This commit changed how q is validated in lossless mode. With this
commit, when --lossless=1 is specificed at commandline, --min-q and
--max-q are now ignored. This is to make the option non-ambiguious.
Change-Id: I33e85690460537509d33be75d6a3597be4affc09
This is an initial attempt to allow variable block size partition
in non-RD coding flow. It tests 8x8, 16x16 and 32x32 block size per
64x64 block, all using non-RD mode decision and the associated rate
distortion costs from modeling, then selects the best block size to
encode the entire 64x64 block. Such operations are triggered every
other 3 frames. The blocks of intermediate frames will reuse the
collocated block's partition type.
It improves the compression performance by 13.2%. Note that the gains
are not evenly distributed. For many hard clips, the compression
performance is improved by 20% to 28%. Local speed test shows that
it will also increase runtime by 50%, as compared to speed -7. It is
now enabled in speed -6 setting.
Change-Id: Ib4fb8659d21621c9075b3c369ddaa9ecb0a4b204
1. Save stats for each spatial layer
2. Add frame buffer management for svc first pass rc
3. Set default spatial layer to 1
4. Flush encoder at the end of stream in test app
This only supports spatial svc.
Change-Id: Ia89cfa87bb6394e6c0405b921d86c426d0a0c9ae
Brings back most of Jim's previous patch for choosing
partitioning based on variance while making it compatible
with the current state of the code. Also adds a
nonrd_use_partition() function to recursively encode for any
arbitrary sb_type decisions within a 64x64 block; and
includes some refactoring.
Currently, when the VAR_BASED_PARTITIONING mode is turned on
for speed 7, there is a 10+% speed-up observed.
Experiments/improvements with this new partitioning method
will be conducted subsequently.
Change-Id: Ie6f43bfbde30583e941f450bf07c3b48828c9571
Clean-ups include
a. redundant code in rt -5 speed feature settings
b. code that guarantees square block availability in
rd_auto_partition_range()
Change-Id: Ic7b04d45b6dc15c461e0edbbb4e78aec20348291
The block size used for non-RD mode decision in FIXED_PARTITION
setting was uninitialized. This commit fixes it by setting block
size to be BLOCK_16X16.
Change-Id: Ief04c9f1ab668de69297d9ab3dc15e2fa0bc4e95
Adds a fast diamond search which is about 5% faster than FAST_HEX
with only a 0.1% drop in psnr when turned on for both speeds 5 and 7.
This search is turned on for speed 7.
Change-Id: I497630aa88a5148926086bb3038e7975e5f4eb98
Set speed features before running frame encoding. This avoids
redundant RD threshold calculation in key frame coding.
Change-Id: If8e3cf2c02976baa59b310c1c23af9eea0c46e36
* Remove all non-DC intra modes for BLOCK_32x32 and up
* Remove all intra modes for blocks bigger than BLOCK_32x32
* Remove ZEROMV for BLOCK_32x32 and up
* Only consider NEARESTMV for blocks bigger than BLOCK_32x32
Change-Id: Ia18351a238213e2f072f9e481d622949346a245f
This patch adds a new speed feature which doesn't do the rather
expensive entropy context lookup or save to the table, while
doing costing.
The speed up on desktop36p.y4m is around 10% other clips much less.
On the RTC test set this was + 1% in overall datarate.
Change-Id: Ia5144bbf45270671e7be9c8e4055369909e2f738
The function has evolved over time, now only calls vp9_rtcd(), so this
commit removes the function and changes to call vp9_rtcd() directly.
Change-Id: I8cfa6190daa4b28f6f3d1e11bb3a07f9c95322bf
Adds a speed 8 to VP9 where only the nearestmv (0 mv) is searched.
This seems to be about the same speed as vp8 speed 5.
Adds a new speed feature to disable inter modes based on a mask for
each blocksize.
Adds code for having lower complexity motion search methods
in nonrd pick mode function, even though speed 7 still uses DIAMOND
search for now.
Also uses HEX search for speed 6 rather than FAST_HEX which improves
psnr by 0.56% without any noticeable speed drop (tested on gipsmotion).
Change-Id: Ic13176572dbd3aed5884a26786940a4b1bbd8a75