/* * Copyright (c) 2014 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "vp10/encoder/encodeframe.h" #include "vp10/encoder/encoder.h" #include "vp10/encoder/ethread.h" #include "vpx_dsp/vpx_dsp_common.h" static void accumulate_rd_opt(ThreadData *td, ThreadData *td_t) { int i, j, k, l, m, n; for (i = 0; i < REFERENCE_MODES; i++) td->rd_counts.comp_pred_diff[i] += td_t->rd_counts.comp_pred_diff[i]; for (i = 0; i < SWITCHABLE_FILTER_CONTEXTS; i++) td->rd_counts.filter_diff[i] += td_t->rd_counts.filter_diff[i]; for (i = 0; i < TX_SIZES; i++) for (j = 0; j < PLANE_TYPES; j++) for (k = 0; k < REF_TYPES; k++) for (l = 0; l < COEF_BANDS; l++) for (m = 0; m < COEFF_CONTEXTS; m++) for (n = 0; n < ENTROPY_TOKENS; n++) td->rd_counts.coef_counts[i][j][k][l][m][n] += td_t->rd_counts.coef_counts[i][j][k][l][m][n]; // Counts of all motion searches and exhuastive mesh searches. td->rd_counts.m_search_count += td_t->rd_counts.m_search_count; td->rd_counts.ex_search_count += td_t->rd_counts.ex_search_count; } static int enc_worker_hook(EncWorkerData *const thread_data, void *unused) { VP10_COMP *const cpi = thread_data->cpi; const VP10_COMMON *const cm = &cpi->common; const int tile_cols = 1 << cm->log2_tile_cols; const int tile_rows = 1 << cm->log2_tile_rows; int t; (void) unused; for (t = thread_data->start; t < tile_rows * tile_cols; t += cpi->num_workers) { int tile_row = t / tile_cols; int tile_col = t % tile_cols; vp10_encode_tile(cpi, thread_data->td, tile_row, tile_col); } return 0; } void vp10_encode_tiles_mt(VP10_COMP *cpi) { VP10_COMMON *const cm = &cpi->common; const int tile_cols = 1 << cm->log2_tile_cols; const VPxWorkerInterface *const winterface = vpx_get_worker_interface(); const int num_workers = VPXMIN(cpi->oxcf.max_threads, tile_cols); int i; vp10_init_tile_data(cpi); // Only run once to create threads and allocate thread data. if (cpi->num_workers == 0) { int allocated_workers = num_workers; CHECK_MEM_ERROR(cm, cpi->workers, vpx_malloc(allocated_workers * sizeof(*cpi->workers))); CHECK_MEM_ERROR(cm, cpi->tile_thr_data, vpx_calloc(allocated_workers, sizeof(*cpi->tile_thr_data))); for (i = 0; i < allocated_workers; i++) { VPxWorker *const worker = &cpi->workers[i]; EncWorkerData *thread_data = &cpi->tile_thr_data[i]; ++cpi->num_workers; winterface->init(worker); if (i < allocated_workers - 1) { thread_data->cpi = cpi; // Allocate thread data. CHECK_MEM_ERROR(cm, thread_data->td, vpx_memalign(32, sizeof(*thread_data->td))); vp10_zero(*thread_data->td); // Set up pc_tree. thread_data->td->leaf_tree = NULL; thread_data->td->pc_tree = NULL; vp10_setup_pc_tree(cm, thread_data->td); // Allocate frame counters in thread data. CHECK_MEM_ERROR(cm, thread_data->td->counts, vpx_calloc(1, sizeof(*thread_data->td->counts))); // Create threads if (!winterface->reset(worker)) vpx_internal_error(&cm->error, VPX_CODEC_ERROR, "Tile encoder thread creation failed"); } else { // Main thread acts as a worker and uses the thread data in cpi. thread_data->cpi = cpi; thread_data->td = &cpi->td; } winterface->sync(worker); } } for (i = 0; i < num_workers; i++) { VPxWorker *const worker = &cpi->workers[i]; EncWorkerData *thread_data; worker->hook = (VPxWorkerHook)enc_worker_hook; worker->data1 = &cpi->tile_thr_data[i]; worker->data2 = NULL; thread_data = (EncWorkerData*)worker->data1; // Before encoding a frame, copy the thread data from cpi. if (thread_data->td != &cpi->td) { thread_data->td->mb = cpi->td.mb; thread_data->td->rd_counts = cpi->td.rd_counts; } if (thread_data->td->counts != &cpi->common.counts) { memcpy(thread_data->td->counts, &cpi->common.counts, sizeof(cpi->common.counts)); } // Allocate buffers used by palette coding mode. if (cpi->common.allow_screen_content_tools && i < num_workers - 1) { MACROBLOCK *x = &thread_data->td->mb; CHECK_MEM_ERROR(cm, x->palette_buffer, vpx_memalign(16, sizeof(*x->palette_buffer))); } } // Encode a frame for (i = 0; i < num_workers; i++) { VPxWorker *const worker = &cpi->workers[i]; EncWorkerData *const thread_data = (EncWorkerData*)worker->data1; // Set the starting tile for each thread. thread_data->start = i; if (i == cpi->num_workers - 1) winterface->execute(worker); else winterface->launch(worker); } // Encoding ends. for (i = 0; i < num_workers; i++) { VPxWorker *const worker = &cpi->workers[i]; winterface->sync(worker); } for (i = 0; i < num_workers; i++) { VPxWorker *const worker = &cpi->workers[i]; EncWorkerData *const thread_data = (EncWorkerData*)worker->data1; // Accumulate counters. if (i < cpi->num_workers - 1) { vp10_accumulate_frame_counts(cm, thread_data->td->counts, 0); accumulate_rd_opt(&cpi->td, thread_data->td); } } }