Turn on ENABLE_NEW_GAMEPAD_API flag so that the new gamepad code is used

Turn on ENABLE_NEW_GAMEPAD_API flag so that the new gamepad code is used.
Also remove the old code on Chromium side. The ENABLE_NEW_GAMEPAD_API is only
needed until the Blink side #ifdefs are removed.

BUG=344556

Review URL: https://codereview.chromium.org/289423004

git-svn-id: http://src.chromium.org/svn/trunk/src/build@272723 4ff67af0-8c30-449e-8e8b-ad334ec8d88c
This commit is contained in:
ch.dumez@samsung.com 2014-05-24 12:47:00 +00:00
Родитель ec6eb7f62f
Коммит 1b30f0ee2d
1 изменённых файлов: 8 добавлений и 0 удалений

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@ -2276,6 +2276,11 @@
# Targets are by default not nacl untrusted code.
'nacl_untrusted_build%': 0,
# Enable a new Gamepad interface.
# TODO(cdumez): This is temporary and should go away once the chromium
# and blink interfaces are in sync, http://crbug.com/344556.
'enable_new_gamepad_api%': 1,
'pnacl_compile_flags': [
# pnacl uses the clang compiler so we need to suppress all the
# same warnings as we do for clang.
@ -2445,6 +2450,9 @@
['enable_hidpi==1', {
'defines': ['ENABLE_HIDPI=1'],
}],
['enable_new_gamepad_api==1', {
'defines': ['ENABLE_NEW_GAMEPAD_API=1'],
}],
['native_discardable_memory==1', {
'defines': ['DISCARDABLE_MEMORY_ALWAYS_SUPPORTED_NATIVELY'],
}],