зеркало из https://github.com/mozilla/galaxy-api.git
260 строки
5.1 KiB
Plaintext
260 строки
5.1 KiB
Plaintext
FORMAT: 1A
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HOST: https://api-galaxy.dev.mozaws.net
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# Galaxy API
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## Current Version
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By default, all requests receive the __v1__ version of the API. We encourage you to explicitly request this version via the `Accept` header.
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Accept: application/vnd.galaxy.v1+json
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# Group Game
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## Game [/game/{game_slug}]
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+ Parameters
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+ game_slug (string, `pokemon`) ... The slug of the Game.
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+ Model (application/json)
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```js
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{
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"app_url": "http://www.fullscreenpokemon.com/",
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"slug": "pokemon",
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"description": "Full Screen Pokemon is an open source HTML5 remake of the original Pokemon games. You can play the original two generations (Red/Blue through Crystal), literally billions of procedurally generated maps, or create your own using the level editor.",
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"name": "Pok\u00e9mon"
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}
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```
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### Retrieve a Game [GET]
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Returns a specific Game.
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+ Response 200 (application/json)
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[Game][]
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### Delete a Game [DELETE]
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Delete a Game. The current user must be the same user who created the Game (or be an admin).
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+ Response 200 (application/json)
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```js
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{
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"success": true
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}
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```
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### Update a Game [PATCH]
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Update the fields of the Game.
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+ Request (application/json)
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[Game][]
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+ Response 200 (application/json)
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```js
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{
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"success": true
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}
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```
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## Game Collection [/games]
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A collection of Games.
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+ Model (application/json)
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```js
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[
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{
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"app_url": "http://www.fullscreenpokemon.com/",
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"slug": "pokemon",
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"description": "Full Screen Pokemon is an open source HTML5 remake of the original Pokemon games. You can play the original two generations (Red/Blue through Crystal), literally billions of procedurally generated maps, or create your own using the level editor.",
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"name": "Pok\u00e9mon"
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},
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...
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]
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```
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### Create a Game [POST]
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To create a new Game object simply provide a JSON blob of the attributes of the new Game.
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+ Request (application/json)
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[Game][]
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+ Response 200 (application/json)
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```js
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{
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"success": true
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}
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```
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### Retrieve all Games [GET]
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Returns a list of the Games available for a particular game.
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+ Response 200 (application/json)
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[Game Collection][]
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# Group Leaderboard
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## Leaderboard [/game/{game_slug}/boards/{board_slug}]
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+ Parameters
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+ game_slug (string, `pokemon`) ... The slug of the Game.
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+ board_slug (string, `pokeballs-collected`) ... The slug of the Leaderboard.
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+ Model (application/json)
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```js
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{
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"slug": "pokeballs-collected",
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"description": "This keeps track of how many pok\u00e9balls a user finds.",
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"name": "Pok\u00e9balls Collected"
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}
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```
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### Retrieve a Leaderboard [GET]
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Returns a specific Leaderboard.
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+ Response 200 (application/json)
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[Leaderboard][]
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### Delete a Leaderboard [DELETE]
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Delete a Leaderboard. The current user must be the same user who created the Leaderboard (or be an admin).
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+ Response 200 (application/json)
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```js
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{
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"success": true
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}
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```
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### Update a Leaderboard [PATCH]
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Update the fields of the Leaderboard.
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+ Request (application/json)
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[Leaderboard][]
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+ Response 200 (application/json)
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```js
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{
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"success": true
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}
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```
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## Leaderboard Score [/game/{game_slug}/boards/{board_slug}/scores]
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+ Parameters
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+ game_slug (string, `pokemon`) ... The slug of the Game.
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+ board_slug (string, `pokeballs-collected`) ... The slug of the Leaderboard.
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### Add a Score [POST]
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Updates the score for a Leaderboard board for a particular game.
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+ Request (application/json)
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```js
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{
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"user": "cvan"
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"score": 50
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}
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```
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+ Response 200 (application/json)
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```js
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{
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"success": true
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}
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```
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### Retrieve all Scores [GET]
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+ Response 200 (application/json)
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```js
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[
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{
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"member": "rick",
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"score": "101"
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},
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{
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"member": "mark",
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"score": "99"
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},
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{
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"member": "toby",
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"score": "84"
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},
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{
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"member": "david",
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"score": "72"
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},
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{
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"member": "cvan",
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"score": "50"
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},
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{
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"member": "bill",
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"score": "39"
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},
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{
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"member": "wil",
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"score": "4"
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}
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]
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```
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## Leaderboard Collection [/game/{game_slug}/boards]
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A collection of Leaderboards.
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+ Model (application/json)
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```js
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[
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{
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"slug": "pokeballs-collected",
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"description": "This keeps track of how many pok\u00e9balls a user finds.",
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"name": "Pok\u00e9balls Collected"
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},
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...
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]
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```
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### Create a Leaderboard [POST]
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To create a new Leaderboard object simply provide a JSON blob of the attributes of the new Leaderboard.
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+ Request (application/json)
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```js
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{
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"name": "Name of Leaderboard",
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"string": "Slug of Leaderboard"
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}
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```
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+ Response 200 (application/json)
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```js
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{
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"success": true
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}
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```
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### Retrieve all Leaderboards [GET]
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Returns a list of the Leaderboards available for a particular game.
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+ Response 200 (application/json)
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[Leaderboard Collection][]
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