gecko-dev/mozglue/misc/moz.build

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# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
# vim: set filetype=python:
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
FINAL_LIBRARY = "mozglue"
EXPORTS.mozilla += [
"AutoProfilerLabel.h",
"AwakeTimeStamp.h",
"decimal/Decimal.h",
"decimal/DoubleConversion.h",
"IntegerPrintfMacros.h",
"MmapFaultHandler.h",
"PlatformConditionVariable.h",
"PlatformMutex.h",
"Printf.h",
"Sprintf.h",
"StackWalk.h",
"TimeStamp.h",
"Uptime.h",
]
EXPORTS.mozilla.glue += [
"Debug.h",
Bug 1542830: Part 4 - Modify mozglue to use new untrusted modules interfaces; r=mhowell * At this point our DLL blocking infra is complicated enough that I decided to bite the bullet and move all of this code out of `mozglue/build` and into its own subdirectory, `mozglue/dllservices`. * We delete the original `UntrustedDllsHandler` code which is now obsolete. * We implement mozglue's `LoaderObserver`: ** When this observer registers itself with the launcher process API, it receives a vector containing all saved records of loaded DLLs that happened until that moment. ** This code handles profiler labels and stackwalking suppression. ** Once a load has completed, we either pass the load on to XUL for further processing, or save it for later if XUL is not initialized yet. * mozglue has its own `ModuleLoadFrame` implementation for the legacy blocklist. * `DllServicesBase` is updated to support the new interfaces. * We implement `FallbackLoaderAPI` for `plugin-container`, `xpcshell`, and any other non-`firefox` processes that do not have a launcher process providing a loader API. * We add some wide to UTF8 conversion functions. Depends on D43157 Differential Revision: https://phabricator.services.mozilla.com/D43158 --HG-- rename : mozglue/build/Authenticode.cpp => mozglue/dllservices/Authenticode.cpp rename : mozglue/build/Authenticode.h => mozglue/dllservices/Authenticode.h rename : browser/app/winlauncher/freestanding/LoaderAPIInterfaces.h => mozglue/dllservices/LoaderAPIInterfaces.h rename : browser/app/winlauncher/freestanding/ModuleLoadInfo.h => mozglue/dllservices/ModuleLoadInfo.h rename : browser/app/winlauncher/NtLoaderAPI.h => mozglue/dllservices/NtLoaderAPI.h rename : mozglue/build/WindowsDllBlocklist.cpp => mozglue/dllservices/WindowsDllBlocklist.cpp rename : mozglue/build/WindowsDllBlocklist.h => mozglue/dllservices/WindowsDllBlocklist.h rename : mozglue/build/WindowsDllBlocklistCommon.h => mozglue/dllservices/WindowsDllBlocklistCommon.h rename : mozglue/build/WindowsDllBlocklistDefs.in => mozglue/dllservices/WindowsDllBlocklistDefs.in rename : mozglue/build/WindowsDllServices.h => mozglue/dllservices/WindowsDllServices.h rename : mozglue/build/gen_dll_blocklist_defs.py => mozglue/dllservices/gen_dll_blocklist_defs.py rename : mozglue/build/moz.build => mozglue/dllservices/moz.build rename : mozglue/build/MozglueUtils.h => mozglue/misc/WinUtils.h extra : moz-landing-system : lando
2019-09-23 23:18:41 +03:00
"WinUtils.h",
]
if CONFIG["OS_ARCH"] == "WINNT":
EXPORTS.mozilla += [
"PreXULSkeletonUI.h",
"StackWalk_windows.h",
"StackWalkThread.h",
"TimeStamp_windows.h",
"WindowsDpiAwareness.h",
]
SOURCES += [
"AutoProfilerLabel.cpp",
"AwakeTimeStamp.cpp",
"MmapFaultHandler.cpp",
"Printf.cpp",
"StackWalk.cpp",
"TimeStamp.cpp",
"Uptime.cpp",
]
OS_LIBS += CONFIG["REALTIME_LIBS"]
if CONFIG["OS_ARCH"] == "WINNT":
DIRS += [
"interceptor",
]
EXPORTS += [
"nsWindowsDllInterceptor.h",
]
EXPORTS.mozilla += [
"DynamicallyLinkedFunctionPtr.h",
"ImportDir.h",
"NativeNt.h",
"WindowsEnumProcessModules.h",
"WindowsMapRemoteView.h",
"WindowsProcessMitigations.h",
]
Bug 1542830: Part 4 - Modify mozglue to use new untrusted modules interfaces; r=mhowell * At this point our DLL blocking infra is complicated enough that I decided to bite the bullet and move all of this code out of `mozglue/build` and into its own subdirectory, `mozglue/dllservices`. * We delete the original `UntrustedDllsHandler` code which is now obsolete. * We implement mozglue's `LoaderObserver`: ** When this observer registers itself with the launcher process API, it receives a vector containing all saved records of loaded DLLs that happened until that moment. ** This code handles profiler labels and stackwalking suppression. ** Once a load has completed, we either pass the load on to XUL for further processing, or save it for later if XUL is not initialized yet. * mozglue has its own `ModuleLoadFrame` implementation for the legacy blocklist. * `DllServicesBase` is updated to support the new interfaces. * We implement `FallbackLoaderAPI` for `plugin-container`, `xpcshell`, and any other non-`firefox` processes that do not have a launcher process providing a loader API. * We add some wide to UTF8 conversion functions. Depends on D43157 Differential Revision: https://phabricator.services.mozilla.com/D43158 --HG-- rename : mozglue/build/Authenticode.cpp => mozglue/dllservices/Authenticode.cpp rename : mozglue/build/Authenticode.h => mozglue/dllservices/Authenticode.h rename : browser/app/winlauncher/freestanding/LoaderAPIInterfaces.h => mozglue/dllservices/LoaderAPIInterfaces.h rename : browser/app/winlauncher/freestanding/ModuleLoadInfo.h => mozglue/dllservices/ModuleLoadInfo.h rename : browser/app/winlauncher/NtLoaderAPI.h => mozglue/dllservices/NtLoaderAPI.h rename : mozglue/build/WindowsDllBlocklist.cpp => mozglue/dllservices/WindowsDllBlocklist.cpp rename : mozglue/build/WindowsDllBlocklist.h => mozglue/dllservices/WindowsDllBlocklist.h rename : mozglue/build/WindowsDllBlocklistCommon.h => mozglue/dllservices/WindowsDllBlocklistCommon.h rename : mozglue/build/WindowsDllBlocklistDefs.in => mozglue/dllservices/WindowsDllBlocklistDefs.in rename : mozglue/build/WindowsDllServices.h => mozglue/dllservices/WindowsDllServices.h rename : mozglue/build/gen_dll_blocklist_defs.py => mozglue/dllservices/gen_dll_blocklist_defs.py rename : mozglue/build/moz.build => mozglue/dllservices/moz.build rename : mozglue/build/MozglueUtils.h => mozglue/misc/WinUtils.h extra : moz-landing-system : lando
2019-09-23 23:18:41 +03:00
EXPORTS.mozilla.glue += [
"WindowsUnicode.h",
]
SOURCES += [
"PreXULSkeletonUI.cpp",
"TimeStamp_windows.cpp",
"WindowsMapRemoteView.cpp",
"WindowsProcessMitigations.cpp",
Bug 1542830: Part 4 - Modify mozglue to use new untrusted modules interfaces; r=mhowell * At this point our DLL blocking infra is complicated enough that I decided to bite the bullet and move all of this code out of `mozglue/build` and into its own subdirectory, `mozglue/dllservices`. * We delete the original `UntrustedDllsHandler` code which is now obsolete. * We implement mozglue's `LoaderObserver`: ** When this observer registers itself with the launcher process API, it receives a vector containing all saved records of loaded DLLs that happened until that moment. ** This code handles profiler labels and stackwalking suppression. ** Once a load has completed, we either pass the load on to XUL for further processing, or save it for later if XUL is not initialized yet. * mozglue has its own `ModuleLoadFrame` implementation for the legacy blocklist. * `DllServicesBase` is updated to support the new interfaces. * We implement `FallbackLoaderAPI` for `plugin-container`, `xpcshell`, and any other non-`firefox` processes that do not have a launcher process providing a loader API. * We add some wide to UTF8 conversion functions. Depends on D43157 Differential Revision: https://phabricator.services.mozilla.com/D43158 --HG-- rename : mozglue/build/Authenticode.cpp => mozglue/dllservices/Authenticode.cpp rename : mozglue/build/Authenticode.h => mozglue/dllservices/Authenticode.h rename : browser/app/winlauncher/freestanding/LoaderAPIInterfaces.h => mozglue/dllservices/LoaderAPIInterfaces.h rename : browser/app/winlauncher/freestanding/ModuleLoadInfo.h => mozglue/dllservices/ModuleLoadInfo.h rename : browser/app/winlauncher/NtLoaderAPI.h => mozglue/dllservices/NtLoaderAPI.h rename : mozglue/build/WindowsDllBlocklist.cpp => mozglue/dllservices/WindowsDllBlocklist.cpp rename : mozglue/build/WindowsDllBlocklist.h => mozglue/dllservices/WindowsDllBlocklist.h rename : mozglue/build/WindowsDllBlocklistCommon.h => mozglue/dllservices/WindowsDllBlocklistCommon.h rename : mozglue/build/WindowsDllBlocklistDefs.in => mozglue/dllservices/WindowsDllBlocklistDefs.in rename : mozglue/build/WindowsDllServices.h => mozglue/dllservices/WindowsDllServices.h rename : mozglue/build/gen_dll_blocklist_defs.py => mozglue/dllservices/gen_dll_blocklist_defs.py rename : mozglue/build/moz.build => mozglue/dllservices/moz.build rename : mozglue/build/MozglueUtils.h => mozglue/misc/WinUtils.h extra : moz-landing-system : lando
2019-09-23 23:18:41 +03:00
"WindowsUnicode.cpp",
]
OS_LIBS += ["dbghelp"]
elif CONFIG["HAVE_CLOCK_MONOTONIC"]:
SOURCES += [
"TimeStamp_posix.cpp",
]
elif CONFIG["OS_ARCH"] == "Darwin":
SOURCES += [
"TimeStamp_darwin.cpp",
]
elif CONFIG["COMPILE_ENVIRONMENT"]:
error("No TimeStamp implementation on this platform. Build will not succeed")
if CONFIG["OS_ARCH"] == "WINNT":
SOURCES += [
"ConditionVariable_windows.cpp",
"Mutex_windows.cpp",
]
# WASI hasn't supported cond vars and mutexes yet so noop implementation is used.
elif CONFIG["OS_ARCH"] == "WASI":
SOURCES += [
"ConditionVariable_noop.cpp",
"Mutex_noop.cpp",
]
else:
SOURCES += [
"ConditionVariable_posix.cpp",
"Mutex_posix.cpp",
]
if CONFIG["MOZ_LINKER"] and CONFIG["MOZ_WIDGET_TOOLKIT"] == "android":
LOCAL_INCLUDES += [
"/mozglue/linker",
]
SOURCES += [
"decimal/Decimal.cpp",
]
if CONFIG["CC_TYPE"] == "clang":
# Suppress warnings from third-party V8 Decimal code.
SOURCES["decimal/Decimal.cpp"].flags += ["-Wno-implicit-fallthrough"]
for var in ("MOZ_APP_BASENAME", "MOZ_APP_VENDOR"):
DEFINES[var] = '"%s"' % CONFIG[var]