/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #ifndef AV1_ENCODER_ENCODER_H_ #define AV1_ENCODER_ENCODER_H_ #include #include "./aom_config.h" #include "aom/aomcx.h" #include "av1/common/alloccommon.h" #include "av1/common/entropymode.h" #include "av1/common/thread_common.h" #include "av1/common/onyxc_int.h" #include "av1/encoder/aq_cyclicrefresh.h" #if CONFIG_ANS #include "aom_dsp/buf_ans.h" #endif #include "av1/encoder/context_tree.h" #include "av1/encoder/encodemb.h" #include "av1/encoder/firstpass.h" #include "av1/encoder/lookahead.h" #include "av1/encoder/mbgraph.h" #include "av1/encoder/mcomp.h" #include "av1/encoder/quantize.h" #include "av1/encoder/ratectrl.h" #include "av1/encoder/rd.h" #include "av1/encoder/speed_features.h" #include "av1/encoder/tokenize.h" #include "av1/encoder/variance_tree.h" #if CONFIG_INTERNAL_STATS #include "aom_dsp/ssim.h" #endif #include "aom_dsp/variance.h" #include "aom/internal/aom_codec_internal.h" #include "aom_util/aom_thread.h" #ifdef __cplusplus extern "C" { #endif typedef struct { int nmvjointcost[MV_JOINTS]; int nmvcosts[2][MV_VALS]; int nmvcosts_hp[2][MV_VALS]; #if CONFIG_REF_MV int nmv_vec_cost[NMV_CONTEXTS][MV_JOINTS]; int nmv_costs[NMV_CONTEXTS][2][MV_VALS]; int nmv_costs_hp[NMV_CONTEXTS][2][MV_VALS]; #endif // 0 = Intra, Last, GF, ARF signed char last_ref_lf_deltas[TOTAL_REFS_PER_FRAME]; // 0 = ZERO_MV, MV signed char last_mode_lf_deltas[MAX_MODE_LF_DELTAS]; FRAME_CONTEXT fc; } CODING_CONTEXT; typedef enum { // regular inter frame REGULAR_FRAME = 0, // alternate reference frame ARF_FRAME = 1, // overlay frame OVERLAY_FRAME = 2, // golden frame GLD_FRAME = 3, #if CONFIG_EXT_REFS // backward reference frame BRF_FRAME = 4, // extra alternate reference frame EXT_ARF_FRAME = 5 #endif } FRAME_CONTEXT_INDEX; typedef enum { NORMAL = 0, FOURFIVE = 1, THREEFIVE = 2, ONETWO = 3 } AOM_SCALING; typedef enum { // Good Quality Fast Encoding. The encoder balances quality with the amount of // time it takes to encode the output. Speed setting controls how fast. GOOD, // The encoder places priority on the quality of the output over encoding // speed. The output is compressed at the highest possible quality. This // option takes the longest amount of time to encode. Speed setting ignored. BEST, // Realtime/Live Encoding. This mode is optimized for realtime encoding (for // example, capturing a television signal or feed from a live camera). Speed // setting controls how fast. REALTIME } MODE; typedef enum { FRAMEFLAGS_KEY = 1 << 0, FRAMEFLAGS_GOLDEN = 1 << 1, #if CONFIG_EXT_REFS FRAMEFLAGS_BWDREF = 1 << 2, FRAMEFLAGS_ALTREF = 1 << 3, #else FRAMEFLAGS_ALTREF = 1 << 2, #endif // CONFIG_EXT_REFS } FRAMETYPE_FLAGS; typedef enum { NO_AQ = 0, VARIANCE_AQ = 1, COMPLEXITY_AQ = 2, CYCLIC_REFRESH_AQ = 3, #if CONFIG_DELTA_Q DELTA_AQ = 4, #endif AQ_MODE_COUNT // This should always be the last member of the enum } AQ_MODE; typedef enum { RESIZE_NONE = 0, // No frame resizing allowed. RESIZE_FIXED = 1, // All frames are coded at the specified dimension. RESIZE_DYNAMIC = 2 // Coded size of each frame is determined by the codec. } RESIZE_TYPE; typedef struct AV1EncoderConfig { BITSTREAM_PROFILE profile; aom_bit_depth_t bit_depth; // Codec bit-depth. int width; // width of data passed to the compressor int height; // height of data passed to the compressor unsigned int input_bit_depth; // Input bit depth. double init_framerate; // set to passed in framerate int64_t target_bandwidth; // bandwidth to be used in bits per second int noise_sensitivity; // pre processing blur: recommendation 0 int sharpness; // sharpening output: recommendation 0: int speed; // maximum allowed bitrate for any intra frame in % of bitrate target. unsigned int rc_max_intra_bitrate_pct; // maximum allowed bitrate for any inter frame in % of bitrate target. unsigned int rc_max_inter_bitrate_pct; // percent of rate boost for golden frame in CBR mode. unsigned int gf_cbr_boost_pct; MODE mode; int pass; // Key Framing Operations int auto_key; // autodetect cut scenes and set the keyframes int key_freq; // maximum distance to key frame. int lag_in_frames; // how many frames lag before we start encoding // ---------------------------------------------------------------- // DATARATE CONTROL OPTIONS // vbr, cbr, constrained quality or constant quality enum aom_rc_mode rc_mode; // buffer targeting aggressiveness int under_shoot_pct; int over_shoot_pct; // buffering parameters int64_t starting_buffer_level_ms; int64_t optimal_buffer_level_ms; int64_t maximum_buffer_size_ms; // Frame drop threshold. int drop_frames_water_mark; // controlling quality int fixed_q; int worst_allowed_q; int best_allowed_q; int cq_level; AQ_MODE aq_mode; // Adaptive Quantization mode #if CONFIG_AOM_QM int using_qm; int qm_minlevel; int qm_maxlevel; #endif #if CONFIG_TILE_GROUPS unsigned int num_tile_groups; unsigned int mtu; #endif // Internal frame size scaling. RESIZE_TYPE resize_mode; int scaled_frame_width; int scaled_frame_height; // Enable feature to reduce the frame quantization every x frames. int frame_periodic_boost; // two pass datarate control int two_pass_vbrbias; // two pass datarate control tweaks int two_pass_vbrmin_section; int two_pass_vbrmax_section; // END DATARATE CONTROL OPTIONS // ---------------------------------------------------------------- int enable_auto_arf; #if CONFIG_EXT_REFS int enable_auto_brf; // (b)ackward (r)ef (f)rame #endif // CONFIG_EXT_REFS /* Bitfield defining the error resiliency features to enable. * Can provide decodable frames after losses in previous * frames and decodable partitions after losses in the same frame. */ unsigned int error_resilient_mode; /* Bitfield defining the parallel decoding mode where the * decoding in successive frames may be conducted in parallel * just by decoding the frame headers. */ unsigned int frame_parallel_decoding_mode; int arnr_max_frames; int arnr_strength; int min_gf_interval; int max_gf_interval; int tile_columns; int tile_rows; #if CONFIG_DEBLOCKING_ACROSS_TILES int loop_filter_across_tiles_enabled; #endif // CONFIG_DEBLOCKING_ACROSS_TILES int max_threads; aom_fixed_buf_t two_pass_stats_in; struct aom_codec_pkt_list *output_pkt_list; #if CONFIG_FP_MB_STATS aom_fixed_buf_t firstpass_mb_stats_in; #endif aom_tune_metric tuning; aom_tune_content content; #if CONFIG_AOM_HIGHBITDEPTH int use_highbitdepth; #endif aom_color_space_t color_space; int color_range; int render_width; int render_height; #if CONFIG_EXT_PARTITION aom_superblock_size_t superblock_size; #endif // CONFIG_EXT_PARTITION } AV1EncoderConfig; static INLINE int is_lossless_requested(const AV1EncoderConfig *cfg) { return cfg->best_allowed_q == 0 && cfg->worst_allowed_q == 0; } // TODO(jingning) All spatially adaptive variables should go to TileDataEnc. typedef struct TileDataEnc { TileInfo tile_info; int thresh_freq_fact[BLOCK_SIZES][MAX_MODES]; int mode_map[BLOCK_SIZES][MAX_MODES]; int m_search_count; int ex_search_count; #if CONFIG_PVQ PVQ_QUEUE pvq_q; #endif } TileDataEnc; typedef struct RD_COUNTS { av1_coeff_count coef_counts[TX_SIZES][PLANE_TYPES]; int64_t comp_pred_diff[REFERENCE_MODES]; } RD_COUNTS; typedef struct ThreadData { MACROBLOCK mb; RD_COUNTS rd_counts; FRAME_COUNTS *counts; PICK_MODE_CONTEXT *leaf_tree; PC_TREE *pc_tree; PC_TREE *pc_root[MAX_MIB_SIZE_LOG2 - MIN_MIB_SIZE_LOG2 + 1]; VAR_TREE *var_tree; VAR_TREE *var_root[MAX_MIB_SIZE_LOG2 - MIN_MIB_SIZE_LOG2 + 1]; } ThreadData; struct EncWorkerData; typedef struct ActiveMap { int enabled; int update; unsigned char *map; } ActiveMap; #define NUM_STAT_TYPES 4 // types of stats: Y, U, V and ALL typedef struct IMAGE_STAT { double stat[NUM_STAT_TYPES]; double worst; } ImageStat; #undef NUM_STAT_TYPES typedef struct { int ref_count; YV12_BUFFER_CONFIG buf; } EncRefCntBuffer; #if CONFIG_ENTROPY typedef struct SUBFRAME_STATS { av1_coeff_probs_model coef_probs_buf[COEF_PROBS_BUFS][TX_SIZES][PLANE_TYPES]; av1_coeff_count coef_counts_buf[COEF_PROBS_BUFS][TX_SIZES][PLANE_TYPES]; unsigned int eob_counts_buf[COEF_PROBS_BUFS][TX_SIZES][PLANE_TYPES][REF_TYPES] [COEF_BANDS][COEFF_CONTEXTS]; av1_coeff_probs_model enc_starting_coef_probs[TX_SIZES][PLANE_TYPES]; } SUBFRAME_STATS; #endif // CONFIG_ENTROPY typedef struct TileBufferEnc { uint8_t *data; size_t size; } TileBufferEnc; typedef struct AV1_COMP { QUANTS quants; ThreadData td; MB_MODE_INFO_EXT *mbmi_ext_base; DECLARE_ALIGNED(16, int16_t, y_dequant[QINDEX_RANGE][8]); // 8: SIMD width DECLARE_ALIGNED(16, int16_t, uv_dequant[QINDEX_RANGE][8]); // 8: SIMD width #if CONFIG_NEW_QUANT DECLARE_ALIGNED(16, dequant_val_type_nuq, y_dequant_val_nuq[QUANT_PROFILES][QINDEX_RANGE][COEF_BANDS]); DECLARE_ALIGNED(16, dequant_val_type_nuq, uv_dequant_val_nuq[QUANT_PROFILES][QINDEX_RANGE][COEF_BANDS]); #endif // CONFIG_NEW_QUANT AV1_COMMON common; AV1EncoderConfig oxcf; struct lookahead_ctx *lookahead; struct lookahead_entry *alt_ref_source; YV12_BUFFER_CONFIG *Source; YV12_BUFFER_CONFIG *Last_Source; // NULL for first frame and alt_ref frames YV12_BUFFER_CONFIG *un_scaled_source; YV12_BUFFER_CONFIG scaled_source; YV12_BUFFER_CONFIG *unscaled_last_source; YV12_BUFFER_CONFIG scaled_last_source; // Up-sampled reference buffers // NOTE(zoeliu): It is needed to allocate sufficient space to the up-sampled // reference buffers, which should include the up-sampled version of all the // possibly stored references plus the currently coded frame itself. EncRefCntBuffer upsampled_ref_bufs[REF_FRAMES + 1]; int upsampled_ref_idx[REF_FRAMES + 1]; // For a still frame, this flag is set to 1 to skip partition search. int partition_search_skippable_frame; int scaled_ref_idx[TOTAL_REFS_PER_FRAME]; #if CONFIG_EXT_REFS int lst_fb_idxes[LAST_REF_FRAMES]; #else int lst_fb_idx; #endif // CONFIG_EXT_REFS int gld_fb_idx; #if CONFIG_EXT_REFS int bwd_fb_idx; // BWD_REF_FRAME #endif // CONFIG_EXT_REFS int alt_fb_idx; int last_show_frame_buf_idx; // last show frame buffer index int refresh_last_frame; int refresh_golden_frame; #if CONFIG_EXT_REFS int refresh_bwd_ref_frame; #endif // CONFIG_EXT_REFS int refresh_alt_ref_frame; int ext_refresh_frame_flags_pending; int ext_refresh_last_frame; int ext_refresh_golden_frame; int ext_refresh_alt_ref_frame; int ext_refresh_frame_context_pending; int ext_refresh_frame_context; YV12_BUFFER_CONFIG last_frame_uf; #if CONFIG_LOOP_RESTORATION YV12_BUFFER_CONFIG last_frame_db; YV12_BUFFER_CONFIG trial_frame_rst; uint8_t *extra_rstbuf; // Extra buffers used in restoration search RestorationInfo rst_search[MAX_MB_PLANE]; // Used for encoder side search #endif // CONFIG_LOOP_RESTORATION // Ambient reconstruction err target for force key frames int64_t ambient_err; RD_OPT rd; CODING_CONTEXT coding_context; #if CONFIG_REF_MV int nmv_costs[NMV_CONTEXTS][2][MV_VALS]; int nmv_costs_hp[NMV_CONTEXTS][2][MV_VALS]; #endif int nmvcosts[2][MV_VALS]; int nmvcosts_hp[2][MV_VALS]; int nmvsadcosts[2][MV_VALS]; int nmvsadcosts_hp[2][MV_VALS]; int64_t last_time_stamp_seen; int64_t last_end_time_stamp_seen; int64_t first_time_stamp_ever; RATE_CONTROL rc; double framerate; // NOTE(zoeliu): Any inter frame allows maximum of REF_FRAMES inter // references; Plus the currently coded frame itself, it is needed to allocate // sufficient space to the size of the maximum possible number of frames. int interp_filter_selected[REF_FRAMES + 1][SWITCHABLE]; struct aom_codec_pkt_list *output_pkt_list; MBGRAPH_FRAME_STATS mbgraph_stats[MAX_LAG_BUFFERS]; int mbgraph_n_frames; // number of frames filled in the above int static_mb_pct; // % forced skip mbs by segmentation int ref_frame_flags; SPEED_FEATURES sf; unsigned int max_mv_magnitude; int mv_step_param; int allow_comp_inter_inter; uint8_t *segmentation_map; CYCLIC_REFRESH *cyclic_refresh; ActiveMap active_map; fractional_mv_step_fp *find_fractional_mv_step; av1_full_search_fn_t full_search_sad; // It is currently unused. av1_diamond_search_fn_t diamond_search_sad; aom_variance_fn_ptr_t fn_ptr[BLOCK_SIZES]; uint64_t time_receive_data; uint64_t time_compress_data; uint64_t time_pick_lpf; uint64_t time_encode_sb_row; #if CONFIG_FP_MB_STATS int use_fp_mb_stats; #endif TWO_PASS twopass; YV12_BUFFER_CONFIG alt_ref_buffer; #if CONFIG_INTERNAL_STATS unsigned int mode_chosen_counts[MAX_MODES]; int count; uint64_t total_sq_error; uint64_t total_samples; ImageStat psnr; double total_blockiness; double worst_blockiness; int bytes; double summed_quality; double summed_weights; unsigned int tot_recode_hits; double worst_ssim; ImageStat fastssim; ImageStat psnrhvs; int b_calculate_blockiness; int b_calculate_consistency; double total_inconsistency; double worst_consistency; Ssimv *ssim_vars; Metrics metrics; #endif int b_calculate_psnr; int droppable; int initial_width; int initial_height; int initial_mbs; // Number of MBs in the full-size frame; to be used to // normalize the firstpass stats. This will differ from the // number of MBs in the current frame when the frame is // scaled. // Store frame variance info in SOURCE_VAR_BASED_PARTITION search type. DIFF *source_diff_var; // The threshold used in SOURCE_VAR_BASED_PARTITION search type. unsigned int source_var_thresh; int frames_till_next_var_check; int frame_flags; search_site_config ss_cfg; int mbmode_cost[BLOCK_SIZE_GROUPS][INTRA_MODES]; #if CONFIG_REF_MV int newmv_mode_cost[NEWMV_MODE_CONTEXTS][2]; int zeromv_mode_cost[ZEROMV_MODE_CONTEXTS][2]; int refmv_mode_cost[REFMV_MODE_CONTEXTS][2]; int drl_mode_cost0[DRL_MODE_CONTEXTS][2]; #if CONFIG_EXT_INTER int new2mv_mode_cost[2]; #endif // CONFIG_EXT_INTER #endif unsigned int inter_mode_cost[INTER_MODE_CONTEXTS][INTER_MODES]; #if CONFIG_EXT_INTER unsigned int inter_compound_mode_cost[INTER_MODE_CONTEXTS] [INTER_COMPOUND_MODES]; unsigned int interintra_mode_cost[BLOCK_SIZE_GROUPS][INTERINTRA_MODES]; #endif // CONFIG_EXT_INTER #if CONFIG_MOTION_VAR || CONFIG_WARPED_MOTION int motion_mode_cost[BLOCK_SIZES][MOTION_MODES]; #if CONFIG_MOTION_VAR && CONFIG_WARPED_MOTION int motion_mode_cost1[BLOCK_SIZES][2]; #endif // CONFIG_MOTION_VAR && CONFIG_WARPED_MOTION #endif // CONFIG_MOTION_VAR || CONFIG_WARPED_MOTION int intra_uv_mode_cost[INTRA_MODES][INTRA_MODES]; int y_mode_costs[INTRA_MODES][INTRA_MODES][INTRA_MODES]; int switchable_interp_costs[SWITCHABLE_FILTER_CONTEXTS][SWITCHABLE_FILTERS]; #if CONFIG_EXT_PARTITION_TYPES int partition_cost[PARTITION_CONTEXTS][EXT_PARTITION_TYPES]; #else int partition_cost[PARTITION_CONTEXTS][PARTITION_TYPES]; #endif #if CONFIG_PALETTE int palette_y_size_cost[PALETTE_BLOCK_SIZES][PALETTE_SIZES]; int palette_uv_size_cost[PALETTE_BLOCK_SIZES][PALETTE_SIZES]; int palette_y_color_cost[PALETTE_MAX_SIZE - 1][PALETTE_COLOR_CONTEXTS] [PALETTE_COLORS]; int palette_uv_color_cost[PALETTE_MAX_SIZE - 1][PALETTE_COLOR_CONTEXTS] [PALETTE_COLORS]; #endif // CONFIG_PALETTE int tx_size_cost[TX_SIZES - 1][TX_SIZE_CONTEXTS][TX_SIZES]; #if CONFIG_EXT_TX int inter_tx_type_costs[EXT_TX_SETS_INTER][EXT_TX_SIZES][TX_TYPES]; int intra_tx_type_costs[EXT_TX_SETS_INTRA][EXT_TX_SIZES][INTRA_MODES] [TX_TYPES]; #else int intra_tx_type_costs[EXT_TX_SIZES][TX_TYPES][TX_TYPES]; int inter_tx_type_costs[EXT_TX_SIZES][TX_TYPES]; #endif // CONFIG_EXT_TX #if CONFIG_EXT_INTRA #if CONFIG_INTRA_INTERP int intra_filter_cost[INTRA_FILTERS + 1][INTRA_FILTERS]; #endif // CONFIG_INTRA_INTERP #endif // CONFIG_EXT_INTRA #if CONFIG_LOOP_RESTORATION int switchable_restore_cost[RESTORE_SWITCHABLE_TYPES]; #endif // CONFIG_LOOP_RESTORATION #if CONFIG_GLOBAL_MOTION int gmtype_cost[TRANS_TYPES]; #endif // CONFIG_GLOBAL_MOTION int multi_arf_allowed; int multi_arf_enabled; int multi_arf_last_grp_enabled; TileDataEnc *tile_data; int allocated_tiles; // Keep track of memory allocated for tiles. TOKENEXTRA *tile_tok[MAX_TILE_ROWS][MAX_TILE_COLS]; unsigned int tok_count[MAX_TILE_ROWS][MAX_TILE_COLS]; TileBufferEnc tile_buffers[MAX_TILE_ROWS][MAX_TILE_COLS]; int resize_pending; int resize_state; int resize_scale_num; int resize_scale_den; int resize_avg_qp; int resize_buffer_underflow; int resize_count; // VAR_BASED_PARTITION thresholds // 0 - threshold_128x128; // 1 - threshold_64x64; // 2 - threshold_32x32; // 3 - threshold_16x16; // 4 - threshold_8x8; int64_t vbp_thresholds[5]; int64_t vbp_threshold_minmax; int64_t vbp_threshold_sad; BLOCK_SIZE vbp_bsize_min; // VARIANCE_AQ segment map refresh int vaq_refresh; // Multi-threading int num_workers; AVxWorker *workers; struct EncWorkerData *tile_thr_data; AV1LfSync lf_row_sync; #if CONFIG_ENTROPY SUBFRAME_STATS subframe_stats; // TODO(yaowu): minimize the size of count buffers SUBFRAME_STATS wholeframe_stats; av1_coeff_stats branch_ct_buf[COEF_PROBS_BUFS][TX_SIZES][PLANE_TYPES]; #endif // CONFIG_ENTROPY #if CONFIG_ANS struct BufAnsCoder buf_ans; #endif #if CONFIG_EXT_REFS int refresh_frame_mask; int existing_fb_idx_to_show; int is_arf_filter_off[MAX_EXT_ARFS + 1]; int num_extra_arfs; int arf_map[MAX_EXT_ARFS + 1]; #endif // CONFIG_EXT_REFS #if CONFIG_GLOBAL_MOTION // Stores number of prediction blocks using global motion and the // number of 4x4 blocks using it per reference frame. int global_motion_used[TOTAL_REFS_PER_FRAME][2]; int global_motion_search_done; #endif #if CONFIG_REFERENCE_BUFFER SequenceHeader seq_params; #endif } AV1_COMP; void av1_initialize_enc(void); struct AV1_COMP *av1_create_compressor(AV1EncoderConfig *oxcf, BufferPool *const pool); void av1_remove_compressor(AV1_COMP *cpi); void av1_change_config(AV1_COMP *cpi, const AV1EncoderConfig *oxcf); // receive a frames worth of data. caller can assume that a copy of this // frame is made and not just a copy of the pointer.. int av1_receive_raw_frame(AV1_COMP *cpi, unsigned int frame_flags, YV12_BUFFER_CONFIG *sd, int64_t time_stamp, int64_t end_time_stamp); int av1_get_compressed_data(AV1_COMP *cpi, unsigned int *frame_flags, size_t *size, uint8_t *dest, int64_t *time_stamp, int64_t *time_end, int flush); int av1_get_preview_raw_frame(AV1_COMP *cpi, YV12_BUFFER_CONFIG *dest); int av1_get_last_show_frame(AV1_COMP *cpi, YV12_BUFFER_CONFIG *frame); int av1_use_as_reference(AV1_COMP *cpi, int ref_frame_flags); void av1_update_reference(AV1_COMP *cpi, int ref_frame_flags); int av1_copy_reference_enc(AV1_COMP *cpi, AOM_REFFRAME ref_frame_flag, YV12_BUFFER_CONFIG *sd); int av1_set_reference_enc(AV1_COMP *cpi, AOM_REFFRAME ref_frame_flag, YV12_BUFFER_CONFIG *sd); int av1_update_entropy(AV1_COMP *cpi, int update); int av1_set_active_map(AV1_COMP *cpi, unsigned char *map, int rows, int cols); int av1_get_active_map(AV1_COMP *cpi, unsigned char *map, int rows, int cols); int av1_set_internal_size(AV1_COMP *cpi, AOM_SCALING horiz_mode, AOM_SCALING vert_mode); int av1_set_size_literal(AV1_COMP *cpi, unsigned int width, unsigned int height); int av1_get_quantizer(struct AV1_COMP *cpi); void av1_full_to_model_counts(av1_coeff_count_model *model_count, av1_coeff_count *full_count); static INLINE int frame_is_kf_gf_arf(const AV1_COMP *cpi) { return frame_is_intra_only(&cpi->common) || cpi->refresh_alt_ref_frame || (cpi->refresh_golden_frame && !cpi->rc.is_src_frame_alt_ref); } static INLINE int get_ref_frame_map_idx(const AV1_COMP *cpi, MV_REFERENCE_FRAME ref_frame) { #if CONFIG_EXT_REFS if (ref_frame >= LAST_FRAME && ref_frame <= LAST3_FRAME) return cpi->lst_fb_idxes[ref_frame - 1]; #else if (ref_frame == LAST_FRAME) return cpi->lst_fb_idx; #endif // CONFIG_EXT_REFS else if (ref_frame == GOLDEN_FRAME) return cpi->gld_fb_idx; #if CONFIG_EXT_REFS else if (ref_frame == BWDREF_FRAME) return cpi->bwd_fb_idx; #endif // CONFIG_EXT_REFS else return cpi->alt_fb_idx; } static INLINE int get_ref_frame_buf_idx(const AV1_COMP *cpi, MV_REFERENCE_FRAME ref_frame) { const AV1_COMMON *const cm = &cpi->common; const int map_idx = get_ref_frame_map_idx(cpi, ref_frame); return (map_idx != INVALID_IDX) ? cm->ref_frame_map[map_idx] : INVALID_IDX; } static INLINE YV12_BUFFER_CONFIG *get_ref_frame_buffer( const AV1_COMP *cpi, MV_REFERENCE_FRAME ref_frame) { const AV1_COMMON *const cm = &cpi->common; const int buf_idx = get_ref_frame_buf_idx(cpi, ref_frame); return buf_idx != INVALID_IDX ? &cm->buffer_pool->frame_bufs[buf_idx].buf : NULL; } static INLINE const YV12_BUFFER_CONFIG *get_upsampled_ref( const AV1_COMP *cpi, const MV_REFERENCE_FRAME ref_frame) { // Use up-sampled reference frames. const int buf_idx = cpi->upsampled_ref_idx[get_ref_frame_map_idx(cpi, ref_frame)]; return &cpi->upsampled_ref_bufs[buf_idx].buf; } #if CONFIG_EXT_REFS static INLINE int enc_is_ref_frame_buf(AV1_COMP *cpi, RefCntBuffer *frame_buf) { MV_REFERENCE_FRAME ref_frame; AV1_COMMON *const cm = &cpi->common; for (ref_frame = LAST_FRAME; ref_frame <= ALTREF_FRAME; ++ref_frame) { const int buf_idx = get_ref_frame_buf_idx(cpi, ref_frame); if (buf_idx == INVALID_IDX) continue; if (frame_buf == &cm->buffer_pool->frame_bufs[buf_idx]) break; } return (ref_frame <= ALTREF_FRAME); } #endif // CONFIG_EXT_REFS static INLINE unsigned int get_token_alloc(int mb_rows, int mb_cols) { // We assume 3 planes all at full resolution. We assume up to 1 token per // pixel, and then allow a head room of 1 EOSB token per 4x4 block per plane, // plus EOSB_TOKEN per plane. return mb_rows * mb_cols * (16 * 16 + 17) * 3; } // Get the allocated token size for a tile. It does the same calculation as in // the frame token allocation. static INLINE unsigned int allocated_tokens(TileInfo tile) { int tile_mb_rows = (tile.mi_row_end - tile.mi_row_start + 1) >> 1; int tile_mb_cols = (tile.mi_col_end - tile.mi_col_start + 1) >> 1; return get_token_alloc(tile_mb_rows, tile_mb_cols); } void av1_alloc_compressor_data(AV1_COMP *cpi); void av1_scale_references(AV1_COMP *cpi); void av1_update_reference_frames(AV1_COMP *cpi); void av1_set_high_precision_mv(AV1_COMP *cpi, int allow_high_precision_mv); YV12_BUFFER_CONFIG *av1_scale_if_required_fast(AV1_COMMON *cm, YV12_BUFFER_CONFIG *unscaled, YV12_BUFFER_CONFIG *scaled); YV12_BUFFER_CONFIG *av1_scale_if_required(AV1_COMMON *cm, YV12_BUFFER_CONFIG *unscaled, YV12_BUFFER_CONFIG *scaled); void av1_apply_encoding_flags(AV1_COMP *cpi, aom_enc_frame_flags_t flags); static INLINE int is_altref_enabled(const AV1_COMP *const cpi) { return cpi->oxcf.mode != REALTIME && cpi->oxcf.lag_in_frames > 0 && cpi->oxcf.enable_auto_arf; } // TODO(zoeliu): To set up cpi->oxcf.enable_auto_brf #if 0 && CONFIG_EXT_REFS static INLINE int is_bwdref_enabled(const AV1_COMP *const cpi) { // NOTE(zoeliu): The enabling of bi-predictive frames depends on the use of // alt_ref, and now will be off when the alt_ref interval is // not sufficiently large. return is_altref_enabled(cpi) && cpi->oxcf.enable_auto_brf; } #endif // CONFIG_EXT_REFS static INLINE void set_ref_ptrs(const AV1_COMMON *cm, MACROBLOCKD *xd, MV_REFERENCE_FRAME ref0, MV_REFERENCE_FRAME ref1) { xd->block_refs[0] = &cm->frame_refs[ref0 >= LAST_FRAME ? ref0 - LAST_FRAME : 0]; xd->block_refs[1] = &cm->frame_refs[ref1 >= LAST_FRAME ? ref1 - LAST_FRAME : 0]; } static INLINE int get_chessboard_index(const int frame_index) { return frame_index & 0x1; } static INLINE int *cond_cost_list(const struct AV1_COMP *cpi, int *cost_list) { return cpi->sf.mv.subpel_search_method != SUBPEL_TREE ? cost_list : NULL; } void av1_new_framerate(AV1_COMP *cpi, double framerate); #define LAYER_IDS_TO_IDX(sl, tl, num_tl) ((sl) * (num_tl) + (tl)) // Update up-sampled reference frame index. static INLINE void uref_cnt_fb(EncRefCntBuffer *ubufs, int *uidx, int new_uidx) { const int ref_index = *uidx; if (ref_index >= 0 && ubufs[ref_index].ref_count > 0) ubufs[ref_index].ref_count--; *uidx = new_uidx; ubufs[new_uidx].ref_count++; } #ifdef __cplusplus } // extern "C" #endif #endif // AV1_ENCODER_ENCODER_H_