421 строка
16 KiB
Python
Executable File
421 строка
16 KiB
Python
Executable File
#!/usr/bin/env python
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# Copyright 2014 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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import glob
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import json
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import os
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import pipes
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import platform
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import shutil
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import stat
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import subprocess
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import sys
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script_dir = os.path.dirname(os.path.realpath(__file__))
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chrome_src = os.path.abspath(os.path.join(script_dir, os.pardir))
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SRC_DIR = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
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sys.path.insert(0, os.path.join(chrome_src, 'tools', 'gyp', 'pylib'))
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json_data_file = os.path.join(script_dir, 'win_toolchain.json')
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# Use MSVS2015 as the default toolchain.
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CURRENT_DEFAULT_TOOLCHAIN_VERSION = '2015'
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def SetEnvironmentAndGetRuntimeDllDirs():
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"""Sets up os.environ to use the depot_tools VS toolchain with gyp, and
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returns the location of the VS runtime DLLs so they can be copied into
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the output directory after gyp generation.
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Return value is [x64path, x86path] or None
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"""
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vs_runtime_dll_dirs = None
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depot_tools_win_toolchain = \
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bool(int(os.environ.get('DEPOT_TOOLS_WIN_TOOLCHAIN', '1')))
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# When running on a non-Windows host, only do this if the SDK has explicitly
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# been downloaded before (in which case json_data_file will exist).
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if ((sys.platform in ('win32', 'cygwin') or os.path.exists(json_data_file))
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and depot_tools_win_toolchain):
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if ShouldUpdateToolchain():
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Update()
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with open(json_data_file, 'r') as tempf:
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toolchain_data = json.load(tempf)
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toolchain = toolchain_data['path']
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version = toolchain_data['version']
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win_sdk = toolchain_data.get('win_sdk')
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if not win_sdk:
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win_sdk = toolchain_data['win8sdk']
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wdk = toolchain_data['wdk']
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# TODO(scottmg): The order unfortunately matters in these. They should be
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# split into separate keys for x86 and x64. (See CopyVsRuntimeDlls call
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# below). http://crbug.com/345992
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vs_runtime_dll_dirs = toolchain_data['runtime_dirs']
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os.environ['GYP_MSVS_OVERRIDE_PATH'] = toolchain
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os.environ['GYP_MSVS_VERSION'] = version
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# Limit the scope of the gyp import to only where it is used. This
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# potentially lets build configs that never execute this block to drop
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# their GYP checkout.
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import gyp
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# We need to make sure windows_sdk_path is set to the automated
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# toolchain values in GYP_DEFINES, but don't want to override any
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# otheroptions.express
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# values there.
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gyp_defines_dict = gyp.NameValueListToDict(gyp.ShlexEnv('GYP_DEFINES'))
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gyp_defines_dict['windows_sdk_path'] = win_sdk
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os.environ['GYP_DEFINES'] = ' '.join('%s=%s' % (k, pipes.quote(str(v)))
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for k, v in gyp_defines_dict.iteritems())
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os.environ['WINDOWSSDKDIR'] = win_sdk
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os.environ['WDK_DIR'] = wdk
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# Include the VS runtime in the PATH in case it's not machine-installed.
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runtime_path = os.path.pathsep.join(vs_runtime_dll_dirs)
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os.environ['PATH'] = runtime_path + os.path.pathsep + os.environ['PATH']
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elif sys.platform == 'win32' and not depot_tools_win_toolchain:
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if not 'GYP_MSVS_OVERRIDE_PATH' in os.environ:
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os.environ['GYP_MSVS_OVERRIDE_PATH'] = DetectVisualStudioPath()
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if not 'GYP_MSVS_VERSION' in os.environ:
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os.environ['GYP_MSVS_VERSION'] = GetVisualStudioVersion()
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# When using an installed toolchain these files aren't needed in the output
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# directory in order to run binaries locally, but they are needed in order
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# to create isolates or the mini_installer. Copying them to the output
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# directory ensures that they are available when needed.
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bitness = platform.architecture()[0]
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# When running 64-bit python the x64 DLLs will be in System32
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x64_path = 'System32' if bitness == '64bit' else 'Sysnative'
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x64_path = os.path.join(r'C:\Windows', x64_path)
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vs_runtime_dll_dirs = [x64_path, r'C:\Windows\SysWOW64']
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return vs_runtime_dll_dirs
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def _RegistryGetValueUsingWinReg(key, value):
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"""Use the _winreg module to obtain the value of a registry key.
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Args:
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key: The registry key.
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value: The particular registry value to read.
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Return:
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contents of the registry key's value, or None on failure. Throws
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ImportError if _winreg is unavailable.
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"""
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import _winreg
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try:
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root, subkey = key.split('\\', 1)
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assert root == 'HKLM' # Only need HKLM for now.
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with _winreg.OpenKey(_winreg.HKEY_LOCAL_MACHINE, subkey) as hkey:
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return _winreg.QueryValueEx(hkey, value)[0]
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except WindowsError:
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return None
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def _RegistryGetValue(key, value):
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try:
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return _RegistryGetValueUsingWinReg(key, value)
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except ImportError:
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raise Exception('The python library _winreg not found.')
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def GetVisualStudioVersion():
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"""Return GYP_MSVS_VERSION of Visual Studio.
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"""
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return os.environ.get('GYP_MSVS_VERSION', CURRENT_DEFAULT_TOOLCHAIN_VERSION)
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def DetectVisualStudioPath():
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"""Return path to the GYP_MSVS_VERSION of Visual Studio.
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"""
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# Note that this code is used from
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# build/toolchain/win/setup_toolchain.py as well.
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version_as_year = GetVisualStudioVersion()
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year_to_version = {
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'2015': '14.0',
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'2017': '15.0',
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}
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if version_as_year not in year_to_version:
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raise Exception(('Visual Studio version %s (from GYP_MSVS_VERSION)'
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' not supported. Supported versions are: %s') % (
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version_as_year, ', '.join(year_to_version.keys())))
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version = year_to_version[version_as_year]
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if version_as_year == '2017':
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# The VC++ 2017 install location needs to be located using COM instead of
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# the registry. For details see:
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# https://blogs.msdn.microsoft.com/heaths/2016/09/15/changes-to-visual-studio-15-setup/
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# For now we use a hardcoded default with an environment variable override.
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path = r'C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional'
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path = os.environ.get('vs2017_install', path)
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if os.path.exists(path):
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return path
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else:
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keys = [r'HKLM\Software\Microsoft\VisualStudio\%s' % version,
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r'HKLM\Software\Wow6432Node\Microsoft\VisualStudio\%s' % version]
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for key in keys:
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path = _RegistryGetValue(key, 'InstallDir')
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if not path:
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continue
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path = os.path.normpath(os.path.join(path, '..', '..'))
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return path
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raise Exception(('Visual Studio Version %s (from GYP_MSVS_VERSION)'
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' not found.') % (version_as_year))
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def _VersionNumber():
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"""Gets the standard version number ('120', '140', etc.) based on
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GYP_MSVS_VERSION."""
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vs_version = GetVisualStudioVersion()
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if vs_version == '2015':
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return '140'
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if vs_version == '2017':
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return '150'
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raise ValueError('Unexpected GYP_MSVS_VERSION')
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def _CopyRuntimeImpl(target, source, verbose=True):
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"""Copy |source| to |target| if it doesn't already exist or if it needs to be
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updated (comparing last modified time as an approximate float match as for
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some reason the values tend to differ by ~1e-07 despite being copies of the
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same file... https://crbug.com/603603).
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"""
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if (os.path.isdir(os.path.dirname(target)) and
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(not os.path.isfile(target) or
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abs(os.stat(target).st_mtime - os.stat(source).st_mtime) >= 0.01)):
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if verbose:
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print 'Copying %s to %s...' % (source, target)
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if os.path.exists(target):
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# Make the file writable so that we can delete it now.
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os.chmod(target, stat.S_IWRITE)
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os.unlink(target)
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shutil.copy2(source, target)
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# Make the file writable so that we can overwrite or delete it later.
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os.chmod(target, stat.S_IWRITE)
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def _CopyUCRTRuntime(target_dir, source_dir, target_cpu, dll_pattern, suffix):
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"""Copy both the msvcp and vccorlib runtime DLLs, only if the target doesn't
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exist, but the target directory does exist."""
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for file_part in ('msvcp', 'vccorlib', 'vcruntime'):
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dll = dll_pattern % file_part
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target = os.path.join(target_dir, dll)
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source = os.path.join(source_dir, dll)
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_CopyRuntimeImpl(target, source)
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# Copy the UCRT files needed by VS 2015 from the Windows SDK. This location
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# includes the api-ms-win-crt-*.dll files that are not found in the Windows
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# directory. These files are needed for component builds.
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# If WINDOWSSDKDIR is not set use the default SDK path. This will be the case
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# when DEPOT_TOOLS_WIN_TOOLCHAIN=0 and vcvarsall.bat has not been run.
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win_sdk_dir = os.path.normpath(
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os.environ.get('WINDOWSSDKDIR',
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'C:\\Program Files (x86)\\Windows Kits\\10'))
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ucrt_dll_dirs = os.path.join(win_sdk_dir, r'Redist\ucrt\DLLs', target_cpu)
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ucrt_files = glob.glob(os.path.join(ucrt_dll_dirs, 'api-ms-win-*.dll'))
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assert len(ucrt_files) > 0
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for ucrt_src_file in ucrt_files:
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file_part = os.path.basename(ucrt_src_file)
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ucrt_dst_file = os.path.join(target_dir, file_part)
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_CopyRuntimeImpl(ucrt_dst_file, ucrt_src_file, False)
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_CopyRuntimeImpl(os.path.join(target_dir, 'ucrtbase' + suffix),
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os.path.join(source_dir, 'ucrtbase' + suffix))
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def _CopyRuntime(target_dir, source_dir, target_cpu, debug):
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"""Copy the VS runtime DLLs, only if the target doesn't exist, but the target
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directory does exist. Handles VS 2015 and VS 2017."""
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suffix = "d.dll" if debug else ".dll"
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# VS 2017 uses the same CRT DLLs as VS 2015.
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_CopyUCRTRuntime(target_dir, source_dir, target_cpu, '%s140' + suffix,
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suffix)
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# Copy the PGO runtime library to the release directories.
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if not debug and os.environ.get('GYP_MSVS_OVERRIDE_PATH'):
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pgo_x86_runtime_dir = os.path.join(os.environ.get('GYP_MSVS_OVERRIDE_PATH'),
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'VC', 'bin')
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pgo_x64_runtime_dir = os.path.join(pgo_x86_runtime_dir, 'amd64')
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pgo_runtime_dll = 'pgort' + _VersionNumber() + '.dll'
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if target_cpu == "x86":
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source_x86 = os.path.join(pgo_x86_runtime_dir, pgo_runtime_dll)
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if os.path.exists(source_x86):
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_CopyRuntimeImpl(os.path.join(target_dir, pgo_runtime_dll), source_x86)
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elif target_cpu == "x64":
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source_x64 = os.path.join(pgo_x64_runtime_dir, pgo_runtime_dll)
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if os.path.exists(source_x64):
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_CopyRuntimeImpl(os.path.join(target_dir, pgo_runtime_dll),
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source_x64)
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else:
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raise NotImplementedError("Unexpected target_cpu value:" + target_cpu)
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def CopyVsRuntimeDlls(output_dir, runtime_dirs):
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"""Copies the VS runtime DLLs from the given |runtime_dirs| to the output
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directory so that even if not system-installed, built binaries are likely to
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be able to run.
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This needs to be run after gyp has been run so that the expected target
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output directories are already created.
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This is used for the GYP build and gclient runhooks.
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"""
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x86, x64 = runtime_dirs
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out_debug = os.path.join(output_dir, 'Debug')
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out_debug_nacl64 = os.path.join(output_dir, 'Debug', 'x64')
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out_release = os.path.join(output_dir, 'Release')
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out_release_nacl64 = os.path.join(output_dir, 'Release', 'x64')
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out_debug_x64 = os.path.join(output_dir, 'Debug_x64')
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out_release_x64 = os.path.join(output_dir, 'Release_x64')
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if os.path.exists(out_debug) and not os.path.exists(out_debug_nacl64):
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os.makedirs(out_debug_nacl64)
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if os.path.exists(out_release) and not os.path.exists(out_release_nacl64):
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os.makedirs(out_release_nacl64)
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_CopyRuntime(out_debug, x86, "x86", debug=True)
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_CopyRuntime(out_release, x86, "x86", debug=False)
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_CopyRuntime(out_debug_x64, x64, "x64", debug=True)
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_CopyRuntime(out_release_x64, x64, "x64", debug=False)
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_CopyRuntime(out_debug_nacl64, x64, "x64", debug=True)
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_CopyRuntime(out_release_nacl64, x64, "x64", debug=False)
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def CopyDlls(target_dir, configuration, target_cpu):
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"""Copy the VS runtime DLLs into the requested directory as needed.
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configuration is one of 'Debug' or 'Release'.
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target_cpu is one of 'x86' or 'x64'.
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The debug configuration gets both the debug and release DLLs; the
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release config only the latter.
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This is used for the GN build.
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"""
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vs_runtime_dll_dirs = SetEnvironmentAndGetRuntimeDllDirs()
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if not vs_runtime_dll_dirs:
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return
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x64_runtime, x86_runtime = vs_runtime_dll_dirs
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runtime_dir = x64_runtime if target_cpu == 'x64' else x86_runtime
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_CopyRuntime(target_dir, runtime_dir, target_cpu, debug=False)
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if configuration == 'Debug':
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_CopyRuntime(target_dir, runtime_dir, target_cpu, debug=True)
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def _GetDesiredVsToolchainHashes():
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"""Load a list of SHA1s corresponding to the toolchains that we want installed
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to build with."""
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env_version = GetVisualStudioVersion()
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if env_version == '2015':
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# Update 3 final with patches with 10.0.14393.0 SDK.
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return ['d3cb0e37bdd120ad0ac4650b674b09e81be45616']
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if env_version == '2017':
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# VS 2017 RTM with 10.0.14393.0 SDK and dbghelp.dll fixes.
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return ['4e8a360587a3c8ff3fa46aa9271e982bf3e948ec']
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raise Exception('Unsupported VS version %s' % env_version)
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def ShouldUpdateToolchain():
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"""Check if the toolchain should be upgraded."""
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if not os.path.exists(json_data_file):
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return True
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with open(json_data_file, 'r') as tempf:
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toolchain_data = json.load(tempf)
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version = toolchain_data['version']
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env_version = GetVisualStudioVersion()
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# If there's a mismatch between the version set in the environment and the one
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# in the json file then the toolchain should be updated.
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return version != env_version
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def Update(force=False):
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"""Requests an update of the toolchain to the specific hashes we have at
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this revision. The update outputs a .json of the various configuration
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information required to pass to gyp which we use in |GetToolchainDir()|.
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"""
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if force != False and force != '--force':
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print >>sys.stderr, 'Unknown parameter "%s"' % force
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return 1
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if force == '--force' or os.path.exists(json_data_file):
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force = True
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depot_tools_win_toolchain = \
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bool(int(os.environ.get('DEPOT_TOOLS_WIN_TOOLCHAIN', '1')))
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if ((sys.platform in ('win32', 'cygwin') or force) and
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depot_tools_win_toolchain):
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import find_depot_tools
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depot_tools_path = find_depot_tools.add_depot_tools_to_path()
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# Necessary so that get_toolchain_if_necessary.py will put the VS toolkit
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# in the correct directory.
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os.environ['GYP_MSVS_VERSION'] = GetVisualStudioVersion()
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get_toolchain_args = [
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sys.executable,
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os.path.join(depot_tools_path,
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'win_toolchain',
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'get_toolchain_if_necessary.py'),
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'--output-json', json_data_file,
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] + _GetDesiredVsToolchainHashes()
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if force:
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get_toolchain_args.append('--force')
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subprocess.check_call(get_toolchain_args)
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return 0
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def NormalizePath(path):
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while path.endswith("\\"):
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path = path[:-1]
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return path
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def SetEnvironmentAndGetSDKDir():
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"""Gets location information about the current sdk (must have been
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previously updated by 'update'). This is used for the GN build."""
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runtime_dll_dirs = SetEnvironmentAndGetRuntimeDllDirs()
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# If WINDOWSSDKDIR is not set, search the default SDK path and set it.
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if not 'WINDOWSSDKDIR' in os.environ:
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default_sdk_path = 'C:\\Program Files (x86)\\Windows Kits\\10'
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if os.path.isdir(default_sdk_path):
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os.environ['WINDOWSSDKDIR'] = default_sdk_path
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return NormalizePath(os.environ['WINDOWSSDKDIR'])
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def GetToolchainDir():
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"""Gets location information about the current toolchain (must have been
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previously updated by 'update'). This is used for the GN build."""
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runtime_dll_dirs = SetEnvironmentAndGetRuntimeDllDirs()
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win_sdk_dir = SetEnvironmentAndGetSDKDir()
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print '''vs_path = "%s"
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sdk_path = "%s"
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vs_version = "%s"
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wdk_dir = "%s"
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runtime_dirs = "%s"
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''' % (
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NormalizePath(os.environ['GYP_MSVS_OVERRIDE_PATH']),
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win_sdk_dir,
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GetVisualStudioVersion(),
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NormalizePath(os.environ.get('WDK_DIR', '')),
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os.path.pathsep.join(runtime_dll_dirs or ['None']))
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def main():
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commands = {
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'update': Update,
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'get_toolchain_dir': GetToolchainDir,
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'copy_dlls': CopyDlls,
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}
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if len(sys.argv) < 2 or sys.argv[1] not in commands:
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print >>sys.stderr, 'Expected one of: %s' % ', '.join(commands)
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return 1
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return commands[sys.argv[1]](*sys.argv[2:])
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if __name__ == '__main__':
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sys.exit(main())
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