aom/vp10/common/vp10_txfm.h

168 строки
6.3 KiB
C

/*
* Copyright (c) 2015 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP10_TXFM_H_
#define VP10_TXFM_H_
#include <stdio.h>
#include <math.h>
#include <assert.h>
#include "vpx/vpx_integer.h"
#include "vpx_dsp/vpx_dsp_common.h"
static const int cos_bit_min = 10;
static const int cos_bit_max = 16;
// cospi_arr[i][j] = (int)round(cos(M_PI*j/128) * (1<<(cos_bit_min+i)));
static const int32_t cospi_arr[7][64] =
{{ 1024, 1024, 1023, 1021, 1019, 1016, 1013, 1009,
1004, 999, 993, 987, 980, 972, 964, 955,
946, 936, 926, 915, 903, 891, 878, 865,
851, 837, 822, 807, 792, 775, 759, 742,
724, 706, 688, 669, 650, 630, 610, 590,
569, 548, 526, 505, 483, 460, 438, 415,
392, 369, 345, 321, 297, 273, 249, 224,
200, 175, 150, 125, 100, 75, 50, 25},
{ 2048, 2047, 2046, 2042, 2038, 2033, 2026, 2018,
2009, 1998, 1987, 1974, 1960, 1945, 1928, 1911,
1892, 1872, 1851, 1829, 1806, 1782, 1757, 1730,
1703, 1674, 1645, 1615, 1583, 1551, 1517, 1483,
1448, 1412, 1375, 1338, 1299, 1260, 1220, 1179,
1138, 1096, 1053, 1009, 965, 921, 876, 830,
784, 737, 690, 642, 595, 546, 498, 449,
400, 350, 301, 251, 201, 151, 100, 50},
{ 4096, 4095, 4091, 4085, 4076, 4065, 4052, 4036,
4017, 3996, 3973, 3948, 3920, 3889, 3857, 3822,
3784, 3745, 3703, 3659, 3612, 3564, 3513, 3461,
3406, 3349, 3290, 3229, 3166, 3102, 3035, 2967,
2896, 2824, 2751, 2675, 2598, 2520, 2440, 2359,
2276, 2191, 2106, 2019, 1931, 1842, 1751, 1660,
1567, 1474, 1380, 1285, 1189, 1092, 995, 897,
799, 700, 601, 501, 401, 301, 201, 101},
{ 8192, 8190, 8182, 8170, 8153, 8130, 8103, 8071,
8035, 7993, 7946, 7895, 7839, 7779, 7713, 7643,
7568, 7489, 7405, 7317, 7225, 7128, 7027, 6921,
6811, 6698, 6580, 6458, 6333, 6203, 6070, 5933,
5793, 5649, 5501, 5351, 5197, 5040, 4880, 4717,
4551, 4383, 4212, 4038, 3862, 3683, 3503, 3320,
3135, 2948, 2760, 2570, 2378, 2185, 1990, 1795,
1598, 1401, 1202, 1003, 803, 603, 402, 201},
{ 16384, 16379, 16364, 16340, 16305, 16261, 16207, 16143,
16069, 15986, 15893, 15791, 15679, 15557, 15426, 15286,
15137, 14978, 14811, 14635, 14449, 14256, 14053, 13842,
13623, 13395, 13160, 12916, 12665, 12406, 12140, 11866,
11585, 11297, 11003, 10702, 10394, 10080, 9760, 9434,
9102, 8765, 8423, 8076, 7723, 7366, 7005, 6639,
6270, 5897, 5520, 5139, 4756, 4370, 3981, 3590,
3196, 2801, 2404, 2006, 1606, 1205, 804, 402},
{ 32768, 32758, 32729, 32679, 32610, 32522, 32413, 32286,
32138, 31972, 31786, 31581, 31357, 31114, 30853, 30572,
30274, 29957, 29622, 29269, 28899, 28511, 28106, 27684,
27246, 26791, 26320, 25833, 25330, 24812, 24279, 23732,
23170, 22595, 22006, 21403, 20788, 20160, 19520, 18868,
18205, 17531, 16846, 16151, 15447, 14733, 14010, 13279,
12540, 11793, 11039, 10279, 9512, 8740, 7962, 7180,
6393, 5602, 4808, 4011, 3212, 2411, 1608, 804},
{ 65536, 65516, 65457, 65358, 65220, 65043, 64827, 64571,
64277, 63944, 63572, 63162, 62714, 62228, 61705, 61145,
60547, 59914, 59244, 58538, 57798, 57022, 56212, 55368,
54491, 53581, 52639, 51665, 50660, 49624, 48559, 47464,
46341, 45190, 44011, 42806, 41576, 40320, 39040, 37736,
36410, 35062, 33692, 32303, 30893, 29466, 28020, 26558,
25080, 23586, 22078, 20557, 19024, 17479, 15924, 14359,
12785, 11204, 9616, 8022, 6424, 4821, 3216, 1608}};
static INLINE int32_t round_shift(int32_t value, int bit) {
// For value >= 0,
// there are twe version of rounding
// 1) (value + (1 << (bit - 1)) - 1) >> bit
// 2) (value + (1 << (bit - 1))) >> bit
// boath methods are mild unbiased
// however, the first version has slightly advantage because
// it rounds number toward zero.
// For value < 0, we also choose the version that rounds number
// toward zero.
if (bit > 0) {
if (value >= 0)
return (value + (1 << (bit - 1)) - 1) >> bit;
else
return ((value - (1 << (bit - 1))) >> bit) + 1;
} else {
return value << (-bit);
}
}
static INLINE void round_shift_array(int32_t *arr, int size, int bit) {
int i;
if (bit == 0) {
return;
} else {
for (i = 0; i < size; i++) {
arr[i] = round_shift(arr[i], bit);
}
}
}
static INLINE int32_t half_btf(int32_t w0, int32_t in0, int32_t w1, int32_t in1,
int bit) {
int32_t result_32 = w0 * in0 + w1 * in1;
#if CONFIG_COEFFICIENT_RANGE_CHECKING
int64_t result_64 = (int64_t)w0 * (int64_t)in0 + (int64_t)w1 * (int64_t)in1;
if (result_32 != result_64) {
printf(
"%s overflow result_32: %d result_64: %ld w0: %d in0: %d w1: %d in1: "
"%d\n",
__func__, result_32, result_64, w0, in0, w1, in1);
assert(0 && "half_btf overflow");
}
#endif
return round_shift(result_32, bit);
}
static INLINE int get_max_bit(int x) {
int max_bit = -1;
while (x) {
x = x >> 1;
max_bit++;
}
return max_bit;
}
// TODO(angiebird): implement SSE
static INLINE void clamp_block(int16_t *block, int block_size, int stride,
int low, int high) {
int i, j;
for (i = 0; i < block_size; ++i) {
for (j = 0; j < block_size; ++j) {
block[i * stride + j] = clamp(block[i * stride + j], low, high);
}
}
}
typedef void (*TxfmFunc)(const int32_t *input, int32_t *output,
const int8_t *cos_bit, const int8_t *stage_range);
typedef struct TXFM_2D_CFG {
const int txfm_size;
const int stage_num_col;
const int stage_num_row;
const int8_t *shift;
const int8_t *stage_range_col;
const int8_t *stage_range_row;
const int8_t *cos_bit_col;
const int8_t *cos_bit_row;
const TxfmFunc txfm_func_col;
const TxfmFunc txfm_func_row;
} TXFM_2D_CFG;
#endif // VP10_TXFM_H_