37 строки
1.6 KiB
C
37 строки
1.6 KiB
C
/*
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* Copyright (c) 2016, Alliance for Open Media. All rights reserved
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*
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* This source code is subject to the terms of the BSD 2 Clause License and
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* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
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* was not distributed with this source code in the LICENSE file, you can
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* obtain it at www.aomedia.org/license/software. If the Alliance for Open
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* Media Patent License 1.0 was not distributed with this source code in the
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* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
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*/
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#include "aom/aom_integer.h"
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#include "./aom_dsp_rtcd.h"
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// To start out, just dispatch to the function using the 2D mask and
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// pass mask stride as 0. This can be improved upon if necessary.
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void aom_blend_a64_hmask_sse4_1(uint8_t *dst, uint32_t dst_stride,
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const uint8_t *src0, uint32_t src0_stride,
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const uint8_t *src1, uint32_t src1_stride,
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const uint8_t *mask, int h, int w) {
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aom_blend_a64_mask_sse4_1(dst, dst_stride, src0, src0_stride, src1,
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src1_stride, mask, 0, h, w, 0, 0);
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}
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#if CONFIG_HIGHBITDEPTH
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void aom_highbd_blend_a64_hmask_sse4_1(
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uint8_t *dst_8, uint32_t dst_stride, const uint8_t *src0_8,
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uint32_t src0_stride, const uint8_t *src1_8, uint32_t src1_stride,
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const uint8_t *mask, int h, int w, int bd) {
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aom_highbd_blend_a64_mask_sse4_1(dst_8, dst_stride, src0_8, src0_stride,
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src1_8, src1_stride, mask, 0, h, w, 0, 0,
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bd);
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}
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#endif // CONFIG_HIGHBITDEPTH
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