Revert "Preliminary support for Windows manifests in the GN build."
This reverts https://codereview.chromium.org/1240893004/ , it broke building remoting in the gyp build (see comment on the review). TBR=brettw@chromium.org Review URL: https://codereview.chromium.org/1249723002. Cr-Original-Commit-Position: refs/heads/master@{#339669} Cr-Mirrored-From: https://chromium.googlesource.com/chromium/src Cr-Mirrored-Commit: 13e350d3f0ff78bd0e6b96c83ffbd428d695acac
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# Copyright 2015 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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# HOW MANIFESTS WORK IN THE GN BUILD
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#
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# Use the windows_manifest template to declare a manifest generation step.
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# This will combine all listed .manifest files and generate a resource file
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# referencing the resulting manifest. To link this manifest, just depend on
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# the manifest target from your executable or shared library.
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#
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# This will define an empty placeholder target on non-Windows platforms so
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# the manifest declarations and dependencies do not need to be inside of OS
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# conditionals.
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#
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# Manifests uses different resource IDs for EXE and DLL targets. You will need
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# to specify this in the manifest target declaration and only use that manifest
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# target from the correct type of binary target.
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#
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# A binary can depend on only one manifest target, but the manifest target
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# can depend on many individual .manifest files which will be merged. As a
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# result, only executables and shared libraries should depend on manifest
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# targets. If you want to add a manifest to a component, put the dependency
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# behind a "if (is_component_build)" conditional.
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#
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# Generally you will just want the defaults for the Chrome build. In this case
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# the binary should just depend on one of the targets in //build/win/. There
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# are also individual manifest files in that directory you can reference via
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# the *_manifest variables defined below to pick and choose only some defaults.
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# You might combine these with a custom manifest file to get specific behavior.
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# Reference this manifest as a source from windows_manifest targets to get
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# the default Chrome OS compatibility list.
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default_compatibility_manifest = "//build/win/compatibility.manifest"
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# Reference this manifest as a source from windows_manifest targets to get
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# the default Chrome common constrols compatibility.
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common_controls_manifest = "//build/win/common_controls.manifest"
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# Reference this manifest to request that Windows not perform any elevation
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# when running your program. Otherwise, it might do some autodetection and
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# request elevated privileges from the user. This is normally what you want.
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as_invoker_manifest = "//build/win/as_invoker.manifest"
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# Construct a target to combine the given manifest files into a .rc file.
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#
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# Variables for the windows_manifest template:
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#
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# sources: (required)
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# List of source .manifest files to add.
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#
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# type: "dll" or "exe" (required)
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# Indicates the type of target that this manifest will be used for.
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# DLLs and EXEs have different manifest resource IDs.
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#
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# deps: (optional)
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# visibility: (optional)
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# Normal meaning.
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#
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# Example:
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#
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# windows_manifest("doom_melon_manifest") {
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# sources = [
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# "doom_melon.manifest", # Custom values in here.
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# default_compatibility_manifest, # Want the normal OS compat list.
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# ]
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# type = "exe"
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# }
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#
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# executable("doom_melon") {
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# deps = [ ":doom_melon_manifest" ]
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# ...
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# }
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if (is_win) {
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# This is the environment file that gyp-win-tool will use for the current
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# toolchain. It is placed in root_build_dir by the toolchain setup. This
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# variable is the path relative to the root_build_dir which is what
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# gyp-win-tool expects as an argument.
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_environment_file = "environment.$current_cpu"
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template("windows_manifest") {
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manifest_action_name = "${target_name}__gen_manifest"
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rc_action_name = "${target_name}__gen_rc"
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source_set_name = target_name
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output_manifest = "$target_gen_dir/$source_set_name.manifest"
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rcfile = "$output_manifest.rc"
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# Make the final .manifest file.
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action(manifest_action_name) {
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visibility = [ ":$source_set_name" ]
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script = "$root_build_dir/gyp-win-tool"
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assert(defined(invoker.sources),
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"\"sources\" must be defined for a windows_manifest target")
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inputs = invoker.sources
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outputs = [
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output_manifest,
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]
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args = [
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"manifest-wrapper",
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_environment_file,
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"mt.exe",
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"-nologo",
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"-manifest",
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]
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args += rebase_path(invoker.sources, root_build_dir)
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args += [ "-out:" + rebase_path(output_manifest, root_build_dir) ]
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# Apply any dependencies from the invoker to this target, since those
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# dependencies may have created the input manifest files.
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if (defined(invoker.deps)) {
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deps = invoker.deps
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}
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}
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# Make the .rc file that references the final manifest file. The manifest
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# generation doesn't need to be a dependency because it's not actually
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# needed until the .rc is compiled.
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#
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# This could easily be combined into one step, but this current separation
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# of .manifest and .rc matches GYP and allows us to re-use gyp-win-tool.
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action(rc_action_name) {
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visibility = [ ":$source_set_name" ]
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script = "$root_build_dir/gyp-win-tool"
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outputs = [
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rcfile,
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]
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# EXEs have a resource ID of 1 for their manifest, DLLs use 2.
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assert(defined(invoker.type),
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"\"type\" must be defined for a windows_manifest")
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if (invoker.type == "exe") {
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manifest_resource_id = "1"
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} else if (invoker.type == "dll") {
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manifest_resource_id = "2"
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} else {
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assert(false, "Bad value of \"type\", Must be \"exe\" or \"dll\"")
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}
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args = [
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"manifest-to-rc",
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"$_environment_file",
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rebase_path(output_manifest),
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rebase_path(rcfile, root_build_dir),
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manifest_resource_id,
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]
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}
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# This source set only exists to compile and link the resource file.
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source_set(source_set_name) {
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if (defined(invoker.visibility)) {
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visibility = invoker.visibility
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}
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sources = [
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rcfile,
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]
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deps = [
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":$manifest_action_name",
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":$rc_action_name",
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]
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}
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}
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} else {
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# Make a no-op group on non-Windows platforms so windows_manifest
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# instantiations don't need to be inside windows blocks.
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template("windows_manifest") {
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group(target_name) {
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# Prevent unused variable warnings on non-Windows platforms.
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assert(invoker.type == "exe" || invoker.type == "dll")
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assert(invoker.sources != "")
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assert(!defined(invoker.deps) || invoker.deps != "")
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assert(!defined(invoker.visibility) || invoker.visibility != "")
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}
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}
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}
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16
win/BUILD.gn
16
win/BUILD.gn
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# Copyright 2015 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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import("//build/config/win/manifest.gni")
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# Depending on this target will cause the manifests for Chrome's default
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# Windows and common control compatibility and elevation for executables.
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windows_manifest("default_exe_manifest") {
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sources = [
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as_invoker_manifest,
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common_controls_manifest,
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default_compatibility_manifest,
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]
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type = "exe"
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}
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@ -1,9 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
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<security>
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<requestedPrivileges>
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<requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
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</requestedPrivileges>
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</security>
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</trustInfo></assembly>
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<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
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<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
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<dependency>
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<dependentAssembly>
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<assemblyIdentity type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*' />
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</dependentAssembly>
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</dependency>
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</assembly>
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