client-share-web/0.2.3/scripts/jquery.masonry.js

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JavaScript

/*************************************************
** jQuery Masonry version 1.2.0
** copyright David DeSandro, licensed GPL & MIT
** http://desandro.com/resources/jquery-masonry
**************************************************/
;(function($){
/*!
* smartresize: debounced resize event for jQuery
* http://github.com/lrbabe/jquery-smartresize
*
* Copyright (c) 2009 Louis-Remi Babe
* Licensed under the GPL license.
* http://docs.jquery.com/License
*
*/
var event = $.event,
resizeTimeout;
event.special[ "smartresize" ] = {
setup: function() {
$( this ).bind( "resize", event.special.smartresize.handler );
},
teardown: function() {
$( this ).unbind( "resize", event.special.smartresize.handler );
},
handler: function( event, execAsap ) {
// Save the context
var context = this,
args = arguments;
// set correct event type
event.type = "smartresize";
if(resizeTimeout)
clearTimeout(resizeTimeout);
resizeTimeout = setTimeout(function() {
jQuery.event.handle.apply( context, args );
}, execAsap === "execAsap"? 0 : 100);
}
};
$.fn.smartresize = function( fn ) {
return fn ? this.bind( "smartresize", fn ) : this.trigger( "smartresize", ["execAsap"] );
};
// masonry code begin
$.fn.masonry = function(options, callback) {
function getBricks(props, opts) {
props.$bricks = opts.itemSelector == undefined ?
opts.$brickParent.children() :
opts.$brickParent.find(opts.itemSelector);
}
function placeBrick($brick, setCount, setY, setSpan, props, opts) {
var shortCol = 0;
for ( i=0; i < setCount; i++ ) {
if ( setY[i] < setY[ shortCol ] ) shortCol = i;
}
var position = {
left: props.colW * shortCol + props.posLeft,
top: setY[ shortCol ]
};
if( props.masoned && opts.animate ) {
$brick.animate( position, {
duration: opts.animationOptions.duration,
easing: opts.animationOptions.easing,
complete: opts.animationOptions.complete,
step: opts.animationOptions.step,
queue: opts.animationOptions.queue,
specialEasing: opts.animationOptions.specialEasing
});
} else {
$brick.css(position);
}
for ( i=0; i < setSpan; i++ ) {
props.colY[ shortCol + i ] = setY[ shortCol ] + $brick.outerHeight(true) ;
}
};
function masonrySetup($wall, opts, props) {
getBricks(props, opts);
if ( opts.columnWidth == undefined) {
props.colW = props.masoned ?
$wall.data('masonry').colW :
props.$bricks.outerWidth(true);
} else {
props.colW = opts.columnWidth;
}
props.colCount = Math.floor( $wall.width() / props.colW ) ;
props.colCount = Math.max( props.colCount, 1 );
};
function masonryArrange($wall, opts, props) {
// if masonry hasn't been called before
if( !props.masoned ) $wall.css( 'position', 'relative' );
if ( !props.masoned || opts.appendedContent != undefined ) {
// just the new bricks
props.$bricks.css( 'position', 'absolute' );
}
// get top left position of where the bricks should be
var cursor = $('<div />');
$wall.prepend( cursor );
props.posTop = Math.round( cursor.position().top );
props.posLeft = Math.round( cursor.position().left );
cursor.remove();
// set up column Y array
if ( props.masoned && opts.appendedContent != undefined ) {
// if appendedContent is set, use colY from last call
props.colY = $wall.data('masonry').colY;
/*
* in the case that the wall is not resizeable,
* but the colCount has changed from the previous time
* masonry has been called
*/
for (i= $wall.data('masonry').colCount; i < props.colCount; i++) {
props.colY[i] = props.posTop;
};
} else {
props.colY = [];
for ( i=0; i < props.colCount; i++) {
props.colY[i] = props.posTop;
}
}
// layout logic
if ( opts.singleMode ) {
props.$bricks.each(function(){
var $brick = $(this);
placeBrick($brick, props.colCount, props.colY, 1, props, opts);
});
} else {
props.$bricks.each(function() {
var $brick = $(this);
//how many columns does this brick span
var colSpan = Math.ceil( $brick.outerWidth(true) / props.colW);
colSpan = Math.min( colSpan, props.colCount );
if ( colSpan == 1 ) {
// if brick spans only one column, just like singleMode
placeBrick($brick, props.colCount, props.colY, 1, props, opts);
} else {
// brick spans more than one column
//how many different places could this brick fit horizontally
var groupCount = props.colCount + 1 - colSpan;
var groupY = [0];
// for each group potential horizontal position
for ( i=0; i < groupCount; i++ ) {
groupY[i] = 0;
// for each column in that group
for ( j=0; j < colSpan; j++ ) {
// get the maximum column height in that group
groupY[i] = Math.max( groupY[i], props.colY[i+j] );
}
}
placeBrick($brick, groupCount, groupY, colSpan, props, opts);
}
}); // /props.bricks.each(function() {
} // /layout logic
// set the height of the wall to the tallest column
props.wallH = 0;
for ( i=0; i < props.colCount; i++ ) {
props.wallH = Math.max( props.wallH, props.colY[i] );
}
var wallCSS = { height: props.wallH - props.posTop };
// $wall.height( props.wallH - props.posTop );
if ( props.masoned && opts.animate ) {
$wall.animate(wallCSS, {
duration: opts.animationOptions.duration,
easing: opts.animationOptions.easing,
complete: opts.animationOptions.complete,
step: opts.animationOptions.step,
queue: opts.animationOptions.queue,
specialEasing: opts.animationOptions.specialEasing
});
} else {
$wall.css(wallCSS);
}
// add masoned class first time around
if ( !props.masoned ) $wall.addClass('masoned');
// provide props.bricks as context for the callback
callback.call( props.$bricks );
// set all data so we can retrieve it for appended appendedContent
// or anyone else's crazy jquery fun
$wall.data('masonry', props );
}; // /masonryArrange function
function masonryResize($wall, opts, props) {
props.masoned = $wall.data('masonry') != undefined;
var prevColCount = $wall.data('masonry').colCount;
masonrySetup($wall, opts, props);
if ( props.colCount != prevColCount ) masonryArrange($wall, opts, props);
};
/*
* let's begin
* IN A WORLD...
*/
return this.each(function() {
var $wall = $(this);
var props = $.extend( {}, $.masonry );
// checks if masonry has been called before on this object
props.masoned = $wall.data('masonry') != undefined;
var previousOptions = props.masoned ? $wall.data('masonry').options : {};
var opts = $.extend(
{},
props.defaults,
previousOptions,
options
);
// should we save these options for next time?
props.options = opts.saveOptions ? opts : previousOptions;
//picked up from Paul Irish
callback = callback || function(){};
if ( props.masoned && opts.appendedContent != undefined ) {
// if we're dealing with appendedContent
opts.$brickParent = opts.appendedContent;
} else {
opts.$brickParent = $wall;
}
getBricks(props, opts);
if ( props.$bricks.length ) {
// call masonry layout
masonrySetup($wall, opts, props);
masonryArrange($wall, opts, props);
// binding window resizing
var resizeOn = previousOptions.resizeable;
if ( !resizeOn && opts.resizeable ) {
$(window).bind('smartresize.masonry', function() { masonryResize($wall, opts, props); } );
}
if ( resizeOn && !opts.resizeable ) $(window).unbind('smartresize.masonry');
} else {
// brickParent is empty, do nothing, go back home and eat chips
return this;
}
}); // /return this.each(function()
}; // /$.fn.masonry = function(options)
$.masonry = {
defaults : {
singleMode: false,
columnWidth: undefined,
itemSelector: undefined,
appendedContent: undefined,
saveOptions: true,
resizeable: true,
animate: false,
animationOptions: {}
},
colW: undefined,
colCount: undefined,
colY: undefined,
wallH: undefined,
masoned: undefined,
posTop: 0,
posLeft: 0,
options: undefined,
$bricks: undefined,
$brickParent: undefined
};
})(jQuery);