Add support for 32-bit and 64-bit Windows compiles in GN.

Rename ia32 and ia64 to x86 and x64

BUG=297677, 322109
R=scottmg@chromium.org

Review URL: https://codereview.chromium.org/83733005

git-svn-id: http://src.chromium.org/svn/trunk/src/build@236851 4ff67af0-8c30-449e-8e8b-ad334ec8d88c
This commit is contained in:
brettw@chromium.org 2013-11-22 22:38:39 +00:00
Родитель 4ee158e4c3
Коммит f6f4122f10
4 изменённых файлов: 7 добавлений и 7 удалений

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@ -150,9 +150,9 @@ if (is_win) {
# Always use 32-bit on Windows, even when compiling on a 64-bit host OS,
# unless the override flag is specified.
if (force_win64) {
cpu_arch = "ia64"
cpu_arch = "x64"
} else {
cpu_arch = "ia32"
cpu_arch = "x86"
}
}
@ -383,9 +383,9 @@ set_defaults("source_set") {
# default toolchain.
if (is_win) {
if (cpu_arch == "ia64") {
if (cpu_arch == "x64") {
host_toolchain = "//build/toolchain/win:64"
} else if (cpu_arch == "ia32") {
} else if (cpu_arch == "x86") {
host_toolchain = "//build/toolchain/win:32"
}
set_default_toolchain(host_toolchain)

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@ -83,7 +83,7 @@ config("compiler") {
# Use gold for linking on 64-bit Linux only (on 32-bit it runs out of
# address space, and it doesn't support cross-compiling).
if (cpu_arch == "ia64") {
if (cpu_arch == "x64") {
gold_path = rebase_path("//third_party/gold", ".", root_build_dir)
ldflags += [
"-B$gold_path",

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@ -44,7 +44,7 @@ config("sdk") {
# Linker flags for Windows SDK setup, this is applied only to EXEs and DLLs.
config("sdk_link") {
if (cpu_arch == "ia64") {
if (cpu_arch == "x64") {
ldflags = [ "/MACHINE:X64" ]
lib_dirs = [
"$windows_sdk_path\Lib\win8\um\x64",

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@ -146,7 +146,7 @@ toolchain("64") {
# When invoking this toolchain not as the default one, these args will be
# passed to the build. They are ignored when this is the default toolchain.
toolchain_args() {
cpu_arch = "ia64"
cpu_arch = "x64"
# Normally the build config resets the CPU architecture to 32-bits. Setting
# this flag overrides that behavior.
force_win64 = true