Move the JPEG and PNG codecs from base/gfx to app/gfx/codec. Move the classes
into the gfx namespace. Combine the PNGEncoder and PNGDecoder. There were separate when we had different executables for the browser and renderer, and linked the encoder only in one of them (which saved us some space used by libpng). This hasn't been the case for years, so combining them (again) makes sense. TEST=none BUG=none Review URL: http://codereview.chromium.org/243076 git-svn-id: http://src.chromium.org/svn/trunk/src/build@27930 4ff67af0-8c30-449e-8e8b-ad334ec8d88c
This commit is contained in:
Родитель
6906fa5983
Коммит
e67ac0da14
|
@ -480,7 +480,7 @@
|
|||
'-D_FILE_OFFSET_BITS=64',
|
||||
],
|
||||
'cflags_cc': [
|
||||
'-fno-rtti',
|
||||
#'-fno-rtti',
|
||||
'-fno-threadsafe-statics',
|
||||
],
|
||||
'ldflags': [
|
||||
|
|
Загрузка…
Ссылка в новой задаче