4d51c
2011-07-08 09:31:41 +03:00
John Koleszar 973a9c075d Merge "Set VPX_FRAME_IS_DROPPABLE" 2011-07-07 08:11:05 -07:00
John Koleszar 37de0b8bdf Set VPX_FRAME_IS_DROPPABLE
Allow the encoder to inform the application that the encoded frame will not
be used as a reference.

Change-Id: I90e41962325ef73d44da03327deb340d6f7f4860
2011-07-07 10:38:45 -04:00
John Koleszar b4f70084cc Merge "Properly use GET_GOT/RESTORE_GOT when using GLOBAL()." 2011-07-01 07:14:34 -07:00
Ronald S. Bultje c8a23ad3f4 Properly use GET_GOT/RESTORE_GOT when using GLOBAL().
This should fix binaries using PIC on x86-32. Also should
fix issue 343.

Change-Id: I591de3ad68c8a8bb16054bd8f987a75b4e2bad02
2011-06-30 14:04:27 -07:00
Yunqing Wang ae8aa836d5 Merge "Copy macroblock data to a buffer before encoding it" 2011-06-30 11:14:24 -07:00
Yunqing Wang 80c3bbf657 Merge "Bug fix in motion vector limit calculation" 2011-06-30 09:52:03 -07:00
Yunqing Wang b748045470 Bug fix in motion vector limit calculation
Motion vector limits are calculated using right shifts, which
could give wrong results for negative numbers. James Berry's
test on one clip showed encoder produced some artifacts. This
change fixed that.

Change-Id: I035fc02280b10455b7f6eb388f7c2e33b796b018
2011-06-30 11:20:13 -04:00
Johann 3e4a80cc35 Merge "remove incorrect initialization" 2011-06-30 07:59:08 -07:00
John Koleszar 034cea5e72 Merge "guard against space/time distortion" 2011-06-29 11:36:51 -07:00
Johann bb0ca87a0d guard against space/time distortion
and divide by 0 errors

Change-Id: I8af5ca3d0913cb6f278fff754f8772bcb62e674a
2011-06-29 14:34:25 -04:00
Paul Wilkins eacaabc592 Merge "Change to arf boost calculation." 2011-06-29 10:03:57 -07:00
Paul Wilkins 11694aab66 Change to arf boost calculation.
In this commit I have added an experimental function
that tests prediction quality either side of a central position
to calculate a suggested boost number for an ARF frame.

The function is passed an offset from the current position and
a number of frames to search forwards and backwards.
It returns a forward, backward and compound boost number.

The new code can be deactivated using #define NEW_BOOST 0

In its current default state the code searches forwards and backwards
from the proposed  position of the next alt ref.

The the old code used a boost number calculated by scanning forward
from the previous GF up to the proposed alt ref frame position.

I have also added some code to try and prevent placement of a gf/arf
where there is a brief flash.

Change-Id: I98af789a5181148659f10dd5dd2ff2d4250cd51c
2011-06-29 18:01:25 +01:00
Johann fe53107fda remove incorrect initialization
Values were set, then reset. Only set them once.

Change-Id: Iaf43c8467129f2f261f04fa9188b603aa46216b5
2011-06-29 11:54:27 -04:00
Johann 6611f66978 clean up warnings when building arm with rtcd
Change-Id: I3683cb87e9cb7c36fc22c1d70f0799c7c46a21df
2011-06-29 10:51:41 -04:00
John Koleszar 05239f0c41 vpxenc: prevent wraparound in the --rate-hist ringbuffer
For clips that are near 60fps and have a lot of alt refs, it's possible
that the ring buffer holding the previous frames sizes/pts could wrap
around, leading to a division by zero.

In addition to checking for this condition in the ring buffer loop,
the buffer size is made dependent on the actual frame rate in use,
rather than defaulting to 60, which should improve accuracy at frame
rates >= ~60.

Change-Id: If5a04d6e847316dc5f7504f25c01164cf9332be8
2011-06-29 10:30:19 -04:00
John Koleszar f3a13cb236 Merge "Use MAX_ENTROPY_TOKENS and ENTROPY_NODES more consistently" 2011-06-29 07:29:59 -07:00
Johann dc004e8c17 Merge "Avoid text relocations in ARM vp8 decoder" 2011-06-28 16:34:10 -07:00
Johann 02c30cdeef Merge "utilize preload in ARMv6 MC/LPF/Copy routines" 2011-06-28 16:33:45 -07:00
Johann 2d29457c4d Merge "respect alignment in arm asm files" 2011-06-28 16:32:48 -07:00
John Koleszar b32da7c3da Use MAX_ENTROPY_TOKENS and ENTROPY_NODES more consistently
There were many instances in the code of vp8_coef_tokens and
vp8_coef_tokens-1, which was a preprocessor macro despite the naming
convention. Replace these with MAX_ENTROPY_TOKENS and ENTROPY_NODES,
respectively.

Change-Id: I72c4f6c7634c94e1fa066cd511471e5592c748da
2011-06-28 17:03:55 -04:00
John Koleszar 9bcf07ae4a Merge "Simplify decode_macroblock." 2011-06-28 12:54:25 -07:00
John Koleszar 14566125ea Merge "use relative include path" 2011-06-28 12:52:48 -07:00
James Zern db6ee54353 vpxenc: free resources
Free buffers allocated for y4m input and webm cue list.

Change-Id: I02051baae3b45f692cf5c7f520ea9a2d80c7b470
2011-06-28 12:10:24 -07:00
Johann 4e4f835232 use relative include path
Files are already in vpx/

Change-Id: I67dcbb5d5b6cb55e91b4e4927ab842a1e2c9e284
2011-06-28 14:46:24 -04:00
Gaute Strokkenes 81c0546407 Simplify decode_macroblock.
Change-Id: Ieb2f3827ae7896ae594203b702b3e8fa8fb63d37
2011-06-28 17:01:14 +01:00
Stefan Holmer 7296b3f922 New ways of passing encoded data between encoder and decoder.
With this commit frames can be received partition-by-partition
from the encoder and passed partition-by-partition to the
decoder.

At the encoder-side this makes it easier to split encoded
frames at partition boundaries, useful when packetizing
frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled,
several VPX_CODEC_CX_FRAME_PKT packets will be returned
from vpx_codec_get_cx_data(), containing one partition
each. The partition_id (starting at 0) specifies the decoding
order of the partitions. All partitions but the last has
the VPX_FRAME_IS_FRAGMENT flag set.

At the decoder this opens up the possibility of decoding partition
N even though partition N-1 was lost (given that independent
partitioning has been enabled in the encoder) if more info
about the missing parts of the stream is available through
external signaling.

Each partition is passed to the decoder through the
vpx_codec_decode() function, with the data pointer pointing
to the start of the partition, and with data_sz equal to the
size of the partition. Missing partitions can be signaled to
the decoder by setting data != NULL and data_sz = 0. When
all partitions have been given to the decoder "end of data"
should be signaled by calling vpx_codec_decode() with
data = NULL and data_sz = 0.

The first partition is the first partition according to the
VP8 bitstream + the uncompressed data chunk + DCT address
offsets if multiple residual partitions are used.

Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-28 11:10:17 -04:00
Stefan Holmer b433e12a3d Proposing an extension to the encoder and decoder interfaces.
Adding capabilities with which the encoder can output frames
partition by partition, and the decoder can get input data
partition by partition.

Change-Id: Ieae0801480b8de8cd43c3c57dd3bab2e4c346fe0
2011-06-28 11:10:17 -04:00
Stefan Holmer 4cb0ebe5b2 Adding support for independent partitions
Adding support in the encoder for generating
independent residual partitions by forcing
equal probabilities over the prev coef entropy
contexts.

Change-Id: I402f5c353255f3ca20eae2620af739f6a498cd21
2011-06-28 11:10:17 -04:00
Mike Hommey e3f850ee05 Avoid text relocations in ARM vp8 decoder
The current code stores pointers to coefficient tables and loads them to
access the tables contents. As these pointers are stored in the code
sections, it means we end up with text relocations. eu-findtextrel will
thus complain about code not compiled with -fpic/-fPIC.

Since the pointers are stored in the code sections, we can actually cheat
and let the assembler generate relative addressing when accessing the
coefficient tables, and just load their location with adr.

Change-Id: Ib74ae2d3f2bab80b29991355f2dbe6955f38f6ae
2011-06-28 09:11:40 +02:00
Fritz Koenig be99868bd1 Fix after removal of B_MODE_INFO
Change Ieb746989: Removed B_MODE_INFO missed this.

Change-Id: I32202555581cc2a5d45e729c6650ada4d2df55d3
2011-06-27 09:43:21 -07:00
Johann 8a9a11e8dc Merge "configuration, support disabling any subset of ARM arch" 2011-06-27 08:55:18 -07:00
Johann 2007c3bb38 respect alignment in arm asm files
Conversion script was discarding alignment. Also, set default alignment
to 4 bytes.

Change-Id: I1e9cbbb8c142bdf93df4e9aaccf967ed43dff906
https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/789198
2011-06-27 11:38:26 -04:00
Stefan Holmer ba0822ba96 Adding support for error concealment in multi-threaded decoding
Also includes a couple of error concealment bug fixes:
- the segment_id wasn't properly initialized when missing
- when interpolating and no neighbors are found, set to zero
- clear the qcoef buffer when concealing an MB

Change-Id: Id79c876b41d78b559a2241e9cd0fd2cae6198f49
2011-06-27 09:03:06 -04:00
Adrian Grange deca8cfc44 Fixed initialization of frame buffer ref counters
Only the first frame buffer ref counter was being initialized
because the index was fixed at 0 rather than using i.

Change-Id: Ib842298be4a5e3607f9e21c2cd4bfbee4054ffc4
2011-06-24 08:43:40 -07:00
Yunqing Wang 0d87098e08 Copy macroblock data to a buffer before encoding it
I got this idea from Pascal (Thanks). Before encoding a macroblock,
copy it to a 16x16 buffer, and then read source data from there
instead. This will help keep the source data in cache, and help
with the performance.

Change-Id: Id05f4cb601299150511d59dcba0ae62c49b5b757
2011-06-23 13:54:02 -04:00
John Koleszar db67dcba6a Revert "Reduce overshoot in 1 pass rate control"
This reverts commit 212f618373.

Further testing shows that the overshoot accumulation/damping is too
aggressive on some clips. Allowing the accumulated overshoot to
decay and limiting to damping to golden frames shows some promise.
But some clips show significant overshoot in the buffer window, so
I think this still needs work.

Change-Id: Ic02a9ca34f55229f9cc04786f4fab54cdc1a3ef5
2011-06-23 11:52:12 -04:00