Default components to static libraries in GN build

Previously components would be source sets in non-component mode. Some test targets link large components in chrome but use almost none of them, and including all object files makes these links very slow.

Reland of https://codereview.chromium.org/2043873004/ and https://codereview.chromium.org/2063483002 but disabled for official Windows builds.

In support of the official condition, is_official_build moved to BUILDCONFIG. Since this is really a different level of debug/release, this may actually make more sense. The documentation around this was enhanced a lot, official now automatically turns off debug, and it will assert if you override both to produce an official debug build.

BUG=617837

Review-Url: https://codereview.chromium.org/2060983002
Cr-Original-Commit-Position: refs/heads/master@{#399633}
Cr-Mirrored-From: https://chromium.googlesource.com/chromium/src
Cr-Mirrored-Commit: 022f8f346d72007cf75469299f894ad4edfda5a8
This commit is contained in:
brettw 2016-06-13 18:22:39 -07:00 коммит произвёл Commit bot
Родитель 6dcbdfeae8
Коммит ad3d3c9e01
2 изменённых файлов: 41 добавлений и 20 удалений

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@ -111,11 +111,20 @@ if (current_os == "") {
# even if the value is overridden, which is wasteful. See first bullet.
declare_args() {
# Component build.
# Component build. Setting to true compiles targets declared as "components"
# as shared libraries loaded dynamically. This speeds up development time.
# When false, components will be linked statically.
is_component_build = false
# Debug build.
is_debug = true
# Set to enable the official build level of optimization. This has nothing
# to do with branding, but enables an additional level of optimization above
# release (!is_debug). This might be better expressed as a tri-state
# (debug, release, official) but for historical reasons there are two
# separate flags.
is_official_build = false
# Debug build. Enabling official builds automatically sets is_debug to false.
is_debug = !is_official_build
# Whether we're a traditional desktop unix.
is_desktop_linux = current_os == "linux"
@ -136,6 +145,8 @@ declare_args() {
# DON'T ADD MORE FLAGS HERE. Read the comment above.
}
assert(!(is_debug && is_official_build), "Can't do official debug builds")
# ==============================================================================
# TOOLCHAIN SETUP
# ==============================================================================
@ -596,23 +607,38 @@ set_defaults("test") {
# ==============================================================================
# Defines a component, which equates to a shared_library when
# is_component_build == true and a source_set / static_library otherwise.
# is_component_build == true and a static_library otherwise.
#
# Arguments are the same as a normal library with this addition:
# component_never_use_source_set: Whether to use static_library instead of
# source_set for non-component builds. Some targets (e.g. //base) should
# use static_library rather than source_set to avoid linking unused object
# files.
# Use static libraries for the static build rather than source sets because
# many of of our test binaries link many large dependencies but often don't
# use large portions of them. The static libraries are much more efficient to
# link in this situation since only the necessary object files are linked.
#
# The invoker can override the type of the target in the non-component-build
# case by setting static_component_type to either "source_set" or
# "static_library". If unset, the default will be used.
template("component") {
_never_use_source_set = defined(invoker.component_never_use_source_set) &&
invoker.component_never_use_source_set
assert(_never_use_source_set || true) # Mark as used.
if (is_component_build) {
_component_mode = "shared_library"
} else if (_never_use_source_set) {
_component_mode = "static_library"
} else {
} else if (defined(invoker.static_component_type)) {
assert(invoker.static_component_type == "static_library" ||
invoker.static_component_type == "source_set")
_component_mode = invoker.static_component_type
} else if (!defined(invoker.sources) || is_mac ||
(is_win && is_official_build)) {
# When there are no sources defined, use a source set to avoid creating
# an empty static library (which generally don't work).
#
# On Windows official builds, the link time code generation bloats static
# libraries to the point where some of them become >32 bits large which
# causes lib.exe to fail. Always use source sets for that configuration.
#
# TODO(brettw) bug 618797: Remove the mac condition. On Mac making these as
# static_library causes crashes. Remove the mac condition above when this
# is fixed.
_component_mode = "source_set"
} else {
_component_mode = "static_library"
}
target(_component_mode, target_name) {
# Explicitly forward visibility, implicitly forward everything else.

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@ -3,11 +3,6 @@
# found in the LICENSE file.
declare_args() {
# Selects the desired build flavor. Official builds get additional
# processing to prepare for release. Normally you will want to develop and
# test with this flag off.
is_official_build = false
# Select the desired branding flavor. False means normal Chromium branding,
# true means official Google Chrome branding (requires extra Google-internal
# resources).