These allow sending partial bitstream packets over the network before
encoding a complete frame is completed, thus lowering end-to-end
latency. The tile-rows are not independent.
Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
This is after discussion with the hardware team. Update the unit test
to take these sizes into account. Split out some duplicate code into
a separate file so it can be shared.
Change-Id: I8311d11b0191d8bb37e8eb4ac962beb217e1bff5
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.
There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log
Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.
Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.
TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
should not cross tile edges, or we should emulate such borders as
if they were off-frame, to limit error propagation to within one
tile only. This doesn't have to be the default behaviour but could
be an optional bitstream flag.
Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
Since this is the only ABI incompatible change since the last release,
convert it to use the control interface instead. The member of the
configuration struct is replaced with the VP8E_SET_MAX_INTRA_BITRATE_PCT
control.
More significant API changes were expected to be forthcoming when this
control was first introduced, and while they continue to be expected,
it's not worth breaking compatibility for only this change.
Change-Id: I799d8dbe24c8bc9c241e0b7743b2b64f81327d59
Group algorithm interfaces to avoid undocumented warning from doxygen
and provide basic documentation for CQ level & cpuused.
Change-Id: I11095061be962cbc998741de9c8c3019d415e137
- correct spelling
- remove explicit file name w/\file (unnecessary when contained in the
same file and prone to desync)
Change-Id: I68a3960ac5ab84d0f2e5c9b2e29799f26dfccf23
The merge includes hooks to for CQ mode and other code
changes merged from the test branch.
CQ mode attempts to maintain a more stable quantizer within a clip
whilst also trying to adhere to a guidline maximum bitrate.
The existing target data rate parameter is used to specify the
guideline maximum bitrate.
A new parameter allows the user to specify a target CQ level.
For normal (non kf/gf/arf) frames, the quantizer will not drop BELOW the
user specified value (0-63). However, in some cases the encoder may
choose to impose a target CQ that is above that specified by the user,
if it estimates that consistent use of the target value is not compatible
with guideline maximum bitrate.
Change-Id: I2221f9eecae8cc3c431d36caf83503941b25e4c1
Add a new encoder control, VP8E_SET_TUNING, to allow the application
to inform the encoder that the material will benefit from certain
tuning. Expose this control as the --tune option to vpxenc. The args
helper is expanded to support enumerated arguments by name or value.
Two tunings are provided by this patch, PSNR (default) and SSIM.
Activity masking is made dependent on setting --tune=ssim, as the
current implementation hurts speed (10%) and PSNR (2.7% avg,
10% peak) too much for it to be a default yet.
Change-Id: I110d969381c4805347ff5a0ffaf1a14ca1965257
Having these symbols be available as functions rather than data is
occasionally more convenient. Implemented this way rather than a
get-codec-by-id style to avoid creating a link-time dependency
between the encoder and the decoder.
Fixes issue #169
Change-Id: I319f281277033a5e7e3ee3b092b9a87cce2f463d
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
This patch creates some basic infrastructure for doing bitstream-
incompatible changes to the VP8 encoder. The key parts are:
- --enable-experimental configure switch, to enable support for this
incompatible bitstream. This switch is required to be set to enable
any "experiments"
- A list for "experiments" which translate into --enable-<experiment>
options and CONFIG_<experiment> macros.
- The high bit of the "Version" field is used to indicate that the
bitstream was produced by an experimental encoder. The decoder will
fail to decode an experimental bitstream without
--enable-experimental.
- A new "vp8x" encoder interface is created to set the experimental
bit.
- The vp8x encoder interface is made the default for ivfenc in
experimental mode.
Change-Id: Idbdd5eae4cec5becf75bb4770837dcd256b2abef
This renames the vpx_codec/ directory to vpx/, to allow applications
to more consistently reference these includes with the vpx/ prefix.
This allows the includes to be installed in /usr/local/include/vpx
rather than polluting the system includes directory with an
excessive number of includes.
Change-Id: I7b0652a20543d93f38f421c60b0bbccde4d61b4f