461 строка
15 KiB
C
461 строка
15 KiB
C
/*
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* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef VP9_ENCODER_VP9_SPEED_FEATURES_H_
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#define VP9_ENCODER_VP9_SPEED_FEATURES_H_
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#include "vp9/common/vp9_enums.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum {
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INTRA_ALL = (1 << DC_PRED) |
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(1 << V_PRED) | (1 << H_PRED) |
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(1 << D45_PRED) | (1 << D135_PRED) |
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(1 << D117_PRED) | (1 << D153_PRED) |
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(1 << D207_PRED) | (1 << D63_PRED) |
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(1 << TM_PRED),
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INTRA_DC = (1 << DC_PRED),
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INTRA_DC_TM = (1 << DC_PRED) | (1 << TM_PRED),
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INTRA_DC_H_V = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED),
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INTRA_DC_TM_H_V = (1 << DC_PRED) | (1 << TM_PRED) | (1 << V_PRED) |
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(1 << H_PRED)
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};
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enum {
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INTER_ALL = (1 << NEARESTMV) | (1 << NEARMV) | (1 << ZEROMV) | (1 << NEWMV),
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INTER_NEAREST = (1 << NEARESTMV),
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INTER_NEAREST_NEW = (1 << NEARESTMV) | (1 << NEWMV),
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INTER_NEAREST_ZERO = (1 << NEARESTMV) | (1 << ZEROMV),
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INTER_NEAREST_NEW_ZERO = (1 << NEARESTMV) | (1 << ZEROMV) | (1 << NEWMV),
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INTER_NEAREST_NEAR_NEW = (1 << NEARESTMV) | (1 << NEARMV) | (1 << NEWMV),
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INTER_NEAREST_NEAR_ZERO = (1 << NEARESTMV) | (1 << NEARMV) | (1 << ZEROMV),
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};
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enum {
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DISABLE_ALL_INTER_SPLIT = (1 << THR_COMP_GA) |
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(1 << THR_COMP_LA) |
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(1 << THR_ALTR) |
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(1 << THR_GOLD) |
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(1 << THR_LAST),
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DISABLE_ALL_SPLIT = (1 << THR_INTRA) | DISABLE_ALL_INTER_SPLIT,
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DISABLE_COMPOUND_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA),
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LAST_AND_INTRA_SPLIT_ONLY = (1 << THR_COMP_GA) |
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(1 << THR_COMP_LA) |
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(1 << THR_ALTR) |
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(1 << THR_GOLD)
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};
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typedef enum {
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DIAMOND = 0,
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NSTEP = 1,
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HEX = 2,
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BIGDIA = 3,
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SQUARE = 4,
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FAST_HEX = 5,
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FAST_DIAMOND = 6
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} SEARCH_METHODS;
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typedef enum {
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// No recode.
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DISALLOW_RECODE = 0,
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// Allow recode for KF and exceeding maximum frame bandwidth.
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ALLOW_RECODE_KFMAXBW = 1,
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// Allow recode only for KF/ARF/GF frames.
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ALLOW_RECODE_KFARFGF = 2,
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// Allow recode for all frames based on bitrate constraints.
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ALLOW_RECODE = 3,
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} RECODE_LOOP_TYPE;
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typedef enum {
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SUBPEL_TREE = 0,
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SUBPEL_TREE_PRUNED = 1, // Prunes 1/2-pel searches
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SUBPEL_TREE_PRUNED_MORE = 2, // Prunes 1/2-pel searches more aggressively
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SUBPEL_TREE_PRUNED_EVENMORE = 3, // Prunes 1/2- and 1/4-pel searches
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// Other methods to come
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} SUBPEL_SEARCH_METHODS;
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typedef enum {
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NO_MOTION_THRESHOLD = 0,
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LOW_MOTION_THRESHOLD = 7
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} MOTION_THRESHOLD;
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typedef enum {
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USE_FULL_RD = 0,
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USE_LARGESTALL,
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USE_TX_8X8
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} TX_SIZE_SEARCH_METHOD;
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typedef enum {
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NOT_IN_USE = 0,
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RELAXED_NEIGHBORING_MIN_MAX = 1,
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STRICT_NEIGHBORING_MIN_MAX = 2
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} AUTO_MIN_MAX_MODE;
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typedef enum {
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// Try the full image with different values.
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LPF_PICK_FROM_FULL_IMAGE,
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// Try a small portion of the image with different values.
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LPF_PICK_FROM_SUBIMAGE,
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// Estimate the level based on quantizer and frame type
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LPF_PICK_FROM_Q,
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// Pick 0 to disable LPF if LPF was enabled last frame
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LPF_PICK_MINIMAL_LPF
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} LPF_PICK_METHOD;
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typedef enum {
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// Terminate search early based on distortion so far compared to
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// qp step, distortion in the neighborhood of the frame, etc.
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FLAG_EARLY_TERMINATE = 1 << 0,
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// Skips comp inter modes if the best so far is an intra mode.
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FLAG_SKIP_COMP_BESTINTRA = 1 << 1,
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// Skips oblique intra modes if the best so far is an inter mode.
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FLAG_SKIP_INTRA_BESTINTER = 1 << 3,
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// Skips oblique intra modes at angles 27, 63, 117, 153 if the best
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// intra so far is not one of the neighboring directions.
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FLAG_SKIP_INTRA_DIRMISMATCH = 1 << 4,
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// Skips intra modes other than DC_PRED if the source variance is small
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FLAG_SKIP_INTRA_LOWVAR = 1 << 5,
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} MODE_SEARCH_SKIP_LOGIC;
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typedef enum {
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FLAG_SKIP_EIGHTTAP = 1 << EIGHTTAP,
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FLAG_SKIP_EIGHTTAP_SMOOTH = 1 << EIGHTTAP_SMOOTH,
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FLAG_SKIP_EIGHTTAP_SHARP = 1 << EIGHTTAP_SHARP,
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} INTERP_FILTER_MASK;
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typedef enum {
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// Search partitions using RD/NONRD criterion
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SEARCH_PARTITION,
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// Always use a fixed size partition
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FIXED_PARTITION,
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REFERENCE_PARTITION,
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// Use an arbitrary partitioning scheme based on source variance within
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// a 64X64 SB
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VAR_BASED_PARTITION,
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// Use non-fixed partitions based on source variance
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SOURCE_VAR_BASED_PARTITION
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} PARTITION_SEARCH_TYPE;
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typedef enum {
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// Does a dry run to see if any of the contexts need to be updated or not,
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// before the final run.
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TWO_LOOP = 0,
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// No dry run, also only half the coef contexts and bands are updated.
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// The rest are not updated at all.
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ONE_LOOP_REDUCED = 1
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} FAST_COEFF_UPDATE;
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typedef struct MV_SPEED_FEATURES {
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// Motion search method (Diamond, NSTEP, Hex, Big Diamond, Square, etc).
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SEARCH_METHODS search_method;
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// This parameter controls which step in the n-step process we start at.
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// It's changed adaptively based on circumstances.
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int reduce_first_step_size;
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// If this is set to 1, we limit the motion search range to 2 times the
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// largest motion vector found in the last frame.
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int auto_mv_step_size;
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// Subpel_search_method can only be subpel_tree which does a subpixel
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// logarithmic search that keeps stepping at 1/2 pixel units until
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// you stop getting a gain, and then goes on to 1/4 and repeats
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// the same process. Along the way it skips many diagonals.
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SUBPEL_SEARCH_METHODS subpel_search_method;
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// Maximum number of steps in logarithmic subpel search before giving up.
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int subpel_iters_per_step;
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// Control when to stop subpel search:
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// 0: Full subpel search.
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// 1: Stop at quarter pixel.
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// 2: Stop at half pixel.
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// 3: Stop at full pixel.
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int subpel_force_stop;
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// This variable sets the step_param used in full pel motion search.
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int fullpel_search_step_param;
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} MV_SPEED_FEATURES;
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#define MAX_MESH_STEP 4
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typedef struct MESH_PATTERN {
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int range;
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int interval;
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} MESH_PATTERN;
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typedef struct SPEED_FEATURES {
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MV_SPEED_FEATURES mv;
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// Frame level coding parameter update
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int frame_parameter_update;
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RECODE_LOOP_TYPE recode_loop;
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// Trellis (dynamic programming) optimization of quantized values (+1, 0).
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int optimize_coefficients;
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// Always set to 0. If on it enables 0 cost background transmission
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// (except for the initial transmission of the segmentation). The feature is
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// disabled because the addition of very large block sizes make the
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// backgrounds very to cheap to encode, and the segmentation we have
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// adds overhead.
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int static_segmentation;
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// If 1 we iterate finding a best reference for 2 ref frames together - via
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// a log search that iterates 4 times (check around mv for last for best
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// error of combined predictor then check around mv for alt). If 0 we
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// we just use the best motion vector found for each frame by itself.
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BLOCK_SIZE comp_inter_joint_search_thresh;
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// This variable is used to cap the maximum number of times we skip testing a
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// mode to be evaluated. A high value means we will be faster.
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int adaptive_rd_thresh;
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// Enables skipping the reconstruction step (idct, recon) in the
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// intermediate steps assuming the last frame didn't have too many intra
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// blocks and the q is less than a threshold.
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int skip_encode_sb;
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int skip_encode_frame;
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// Speed feature to allow or disallow skipping of recode at block
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// level within a frame.
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int allow_skip_recode;
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// Coefficient probability model approximation step size
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int coeff_prob_appx_step;
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// The threshold is to determine how slow the motino is, it is used when
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// use_lastframe_partitioning is set to LAST_FRAME_PARTITION_LOW_MOTION
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MOTION_THRESHOLD lf_motion_threshold;
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// Determine which method we use to determine transform size. We can choose
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// between options like full rd, largest for prediction size, largest
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// for intra and model coefs for the rest.
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TX_SIZE_SEARCH_METHOD tx_size_search_method;
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// Low precision 32x32 fdct keeps everything in 16 bits and thus is less
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// precise but significantly faster than the non lp version.
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int use_lp32x32fdct;
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// After looking at the first set of modes (set by index here), skip
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// checking modes for reference frames that don't match the reference frame
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// of the best so far.
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int mode_skip_start;
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// TODO(JBB): Remove this.
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int reference_masking;
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PARTITION_SEARCH_TYPE partition_search_type;
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// Used if partition_search_type = FIXED_SIZE_PARTITION
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BLOCK_SIZE always_this_block_size;
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// Skip rectangular partition test when partition type none gives better
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// rd than partition type split.
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int less_rectangular_check;
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// Disable testing non square partitions. (eg 16x32)
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int use_square_partition_only;
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BLOCK_SIZE use_square_only_threshold;
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// Sets min and max partition sizes for this 64x64 region based on the
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// same 64x64 in last encoded frame, and the left and above neighbor.
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AUTO_MIN_MAX_MODE auto_min_max_partition_size;
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// Ensures the rd based auto partition search will always
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// go down at least to the specified level.
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BLOCK_SIZE rd_auto_partition_min_limit;
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// Min and max partition size we enable (block_size) as per auto
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// min max, but also used by adjust partitioning, and pick_partitioning.
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BLOCK_SIZE default_min_partition_size;
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BLOCK_SIZE default_max_partition_size;
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// Whether or not we allow partitions one smaller or one greater than the last
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// frame's partitioning. Only used if use_lastframe_partitioning is set.
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int adjust_partitioning_from_last_frame;
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// How frequently we re do the partitioning from scratch. Only used if
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// use_lastframe_partitioning is set.
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int last_partitioning_redo_frequency;
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// Disables sub 8x8 blocksizes in different scenarios: Choices are to disable
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// it always, to allow it for only Last frame and Intra, disable it for all
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// inter modes or to enable it always.
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int disable_split_mask;
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// TODO(jingning): combine the related motion search speed features
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// This allows us to use motion search at other sizes as a starting
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// point for this motion search and limits the search range around it.
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int adaptive_motion_search;
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// Flag for allowing some use of exhaustive searches;
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int allow_exhaustive_searches;
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// Threshold for allowing exhaistive motion search.
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int exhaustive_searches_thresh;
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// Maximum number of exhaustive searches for a frame.
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int max_exaustive_pct;
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// Pattern to be used for any exhaustive mesh searches.
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MESH_PATTERN mesh_patterns[MAX_MESH_STEP];
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int schedule_mode_search;
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// Allows sub 8x8 modes to use the prediction filter that was determined
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// best for 8x8 mode. If set to 0 we always re check all the filters for
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// sizes less than 8x8, 1 means we check all filter modes if no 8x8 filter
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// was selected, and 2 means we use 8 tap if no 8x8 filter mode was selected.
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int adaptive_pred_interp_filter;
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// Adaptive prediction mode search
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int adaptive_mode_search;
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// Chessboard pattern prediction filter type search
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int cb_pred_filter_search;
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int cb_partition_search;
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int motion_field_mode_search;
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int alt_ref_search_fp;
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// Fast quantization process path
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int use_quant_fp;
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// Use finer quantizer in every other few frames that run variable block
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// partition type search.
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int force_frame_boost;
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// Maximally allowed base quantization index fluctuation.
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int max_delta_qindex;
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// Implements various heuristics to skip searching modes
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// The heuristics selected are based on flags
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// defined in the MODE_SEARCH_SKIP_HEURISTICS enum
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unsigned int mode_search_skip_flags;
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// A source variance threshold below which filter search is disabled
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// Choose a very large value (UINT_MAX) to use 8-tap always
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unsigned int disable_filter_search_var_thresh;
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// These bit masks allow you to enable or disable intra modes for each
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// transform size separately.
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int intra_y_mode_mask[TX_SIZES];
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int intra_uv_mode_mask[TX_SIZES];
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// These bit masks allow you to enable or disable intra modes for each
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// prediction block size separately.
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int intra_y_mode_bsize_mask[BLOCK_SIZES];
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// This variable enables an early break out of mode testing if the model for
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// rd built from the prediction signal indicates a value that's much
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// higher than the best rd we've seen so far.
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int use_rd_breakout;
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// This enables us to use an estimate for intra rd based on dc mode rather
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// than choosing an actual uv mode in the stage of encoding before the actual
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// final encode.
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int use_uv_intra_rd_estimate;
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// This feature controls how the loop filter level is determined.
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LPF_PICK_METHOD lpf_pick;
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// This feature limits the number of coefficients updates we actually do
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// by only looking at counts from 1/2 the bands.
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FAST_COEFF_UPDATE use_fast_coef_updates;
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// This flag controls the use of non-RD mode decision.
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int use_nonrd_pick_mode;
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// A binary mask indicating if NEARESTMV, NEARMV, ZEROMV, NEWMV
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// modes are used in order from LSB to MSB for each BLOCK_SIZE.
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int inter_mode_mask[BLOCK_SIZES];
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// This feature controls whether we do the expensive context update and
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// calculation in the rd coefficient costing loop.
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int use_fast_coef_costing;
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// This feature controls the tolerence vs target used in deciding whether to
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// recode a frame. It has no meaning if recode is disabled.
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int recode_tolerance;
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// This variable controls the maximum block size where intra blocks can be
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// used in inter frames.
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// TODO(aconverse): Fold this into one of the other many mode skips
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BLOCK_SIZE max_intra_bsize;
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// The frequency that we check if SOURCE_VAR_BASED_PARTITION or
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// FIXED_PARTITION search type should be used.
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int search_type_check_frequency;
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// When partition is pre-set, the inter prediction result from pick_inter_mode
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// can be reused in final block encoding process. It is enabled only for real-
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// time mode speed 6.
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int reuse_inter_pred_sby;
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// This variable sets the encode_breakout threshold. Currently, it is only
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// enabled in real time mode.
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int encode_breakout_thresh;
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// default interp filter choice
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INTERP_FILTER default_interp_filter;
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// Early termination in transform size search, which only applies while
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// tx_size_search_method is USE_FULL_RD.
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int tx_size_search_breakout;
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// adaptive interp_filter search to allow skip of certain filter types.
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int adaptive_interp_filter_search;
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// mask for skip evaluation of certain interp_filter type.
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INTERP_FILTER_MASK interp_filter_search_mask;
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// Partition search early breakout thresholds.
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int64_t partition_search_breakout_dist_thr;
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int partition_search_breakout_rate_thr;
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// Allow skipping partition search for still image frame
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int allow_partition_search_skip;
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// Fast approximation of vp9_model_rd_from_var_lapndz
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int simple_model_rd_from_var;
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// Skip a number of expensive mode evaluations for blocks with zero source
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// variance.
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int short_circuit_flat_blocks;
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} SPEED_FEATURES;
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struct VP9_COMP;
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void vp9_set_speed_features_framesize_independent(struct VP9_COMP *cpi);
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void vp9_set_speed_features_framesize_dependent(struct VP9_COMP *cpi);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // VP9_ENCODER_VP9_SPEED_FEATURES_H_
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