Use precompiled headers for most large projects where the .gyp file

is not a third party file.

On my machine, this speeds up a full recompile of the 'chrome' target
in Debug mode by about 18%.

BUG=none
TEST=it builds, existing tests pass

Review URL: http://codereview.chromium.org/7706011

git-svn-id: http://src.chromium.org/svn/trunk/src/build@99949 4ff67af0-8c30-449e-8e8b-ad334ec8d88c
This commit is contained in:
joi@chromium.org 2011-09-07 14:14:54 +00:00
Родитель daf3d79f22
Коммит 2869c0a819
3 изменённых файлов: 127 добавлений и 0 удалений

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precompile.cc Normal file
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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Precompiled header generator for Windows builds. No include is needed
// in this file as the PCH include is forced via the "Forced Include File"
// flag in the projects generated by GYP.

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precompile.h Normal file
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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Precompiled header for Chromium project on Windows, not used by
// other build configurations. Using precompiled headers speeds the
// build up significantly, around 1/4th on VS 2010 on an HP Z600 with 12
// GB of memory.
//
// Numeric comments beside includes are the number of times they were
// included under src/chrome/browser on 2011/8/20, which was used as a
// baseline for deciding what to include in the PCH. It may be
// possible to tweak the speed of the build by commenting out or
// removing some of the less frequently used headers.
#if defined(BUILD_PRECOMPILE_H_)
#error You shouldn't include the precompiled header file more than once.
#endif
#define BUILD_PRECOMPILE_H_
// The Windows header needs to come before almost all the other
// Windows-specific headers.
#include <Windows.h>
// TODO(joi): Defines in atlbase.h cause conflicts; need to figure out
// if/how this family of headers can be included in the PCH; several
// of them are used quite frequently.
/*
#include <atlbase.h>
#include <atlapp.h>
#include <atlcom.h>
#include <atlcrack.h> // 2
#include <atlctrls.h> // 2
#include <atlmisc.h> // 2
#include <atlsafe.h> // 1
#include <atltheme.h> // 1
#include <atlwin.h> // 2
*/
#include <commctrl.h> // 2
#include <commdlg.h> // 3
#include <cryptuiapi.h> // 2
#include <dwmapi.h>
#include <Objbase.h> // 2
#include <objidl.h> // 1
#include <ole2.h> // 1
#include <oleacc.h> // 2
#include <oleauto.h> // 1
#include <oleidl.h> // 1
#include <propkey.h> // 2
#include <propvarutil.h> // 2
#include <pstore.h> // 2
#include <shellapi.h>
#include <shlguid.h> // 1
//#include <shlobj.h> TODO(joi): Caused conflicts, see if they can be resolved.
#include <shlwapi.h> // 1
#include <shobjidl.h> // 4
#include <urlhist.h> // 2
#include <wincrypt.h> // 4
#include <wtypes.h> // 2
#include <errno.h>
#include <fcntl.h>
#include <limits.h> // 4
#include <math.h>
#include <memory.h> // 1
#include <signal.h>
#include <stdarg.h> // 1
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h> // 4
#include <algorithm>
#include <bitset> // 3
#include <cmath>
#include <cstddef>
#include <cstdio> // 3
#include <cstdlib> // 2
#include <cstring>
#include <deque>
#include <fstream> // 3
#include <functional>
#include <iomanip> // 2
#include <iosfwd> // 2
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <numeric> // 2
#include <ostream>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <utility>
#include <vector>

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win_precompile.gypi Normal file
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# Copyright (c) 2011 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# Include this file to make targets in your .gyp use the default
# precompiled header on Windows.
{
'conditions': [
# Restricted to VS 2010 until GYP also supports suppressing
# precompiled headers on .c files in VS 2008.
['OS=="win" and (MSVS_VERSION=="2010" or MSVS_VERSION=="2010e")', {
'target_defaults': {
'msvs_precompiled_header': '<(DEPTH)/build/precompile.h',
'msvs_precompiled_source': '<(DEPTH)/build/precompile.cc',
'sources': ['<(DEPTH)/build/precompile.cc'],
},
}],
],
}