2010-04-27 06:09:44 +04:00
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Bas Schouten <bschouten@mozilla.com>
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2010-05-18 08:04:22 +04:00
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* Vladimir Vukicevic <vladimir@pobox.com>
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2010-04-27 06:09:44 +04:00
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "GLContextProvider.h"
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2010-05-18 08:04:22 +04:00
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#include "GLContext.h"
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2010-04-27 06:09:44 +04:00
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#include "nsDebug.h"
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#include "nsIWidget.h"
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2010-05-18 08:04:22 +04:00
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#include "WGLLibrary.h"
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2010-06-23 13:24:31 +04:00
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#include "gfxASurface.h"
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2010-07-01 20:30:38 +04:00
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#include "gfxImageSurface.h"
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#include "gfxPlatform.h"
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#include "gfxWindowsSurface.h"
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2010-04-27 06:09:44 +04:00
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namespace mozilla {
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namespace gl {
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2010-05-18 08:04:22 +04:00
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WGLLibrary sWGLLibrary;
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2010-04-27 06:09:44 +04:00
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2010-05-18 08:04:22 +04:00
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static HWND gDummyWindow = 0;
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static HDC gDummyWindowDC = 0;
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static HANDLE gDummyWindowGLContext = 0;
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PRBool
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WGLLibrary::EnsureInitialized()
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2010-04-27 06:09:44 +04:00
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{
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2010-05-18 08:04:22 +04:00
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if (mInitialized)
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return PR_TRUE;
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if (!mOGLLibrary) {
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mOGLLibrary = PR_LoadLibrary("Opengl32.dll");
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2010-04-27 06:09:44 +04:00
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if (!mOGLLibrary) {
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2010-05-18 08:04:22 +04:00
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NS_WARNING("Couldn't load OpenGL DLL.");
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return PR_FALSE;
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2010-04-27 06:09:44 +04:00
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}
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2010-05-18 08:04:22 +04:00
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}
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LibrarySymbolLoader::SymLoadStruct earlySymbols[] = {
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{ (PRFuncPtr*) &fCreateContext, { "wglCreateContext", NULL } },
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{ (PRFuncPtr*) &fMakeCurrent, { "wglMakeCurrent", NULL } },
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{ (PRFuncPtr*) &fGetProcAddress, { "wglGetProcAddress", NULL } },
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{ (PRFuncPtr*) &fDeleteContext, { "wglDeleteContext", NULL } },
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{ (PRFuncPtr*) &fGetCurrentContext, { "wglGetCurrentContext", NULL } },
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{ (PRFuncPtr*) &fGetCurrentDC, { "wglGetCurrentDC", NULL } },
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{ NULL, { NULL } }
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};
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if (!LibrarySymbolLoader::LoadSymbols(mOGLLibrary, &earlySymbols[0])) {
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NS_WARNING("Couldn't find required entry points in OpenGL DLL (early init)");
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return PR_FALSE;
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}
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// This is ridiculous -- we have to actually create a context to get the OpenGL
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// ICD to load.
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WNDCLASSW wc;
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if (!GetClassInfoW(GetModuleHandle(NULL), L"DummyGLWindowClass", &wc)) {
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ZeroMemory(&wc, sizeof(WNDCLASSW));
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wc.hInstance = GetModuleHandle(NULL);
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wc.lpfnWndProc = DefWindowProc;
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wc.lpszClassName = L"DummyGLWindowClass";
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if (!RegisterClassW(&wc)) {
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NS_WARNING("Failed to register DummyGLWindowClass?!");
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// er. failed to register our class?
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2010-04-27 06:09:44 +04:00
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return PR_FALSE;
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}
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}
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2010-05-18 08:04:22 +04:00
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gDummyWindow = CreateWindowW(L"DummyGLWindowClass", L"DummyGLWindow", 0,
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CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
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CW_USEDEFAULT, NULL, NULL, GetModuleHandle(NULL), NULL);
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if (!gDummyWindow) {
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NS_WARNING("CreateWindow DummyGLWindow failed");
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return PR_FALSE;
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}
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gDummyWindowDC = GetDC(gDummyWindow);
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if (!gDummyWindowDC) {
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NS_WARNING("GetDC gDummyWindow failed");
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return PR_FALSE;
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}
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// find default pixel format
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PIXELFORMATDESCRIPTOR pfd;
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ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR));
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
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int pixelformat = ChoosePixelFormat(gDummyWindowDC, &pfd);
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// set the pixel format for the dc
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if (!SetPixelFormat(gDummyWindowDC, pixelformat, &pfd)) {
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NS_WARNING("SetPixelFormat failed");
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return PR_FALSE;
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}
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// create rendering context
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gDummyWindowGLContext = fCreateContext(gDummyWindowDC);
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if (!gDummyWindowGLContext) {
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NS_WARNING("wglCreateContext failed");
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return PR_FALSE;
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}
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HGLRC curCtx = fGetCurrentContext();
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HDC curDC = fGetCurrentDC();
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if (!fMakeCurrent((HDC)gDummyWindowDC, (HGLRC)gDummyWindowGLContext)) {
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NS_WARNING("wglMakeCurrent failed");
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return PR_FALSE;
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}
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// Now we can grab all the other symbols that we couldn't without having
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// a context current.
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LibrarySymbolLoader::SymLoadStruct pbufferSymbols[] = {
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{ (PRFuncPtr*) &fCreatePbuffer, { "wglCreatePbufferARB", "wglCreatePbufferEXT", NULL } },
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{ (PRFuncPtr*) &fDestroyPbuffer, { "wglDestroyPbufferARB", "wglDestroyPbufferEXT", NULL } },
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{ (PRFuncPtr*) &fGetPbufferDC, { "wglGetPbufferDCARB", "wglGetPbufferDCEXT", NULL } },
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{ (PRFuncPtr*) &fBindTexImage, { "wglBindTexImageARB", "wglBindTexImageEXT", NULL } },
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{ (PRFuncPtr*) &fReleaseTexImage, { "wglReleaseTexImageARB", "wglReleaseTexImageEXT", NULL } },
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{ NULL, { NULL } }
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};
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LibrarySymbolLoader::SymLoadStruct pixFmtSymbols[] = {
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{ (PRFuncPtr*) &fChoosePixelFormat, { "wglChoosePixelFormatARB", "wglChoosePixelFormatEXT", NULL } },
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{ (PRFuncPtr*) &fGetPixelFormatAttribiv, { "wglGetPixelFormatAttribivARB", "wglGetPixelFormatAttribivEXT", NULL } },
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{ NULL, { NULL } }
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};
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if (!LibrarySymbolLoader::LoadSymbols(mOGLLibrary, &pbufferSymbols[0],
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(LibrarySymbolLoader::PlatformLookupFunction)fGetProcAddress))
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{
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// this isn't an error, just means that pbuffers aren't supported
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fCreatePbuffer = nsnull;
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}
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if (!LibrarySymbolLoader::LoadSymbols(mOGLLibrary, &pixFmtSymbols[0],
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(LibrarySymbolLoader::PlatformLookupFunction)fGetProcAddress))
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{
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// this isn't an error, just means that we don't have the pixel format extension
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fChoosePixelFormat = nsnull;
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}
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// reset back to the previous context, just in case
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fMakeCurrent(curDC, curCtx);
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mInitialized = PR_TRUE;
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return PR_TRUE;
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}
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2010-04-27 06:09:44 +04:00
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class GLContextWGL : public GLContext
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{
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public:
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GLContextWGL(HDC aDC, HGLRC aContext)
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2010-06-10 02:07:12 +04:00
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: mContext(aContext), mDC(aDC), mPBuffer(nsnull), mPixelFormat(-1)
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2010-05-18 08:04:22 +04:00
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{ }
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2010-06-10 02:07:12 +04:00
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GLContextWGL(HANDLE aPBuffer, int aPixelFormat) {
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2010-05-18 08:04:22 +04:00
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mPBuffer = aPBuffer;
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2010-06-10 02:07:12 +04:00
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mPixelFormat = aPixelFormat;
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2010-05-18 08:04:22 +04:00
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mDC = sWGLLibrary.fGetPbufferDC(mPBuffer);
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mContext = sWGLLibrary.fCreateContext(mDC);
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}
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2010-04-27 06:09:44 +04:00
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~GLContextWGL()
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{
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sWGLLibrary.fDeleteContext(mContext);
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2010-05-18 08:04:22 +04:00
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if (mPBuffer)
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sWGLLibrary.fDestroyPbuffer(mPBuffer);
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2010-04-27 06:09:44 +04:00
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}
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PRBool Init()
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{
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MakeCurrent();
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SetupLookupFunction();
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return InitWithPrefix("gl", PR_TRUE);
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}
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PRBool MakeCurrent()
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{
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2010-05-21 04:20:39 +04:00
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BOOL succeeded = PR_TRUE;
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// wglGetCurrentContext seems to just pull the HGLRC out
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// of its TLS slot, so no need to do our own tls slot.
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// You would think that wglMakeCurrent would avoid doing
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// work if mContext was already current, but not so much..
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if (sWGLLibrary.fGetCurrentContext() != mContext) {
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succeeded = sWGLLibrary.fMakeCurrent(mDC, mContext);
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NS_ASSERTION(succeeded, "Failed to make GL context current!");
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}
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2010-04-27 06:09:44 +04:00
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return succeeded;
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}
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PRBool SetupLookupFunction()
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{
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mLookupFunc = (PlatformLookupFunction)sWGLLibrary.fGetProcAddress;
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return PR_TRUE;
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}
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2010-05-18 08:04:22 +04:00
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void *GetNativeData(NativeDataType aType)
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{
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switch (aType) {
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case NativeGLContext:
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return mContext;
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case NativePBuffer:
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return mPBuffer;
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default:
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return nsnull;
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}
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}
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2010-06-10 02:07:12 +04:00
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PRBool Resize(const gfxIntSize& aNewSize) {
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if (!mPBuffer)
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return PR_FALSE;
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nsTArray<int> pbattribs;
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pbattribs.AppendElement(LOCAL_WGL_TEXTURE_FORMAT_ARB);
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// XXX fixme after bug 571092 lands and we have the format available
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if (true /*aFormat.alpha > 0*/) {
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pbattribs.AppendElement(LOCAL_WGL_TEXTURE_RGBA_ARB);
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} else {
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pbattribs.AppendElement(LOCAL_WGL_TEXTURE_RGB_ARB);
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}
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pbattribs.AppendElement(LOCAL_WGL_TEXTURE_TARGET_ARB);
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pbattribs.AppendElement(LOCAL_WGL_TEXTURE_2D_ARB);
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pbattribs.AppendElement(0);
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HANDLE newbuf = sWGLLibrary.fCreatePbuffer(gDummyWindowDC, mPixelFormat,
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aNewSize.width, aNewSize.height,
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pbattribs.Elements());
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if (!newbuf)
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return PR_FALSE;
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bool isCurrent = false;
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if (sWGLLibrary.fGetCurrentContext() == mContext) {
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sWGLLibrary.fMakeCurrent(NULL, NULL);
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isCurrent = true;
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}
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// hey, it worked!
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sWGLLibrary.fDestroyPbuffer(mPBuffer);
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mPBuffer = newbuf;
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mDC = sWGLLibrary.fGetPbufferDC(mPBuffer);
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if (isCurrent)
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MakeCurrent();
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return PR_TRUE;
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}
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2010-07-01 20:30:38 +04:00
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virtual already_AddRefed<TextureImage>
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CreateBasicTextureImage(GLuint aTexture,
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const nsIntSize& aSize,
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TextureImage::ContentType aContentType,
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GLContext* aContext);
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2010-04-27 06:09:44 +04:00
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private:
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HGLRC mContext;
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HDC mDC;
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2010-05-18 08:04:22 +04:00
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HANDLE mPBuffer;
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2010-06-10 02:07:12 +04:00
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int mPixelFormat;
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2010-04-27 06:09:44 +04:00
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};
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2010-07-01 20:30:38 +04:00
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class TextureImageWGL : public BasicTextureImage
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{
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friend already_AddRefed<TextureImage>
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GLContextWGL::CreateBasicTextureImage(GLuint,
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const nsIntSize&,
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TextureImage::ContentType,
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GLContext*);
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protected:
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virtual already_AddRefed<gfxASurface>
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CreateUpdateSurface(const gfxIntSize& aSize, ImageFormat aFmt)
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{
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return gfxPlatform::GetPlatform()->CreateOffscreenSurface(aSize, aFmt);
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}
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virtual already_AddRefed<gfxImageSurface>
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GetImageForUpload(gfxASurface* aUpdateSurface)
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{
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NS_ASSERTION(gfxASurface::SurfaceTypeWin32 == aUpdateSurface->GetType(),
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"unexpected surface type");
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nsRefPtr<gfxImageSurface> uploadImage(
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static_cast<gfxWindowsSurface*>(aUpdateSurface)->
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GetImageSurface());
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return uploadImage.forget();
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}
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private:
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TextureImageWGL(GLuint aTexture,
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const nsIntSize& aSize,
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ContentType aContentType,
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GLContext* aContext)
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: BasicTextureImage(aTexture, aSize, aContentType, aContext)
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{}
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};
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already_AddRefed<TextureImage>
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GLContextWGL::CreateBasicTextureImage(GLuint aTexture,
|
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|
|
const nsIntSize& aSize,
|
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|
|
TextureImage::ContentType aContentType,
|
|
|
|
GLContext* aContext)
|
|
|
|
{
|
|
|
|
nsRefPtr<TextureImageWGL> teximage(
|
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|
|
new TextureImageWGL(aTexture, aSize, aContentType, aContext));
|
|
|
|
return teximage.forget();
|
|
|
|
}
|
|
|
|
|
2010-04-27 06:09:44 +04:00
|
|
|
already_AddRefed<GLContext>
|
2010-07-19 09:01:14 +04:00
|
|
|
GLContextProviderWGL::CreateForWindow(nsIWidget *aWidget)
|
2010-04-27 06:09:44 +04:00
|
|
|
{
|
|
|
|
if (!sWGLLibrary.EnsureInitialized()) {
|
|
|
|
return nsnull;
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* We need to make sure we call SetPixelFormat -after- calling
|
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|
|
* EnsureInitialized, otherwise it can load/unload the dll and
|
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|
|
* wglCreateContext will fail.
|
|
|
|
*/
|
|
|
|
|
|
|
|
HDC dc = (HDC)aWidget->GetNativeData(NS_NATIVE_GRAPHIC);
|
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|
|
|
|
|
|
PIXELFORMATDESCRIPTOR pfd;
|
|
|
|
ZeroMemory(&pfd, sizeof(pfd));
|
|
|
|
|
|
|
|
pfd.nSize = sizeof(pfd);
|
|
|
|
pfd.nVersion = 1;
|
|
|
|
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
|
|
|
|
pfd.iPixelType = PFD_TYPE_RGBA;
|
|
|
|
pfd.cColorBits = 32;
|
|
|
|
pfd.cDepthBits = 0;
|
|
|
|
pfd.iLayerType = PFD_MAIN_PLANE;
|
|
|
|
int iFormat = ChoosePixelFormat(dc, &pfd);
|
|
|
|
|
|
|
|
SetPixelFormat(dc, iFormat, &pfd);
|
|
|
|
HGLRC context = sWGLLibrary.fCreateContext(dc);
|
|
|
|
if (!context) {
|
|
|
|
return nsnull;
|
|
|
|
}
|
|
|
|
|
|
|
|
nsRefPtr<GLContextWGL> glContext = new GLContextWGL(dc, context);
|
|
|
|
glContext->Init();
|
|
|
|
|
|
|
|
return glContext.forget().get();
|
|
|
|
}
|
|
|
|
|
|
|
|
already_AddRefed<GLContext>
|
2010-07-19 09:01:14 +04:00
|
|
|
GLContextProviderWGL::CreatePBuffer(const gfxIntSize& aSize, const ContextFormat& aFormat)
|
2010-04-27 06:09:44 +04:00
|
|
|
{
|
2010-05-18 08:04:22 +04:00
|
|
|
if (!sWGLLibrary.EnsureInitialized()) {
|
|
|
|
return nsnull;
|
|
|
|
}
|
|
|
|
|
|
|
|
nsTArray<int> attribs;
|
|
|
|
|
|
|
|
#define A1_(_x) do { attribs.AppendElement(_x); } while(0)
|
|
|
|
#define A2_(_x,_y) do { \
|
|
|
|
attribs.AppendElement(_x); \
|
|
|
|
attribs.AppendElement(_y); \
|
|
|
|
} while(0)
|
|
|
|
|
|
|
|
A2_(LOCAL_WGL_SUPPORT_OPENGL_ARB, LOCAL_GL_TRUE);
|
|
|
|
A2_(LOCAL_WGL_DRAW_TO_PBUFFER_ARB, LOCAL_GL_TRUE);
|
|
|
|
A2_(LOCAL_WGL_DOUBLE_BUFFER_ARB, LOCAL_GL_FALSE);
|
|
|
|
|
|
|
|
A2_(LOCAL_WGL_ACCELERATION_ARB, LOCAL_WGL_FULL_ACCELERATION_ARB);
|
|
|
|
|
|
|
|
A2_(LOCAL_WGL_COLOR_BITS_ARB, aFormat.colorBits());
|
|
|
|
A2_(LOCAL_WGL_RED_BITS_ARB, aFormat.red);
|
|
|
|
A2_(LOCAL_WGL_GREEN_BITS_ARB, aFormat.green);
|
|
|
|
A2_(LOCAL_WGL_BLUE_BITS_ARB, aFormat.blue);
|
|
|
|
A2_(LOCAL_WGL_ALPHA_BITS_ARB, aFormat.alpha);
|
|
|
|
|
|
|
|
A2_(LOCAL_WGL_DEPTH_BITS_ARB, aFormat.depth);
|
|
|
|
|
|
|
|
if (aFormat.alpha > 0)
|
|
|
|
A2_(LOCAL_WGL_BIND_TO_TEXTURE_RGBA_ARB, LOCAL_GL_TRUE);
|
|
|
|
else
|
|
|
|
A2_(LOCAL_WGL_BIND_TO_TEXTURE_RGB_ARB, LOCAL_GL_TRUE);
|
|
|
|
|
|
|
|
A2_(LOCAL_WGL_DOUBLE_BUFFER_ARB, LOCAL_GL_FALSE);
|
|
|
|
A2_(LOCAL_WGL_STEREO_ARB, LOCAL_GL_FALSE);
|
|
|
|
|
|
|
|
A1_(0);
|
|
|
|
|
|
|
|
#define MAX_NUM_FORMATS 256
|
|
|
|
UINT numFormats = MAX_NUM_FORMATS;
|
|
|
|
int formats[MAX_NUM_FORMATS];
|
|
|
|
|
|
|
|
if (!sWGLLibrary.fChoosePixelFormat(gDummyWindowDC,
|
|
|
|
attribs.Elements(), NULL,
|
|
|
|
numFormats, formats, &numFormats)
|
|
|
|
|| numFormats == 0)
|
|
|
|
{
|
|
|
|
return nsnull;
|
|
|
|
}
|
|
|
|
|
|
|
|
// XXX add back the priority choosing code here
|
|
|
|
int chosenFormat = formats[0];
|
|
|
|
|
|
|
|
nsTArray<int> pbattribs;
|
|
|
|
pbattribs.AppendElement(LOCAL_WGL_TEXTURE_FORMAT_ARB);
|
|
|
|
if (aFormat.alpha > 0) {
|
|
|
|
pbattribs.AppendElement(LOCAL_WGL_TEXTURE_RGBA_ARB);
|
|
|
|
} else {
|
|
|
|
pbattribs.AppendElement(LOCAL_WGL_TEXTURE_RGB_ARB);
|
|
|
|
}
|
|
|
|
pbattribs.AppendElement(LOCAL_WGL_TEXTURE_TARGET_ARB);
|
|
|
|
pbattribs.AppendElement(LOCAL_WGL_TEXTURE_2D_ARB);
|
|
|
|
|
|
|
|
// hmm, do we need mipmaps?
|
|
|
|
//pbattribs.AppendElement(LOCAL_WGL_MIPMAP_TEXTURE_ARB);
|
|
|
|
//pbattribs.AppendElement(LOCAL_GL_TRUE);
|
|
|
|
|
|
|
|
pbattribs.AppendElement(0);
|
|
|
|
|
|
|
|
HANDLE pbuffer = sWGLLibrary.fCreatePbuffer(gDummyWindowDC, chosenFormat,
|
|
|
|
aSize.width, aSize.height,
|
|
|
|
pbattribs.Elements());
|
|
|
|
if (!pbuffer) {
|
|
|
|
return nsnull;
|
|
|
|
}
|
|
|
|
|
2010-06-10 02:07:12 +04:00
|
|
|
nsRefPtr<GLContextWGL> glContext = new GLContextWGL(pbuffer, chosenFormat);
|
2010-05-18 08:04:22 +04:00
|
|
|
glContext->Init();
|
|
|
|
|
|
|
|
return glContext.forget().get();
|
2010-04-27 06:09:44 +04:00
|
|
|
}
|
|
|
|
|
2010-06-23 13:24:31 +04:00
|
|
|
already_AddRefed<GLContext>
|
2010-07-19 09:01:14 +04:00
|
|
|
GLContextProviderWGL::CreateForNativePixmapSurface(gfxASurface *aSurface)
|
2010-06-23 13:24:31 +04:00
|
|
|
{
|
|
|
|
return nsnull;
|
|
|
|
}
|
|
|
|
|
2010-04-27 06:09:44 +04:00
|
|
|
} /* namespace gl */
|
|
|
|
} /* namespace mozilla */
|