aom/vpx_dsp/arm/subpel_variance_neon.c

153 строки
6.4 KiB
C

/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <arm_neon.h>
#include "./vpx_dsp_rtcd.h"
#include "./vpx_config.h"
#include "vpx_ports/mem.h"
#include "vpx/vpx_integer.h"
#include "vpx_dsp/variance.h"
static const uint8_t bilinear_filters[8][2] = {
{ 128, 0, },
{ 112, 16, },
{ 96, 32, },
{ 80, 48, },
{ 64, 64, },
{ 48, 80, },
{ 32, 96, },
{ 16, 112, },
};
static void var_filter_block2d_bil_w8(const uint8_t *src_ptr,
uint8_t *output_ptr,
unsigned int src_pixels_per_line,
int pixel_step,
unsigned int output_height,
unsigned int output_width,
const uint8_t *filter) {
const uint8x8_t f0 = vmov_n_u8(filter[0]);
const uint8x8_t f1 = vmov_n_u8(filter[1]);
unsigned int i;
for (i = 0; i < output_height; ++i) {
const uint8x8_t src_0 = vld1_u8(&src_ptr[0]);
const uint8x8_t src_1 = vld1_u8(&src_ptr[pixel_step]);
const uint16x8_t a = vmull_u8(src_0, f0);
const uint16x8_t b = vmlal_u8(a, src_1, f1);
const uint8x8_t out = vrshrn_n_u16(b, FILTER_BITS);
vst1_u8(&output_ptr[0], out);
// Next row...
src_ptr += src_pixels_per_line;
output_ptr += output_width;
}
}
static void var_filter_block2d_bil_w16(const uint8_t *src_ptr,
uint8_t *output_ptr,
unsigned int src_pixels_per_line,
int pixel_step,
unsigned int output_height,
unsigned int output_width,
const uint8_t *filter) {
const uint8x8_t f0 = vmov_n_u8(filter[0]);
const uint8x8_t f1 = vmov_n_u8(filter[1]);
unsigned int i, j;
for (i = 0; i < output_height; ++i) {
for (j = 0; j < output_width; j += 16) {
const uint8x16_t src_0 = vld1q_u8(&src_ptr[j]);
const uint8x16_t src_1 = vld1q_u8(&src_ptr[j + pixel_step]);
const uint16x8_t a = vmull_u8(vget_low_u8(src_0), f0);
const uint16x8_t b = vmlal_u8(a, vget_low_u8(src_1), f1);
const uint8x8_t out_lo = vrshrn_n_u16(b, FILTER_BITS);
const uint16x8_t c = vmull_u8(vget_high_u8(src_0), f0);
const uint16x8_t d = vmlal_u8(c, vget_high_u8(src_1), f1);
const uint8x8_t out_hi = vrshrn_n_u16(d, FILTER_BITS);
vst1q_u8(&output_ptr[j], vcombine_u8(out_lo, out_hi));
}
// Next row...
src_ptr += src_pixels_per_line;
output_ptr += output_width;
}
}
unsigned int vpx_sub_pixel_variance8x8_neon(const uint8_t *src,
int src_stride,
int xoffset,
int yoffset,
const uint8_t *dst,
int dst_stride,
unsigned int *sse) {
DECLARE_ALIGNED(16, uint8_t, temp2[8 * 8]);
DECLARE_ALIGNED(16, uint8_t, fdata3[9 * 8]);
var_filter_block2d_bil_w8(src, fdata3, src_stride, 1,
9, 8,
bilinear_filters[xoffset]);
var_filter_block2d_bil_w8(fdata3, temp2, 8, 8, 8,
8, bilinear_filters[yoffset]);
return vpx_variance8x8_neon(temp2, 8, dst, dst_stride, sse);
}
unsigned int vpx_sub_pixel_variance16x16_neon(const uint8_t *src,
int src_stride,
int xoffset,
int yoffset,
const uint8_t *dst,
int dst_stride,
unsigned int *sse) {
DECLARE_ALIGNED(16, uint8_t, temp2[16 * 16]);
DECLARE_ALIGNED(16, uint8_t, fdata3[17 * 16]);
var_filter_block2d_bil_w16(src, fdata3, src_stride, 1,
17, 16,
bilinear_filters[xoffset]);
var_filter_block2d_bil_w16(fdata3, temp2, 16, 16, 16,
16, bilinear_filters[yoffset]);
return vpx_variance16x16_neon(temp2, 16, dst, dst_stride, sse);
}
unsigned int vpx_sub_pixel_variance32x32_neon(const uint8_t *src,
int src_stride,
int xoffset,
int yoffset,
const uint8_t *dst,
int dst_stride,
unsigned int *sse) {
DECLARE_ALIGNED(16, uint8_t, temp2[32 * 32]);
DECLARE_ALIGNED(16, uint8_t, fdata3[33 * 32]);
var_filter_block2d_bil_w16(src, fdata3, src_stride, 1,
33, 32,
bilinear_filters[xoffset]);
var_filter_block2d_bil_w16(fdata3, temp2, 32, 32, 32,
32, bilinear_filters[yoffset]);
return vpx_variance32x32_neon(temp2, 32, dst, dst_stride, sse);
}
unsigned int vpx_sub_pixel_variance64x64_neon(const uint8_t *src,
int src_stride,
int xoffset,
int yoffset,
const uint8_t *dst,
int dst_stride,
unsigned int *sse) {
DECLARE_ALIGNED(16, uint8_t, temp2[64 * 64]);
DECLARE_ALIGNED(16, uint8_t, fdata3[65 * 64]);
var_filter_block2d_bil_w16(src, fdata3, src_stride, 1,
65, 64,
bilinear_filters[xoffset]);
var_filter_block2d_bil_w16(fdata3, temp2, 64, 64, 64,
64, bilinear_filters[yoffset]);
return vpx_variance64x64_neon(temp2, 64, dst, dst_stride, sse);
}