зеркало из https://github.com/mozilla/bedrock.git
Add .editorconfig file to Bedrock
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# EditorConfig is awesome: http://EditorConfig.org
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# top-most EditorConfig file
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root = true
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# Unix-style newlines with a newline ending every file
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[*]
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end_of_line = lf
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insert_final_newline = true
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trim_trailing_whitespace = true
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indent_style = space
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[*.py]
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indent_size = 4
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[*.js]
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indent_size = 4
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[*.json]
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indent_size = 4
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[*.css]
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indent_size = 4
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[*.less]
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indent_size = 4
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[*.html]
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indent_size = 2
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# Matches the exact files package.json and .travis.yml
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[{package.json, .travis.yml}]
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indent_size = 2
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@ -42,7 +42,7 @@ media()
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^^^^^^^^^^^
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For a simple image, the `media()` function is used to generate the image URL. For example::
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<img src="{{ media('img/firefox/new/firefox-logo.png') }}" alt="Firefox" />
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<img src="{{ media('img/firefox/new/firefox-logo.png') }}" alt="Firefox" />
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will output an image::
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@ -66,7 +66,7 @@ l10n_img()
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^^^^^^^^^^
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Images that have translatable text can be handled with `l10n_img()`::
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<img src="{{ l10n_img('firefox/os/have-it-all/messages.jpg') }}" />
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<img src="{{ l10n_img('firefox/os/have-it-all/messages.jpg') }}" />
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The images referenced by `l10n_img()` must exist in `media/img/l10n/`, so for above example, the images could include `media/img/l10n/en-US/firefox/os/have-it-all/messages.jpg` and `media/img/l10n/es-ES/firefox/os/have-it-all/messages.jpg`.
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@ -128,3 +128,11 @@ CSS Style
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See the `Mozilla CSS Style Guide
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<http://mozweb.readthedocs.org/en/latest/css-style.html>`_.
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Configuring your code editor
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----------------------------
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Bedrock includes an `.editorconfig` file in the root directory that you can
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use with your code editor to help maintain consistent coding styles. Please
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see `editorconfig.org<http://editorconfig.org/>`_. for a list of supported
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editors and available plugins.
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