gecko-dev/gfx/layers/PersistentBufferProvider.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_PersistentBUFFERPROVIDER_H
#define MOZILLA_GFX_PersistentBUFFERPROVIDER_H
#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
#include "mozilla/RefPtr.h" // for RefPtr, already_AddRefed, etc
#include "mozilla/layers/KnowsCompositor.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/RefCounted.h"
#include "mozilla/gfx/Types.h"
#include "mozilla/Vector.h"
namespace mozilla {
namespace gfx {
class SourceSurface;
class DrawTarget;
}
namespace layers {
class CopyableCanvasLayer;
class TextureClient;
/**
* A PersistentBufferProvider is for users which require the temporary use of
* a DrawTarget to draw into. When they're done drawing they return the
* DrawTarget, when they later need to continue drawing they get a DrawTarget
* from the provider again, the provider will guarantee the contents of the
* previously returned DrawTarget is persisted into the one newly returned.
*/
class PersistentBufferProvider : public RefCounted<PersistentBufferProvider>
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PersistentBufferProvider)
virtual ~PersistentBufferProvider() { }
virtual LayersBackend GetType() { return LayersBackend::LAYERS_NONE; }
/**
* Get a DrawTarget from the PersistentBufferProvider.
*
* \param aPersistedRect This indicates the area of the DrawTarget that needs
* to have remained the same since the call to
* ReturnDrawTarget.
*/
virtual already_AddRefed<gfx::DrawTarget> BorrowDrawTarget(const gfx::IntRect& aPersistedRect) = 0;
/**
* Return a DrawTarget to the PersistentBufferProvider and indicate the
* contents of this DrawTarget is to be considered current by the
* BufferProvider. The caller should forget any references to the DrawTarget.
*/
virtual bool ReturnDrawTarget(already_AddRefed<gfx::DrawTarget> aDT) = 0;
virtual already_AddRefed<gfx::SourceSurface> BorrowSnapshot() = 0;
virtual void ReturnSnapshot(already_AddRefed<gfx::SourceSurface> aSnapshot) = 0;
virtual TextureClient* GetTextureClient() { return nullptr; }
virtual void OnShutdown() {}
virtual bool SetKnowsCompositor(KnowsCompositor* aKnowsCompositor) { return true; }
virtual void ClearCachedResources() {}
/**
* Return true if this provider preserves the drawing state (clips, transforms,
* etc.) across frames. In practice this means users of the provider can skip
* popping all of the clips at the end of the frames and pushing them back at
* the beginning of the following frames, which can be costly (cf. bug 1294351).
*/
virtual bool PreservesDrawingState() const = 0;
};
class PersistentBufferProviderBasic : public PersistentBufferProvider
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PersistentBufferProviderBasic, override)
static already_AddRefed<PersistentBufferProviderBasic>
Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat, gfx::BackendType aBackend);
explicit PersistentBufferProviderBasic(gfx::DrawTarget* aTarget);
virtual LayersBackend GetType() override { return LayersBackend::LAYERS_BASIC; }
virtual already_AddRefed<gfx::DrawTarget> BorrowDrawTarget(const gfx::IntRect& aPersistedRect) override;
virtual bool ReturnDrawTarget(already_AddRefed<gfx::DrawTarget> aDT) override;
virtual already_AddRefed<gfx::SourceSurface> BorrowSnapshot() override;
virtual void ReturnSnapshot(already_AddRefed<gfx::SourceSurface> aSnapshot) override;
virtual bool PreservesDrawingState() const override { return true; }
virtual void OnShutdown() override { Destroy(); }
protected:
void Destroy();
private:
~PersistentBufferProviderBasic();
RefPtr<gfx::DrawTarget> mDrawTarget;
RefPtr<gfx::SourceSurface> mSnapshot;
};
/**
* Provides access to a buffer which can be sent to the compositor without
* requiring a copy.
*/
class PersistentBufferProviderShared : public PersistentBufferProvider
, public ActiveResource
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PersistentBufferProviderShared, override)
static already_AddRefed<PersistentBufferProviderShared>
Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
KnowsCompositor* aKnowsCompositor);
virtual LayersBackend GetType() override;
virtual already_AddRefed<gfx::DrawTarget> BorrowDrawTarget(const gfx::IntRect& aPersistedRect) override;
virtual bool ReturnDrawTarget(already_AddRefed<gfx::DrawTarget> aDT) override;
virtual already_AddRefed<gfx::SourceSurface> BorrowSnapshot() override;
virtual void ReturnSnapshot(already_AddRefed<gfx::SourceSurface> aSnapshot) override;
virtual TextureClient* GetTextureClient() override;
virtual void NotifyInactive() override;
virtual void OnShutdown() override { Destroy(); }
virtual bool SetKnowsCompositor(KnowsCompositor* aKnowsCompositor) override;
virtual void ClearCachedResources() override;
virtual bool PreservesDrawingState() const override { return false; }
protected:
PersistentBufferProviderShared(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
KnowsCompositor* aKnowsCompositor,
RefPtr<TextureClient>& aTexture);
~PersistentBufferProviderShared();
TextureClient* GetTexture(const Maybe<uint32_t>& aIndex);
bool CheckIndex(uint32_t aIndex) { return aIndex < mTextures.length(); }
void Destroy();
gfx::IntSize mSize;
gfx::SurfaceFormat mFormat;
RefPtr<KnowsCompositor> mKnowsCompositor;
Vector<RefPtr<TextureClient>, 4> mTextures;
// Offset of the texture in mTextures that the canvas uses.
Maybe<uint32_t> mBack;
// Offset of the texture in mTextures that is presented to the compositor.
Maybe<uint32_t> mFront;
RefPtr<gfx::DrawTarget> mDrawTarget;
RefPtr<gfx::SourceSurface > mSnapshot;
};
struct AutoReturnSnapshot
{
PersistentBufferProvider* mBufferProvider;
RefPtr<gfx::SourceSurface>* mSnapshot;
explicit AutoReturnSnapshot(PersistentBufferProvider* aProvider = nullptr)
: mBufferProvider(aProvider)
, mSnapshot(nullptr)
{}
~AutoReturnSnapshot()
{
if (mBufferProvider) {
mBufferProvider->ReturnSnapshot(mSnapshot ? mSnapshot->forget() : nullptr);
}
}
};
} // namespace layers
} // namespace mozilla
#endif