gecko-dev/gfx/thebes/gfxPlatform.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_PLATFORM_H
#define GFX_PLATFORM_H
#include "mozilla/FontPropertyTypes.h"
#include "mozilla/gfx/Types.h"
#include "mozilla/intl/UnicodeScriptCodes.h"
#include "nsTArray.h"
#include "nsString.h"
#include "nsCOMPtr.h"
#include "gfxTelemetry.h"
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#include "gfxTypes.h"
#include "gfxSkipChars.h"
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#include "qcms.h"
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
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#include "mozilla/RefPtr.h"
#include "GfxInfoCollector.h"
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/layers/MemoryPressureObserver.h"
class gfxASurface;
class gfxFont;
class gfxFontGroup;
struct gfxFontStyle;
class gfxUserFontSet;
class gfxFontEntry;
class gfxPlatformFontList;
class gfxTextRun;
class nsIURI;
class nsAtom;
class nsIObserver;
class nsPresContext;
class SRGBOverrideObserver;
class gfxTextPerfMetrics;
typedef struct FT_LibraryRec_* FT_Library;
namespace mozilla {
struct StyleFontFamilyList;
class LogModule;
class VsyncDispatcher;
namespace layers {
class FrameStats;
}
namespace gfx {
class DrawTarget;
class SourceSurface;
class DataSourceSurface;
class ScaledFont;
class VsyncSource;
class ContentDeviceData;
class GPUDeviceData;
class FeatureState;
inline uint32_t BackendTypeBit(BackendType b) { return 1 << uint8_t(b); }
} // namespace gfx
namespace dom {
class SystemFontListEntry;
class SystemFontList;
} // namespace dom
} // namespace mozilla
#define MOZ_PERFORMANCE_WARNING(module, ...) \
do { \
if (gfxPlatform::PerfWarnings()) { \
printf_stderr("[" module "] " __VA_ARGS__); \
} \
} while (0)
enum class CMSMode : int32_t {
Off = 0, // No color management
All = 1, // Color manage everything
TaggedOnly = 2, // Color manage tagged Images Only
AllCount = 3
};
enum eGfxLog {
// all font enumerations, localized names, fullname/psnames, cmap loads
eGfxLog_fontlist = 0,
// timing info on font initialization
eGfxLog_fontinit = 1,
// dump text runs, font matching, system fallback for content
eGfxLog_textrun = 2,
// dump text runs, font matching, system fallback for chrome
eGfxLog_textrunui = 3,
// dump cmap coverage data as they are loaded
eGfxLog_cmapdata = 4,
// text perf data
eGfxLog_textperf = 5
};
// Used during font matching to express a preference, if any, for whether
// to use a font that will present a color or monochrome glyph.
enum class eFontPresentation : uint8_t {
// Character does not have the emoji property, so no special heuristics
// apply during font selection.
Any = 0,
// Character is potentially emoji, but Text-style presentation has been
// explicitly requested using VS15.
Text = 1,
// Character has Emoji-style presentation by default (but an author-
// provided webfont will be used even if it is not color).
EmojiDefault = 2,
// Character explicitly requires Emoji-style presentation due to VS16 or
// skin-tone codepoint.
EmojiExplicit = 3
};
inline bool PrefersColor(eFontPresentation aPresentation) {
return aPresentation >= eFontPresentation::EmojiDefault;
}
// when searching through pref langs, max number of pref langs
const uint32_t kMaxLenPrefLangList = 32;
#define UNINITIALIZED_VALUE (-1)
inline const char* GetBackendName(mozilla::gfx::BackendType aBackend) {
switch (aBackend) {
case mozilla::gfx::BackendType::DIRECT2D:
return "direct2d";
case mozilla::gfx::BackendType::CAIRO:
return "cairo";
case mozilla::gfx::BackendType::SKIA:
return "skia";
case mozilla::gfx::BackendType::RECORDING:
return "recording";
case mozilla::gfx::BackendType::DIRECT2D1_1:
return "direct2d 1.1";
case mozilla::gfx::BackendType::WEBRENDER_TEXT:
return "webrender text";
case mozilla::gfx::BackendType::NONE:
return "none";
Bug 1739448 - Implement a prototype WebGL-backed Canvas2D. r=gfx-reviewers,nical,jrmuizel This mainly provides DrawTargetWebgl, which implements the subset of the DrawTarget API necessary for integration with CanvasRenderingContext2D. It translates them to suitable commands for its internal ClientWebGLContext, which then manages remoting WebGL requests to the parent/GPU process. Currently two shaders are used for drawing Canvas2D primitives, but can be expanded in the future. These are an image shader and a solid color shader. The core of this implementation revolves around TexturePacker and TextureHandle, which cope with the necessity of frequently uploading SourceSurfaces for use with WebGL. TexturePacker implements a bin-packing algorithm for packing these uploads into texture pages, which can either be SharedTextures if they are reasonably small, or StandaloneTextures if they are too big to pack in a SharedTexture. Each upload is assigned a TextureHandle which is used to manage it in a move-to-front cache, so that we can easily eject TextureHandles from the back of the cache if we have too many. These TextureHandles are associated with the SourceSurface that spawned them to more easily manage their lifetimes. There are further dependent caches for dealing with blurred shadows and with text. Shadows are cached in an uploaded texture bound to the SourceSurface that generated them. Text is handled by caching entire runs in the GlyphCache (keyed by both their rendering parameters and their glyphs). The text is first rasterized to a surface and then uploaded to a texture in the GlyphCache which can be reused should the text be encountered again. To deal with commands we can't accelerate, a separate internal DrawTargetSkia is also maintained. The content of the WebGL framebuffer is copied into it so that drawing can then proceed in software from there. It remains in this fallover state until the next frame, when it resets back to using the WebGL framebuffer again. This acceleration is disabled by default. To enable it, you must toggle the pref "gfx.canvas.accelerated" to true. This should be suitably different from the naming of the previous SkiaGL prefs to not alias with them. There are a few dependent prefs that follow from the previous SkiaGL prefs for setting the size limitations for acceleration and also limitations for the internal texture cache. Differential Revision: https://phabricator.services.mozilla.com/D130388
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case mozilla::gfx::BackendType::WEBGL:
return "webgl";
case mozilla::gfx::BackendType::BACKEND_LAST:
return "invalid";
}
MOZ_CRASH("Incomplete switch");
}
enum class DeviceResetReason {
OK = 0, // No reset.
HUNG, // Windows specific, guilty device reset.
REMOVED, // Windows specific, device removed or driver upgraded.
RESET, // Guilty device reset.
DRIVER_ERROR, // Innocent device reset.
INVALID_CALL, // Windows specific, guilty device reset.
OUT_OF_MEMORY,
FORCED_RESET, // Simulated device reset.
OTHER, // Unrecognized reason for device reset.
D3D9_RESET, // Windows specific, not used.
NVIDIA_VIDEO, // Linux specific, NVIDIA video memory was reset.
UNKNOWN, // GL specific, unknown if guilty or innocent.
};
enum class ForcedDeviceResetReason {
OPENSHAREDHANDLE = 0,
COMPOSITOR_UPDATED,
};
struct BackendPrefsData {
uint32_t mCanvasBitmask = 0;
mozilla::gfx::BackendType mCanvasDefault = mozilla::gfx::BackendType::NONE;
uint32_t mContentBitmask = 0;
mozilla::gfx::BackendType mContentDefault = mozilla::gfx::BackendType::NONE;
};
class gfxPlatform : public mozilla::layers::MemoryPressureListener {
friend class SRGBOverrideObserver;
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public:
typedef mozilla::StretchRange StretchRange;
typedef mozilla::SlantStyleRange SlantStyleRange;
typedef mozilla::WeightRange WeightRange;
typedef mozilla::gfx::sRGBColor sRGBColor;
typedef mozilla::gfx::DeviceColor DeviceColor;
typedef mozilla::gfx::DataSourceSurface DataSourceSurface;
typedef mozilla::gfx::DrawTarget DrawTarget;
typedef mozilla::gfx::IntSize IntSize;
typedef mozilla::gfx::SourceSurface SourceSurface;
typedef mozilla::intl::Script Script;
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/**
* Return a pointer to the current active platform.
* This is a singleton; it contains mostly convenience
* functions to obtain platform-specific objects.
*/
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static gfxPlatform* GetPlatform();
/**
* Returns whether or not graphics has been initialized yet. This is
* intended for Telemetry where we don't necessarily want to initialize
* graphics just to observe its state.
*/
static bool Initialized();
/**
* Shut down Thebes.
* Init() arranges for this to be called at an appropriate time.
*/
static void Shutdown();
/**
* Initialize gfxPlatform (if not already done) in a child process, with
* the provided ContentDeviceData.
*/
static void InitChild(const mozilla::gfx::ContentDeviceData& aData);
static void InitLayersIPC();
static void ShutdownLayersIPC();
/**
* Initialize ScrollMetadata statics. Does not depend on gfxPlatform.
*/
static void InitNullMetadata();
static int32_t MaxTextureSize();
static int32_t MaxAllocSize();
static void InitMoz2DLogging();
static bool IsHeadless();
static bool UseWebRender();
static bool UseRemoteCanvas();
static bool IsBackendAccelerated(
const mozilla::gfx::BackendType aBackendType);
static bool CanMigrateMacGPUs();
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/**
* Create an offscreen surface of the given dimensions
* and image format.
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*/
virtual already_AddRefed<gfxASurface> CreateOffscreenSurface(
const IntSize& aSize, gfxImageFormat aFormat) = 0;
/**
* Beware that this method may return DrawTargets which are not fully
* supported on the current platform and might fail silently in subtle ways.
* This is a massive potential footgun. You should only use these methods for
* canvas drawing really. Use extreme caution if you use them for content
* where you are not 100% sure we support the DrawTarget we get back. See
* SupportsAzureContentForDrawTarget.
*/
static already_AddRefed<DrawTarget> CreateDrawTargetForSurface(
gfxASurface* aSurface, const mozilla::gfx::IntSize& aSize);
/*
* Creates a SourceSurface for a gfxASurface. This function does no caching,
* so the caller should cache the gfxASurface if it will be used frequently.
* The returned surface keeps a reference to aTarget, so it is OK to keep the
* surface, even if aTarget changes.
* aTarget should not keep a reference to the returned surface because that
* will cause a cycle.
*
* This function is static so that it can be accessed from outside the main
* process.
*
* aIsPlugin is used to tell the backend that they can optimize this surface
* specifically because it's used for a plugin. This is mostly for Skia.
*/
static already_AddRefed<SourceSurface> GetSourceSurfaceForSurface(
RefPtr<mozilla::gfx::DrawTarget> aTarget, gfxASurface* aSurface,
bool aIsPlugin = false);
static void ClearSourceSurfaceForSurface(gfxASurface* aSurface);
static already_AddRefed<DataSourceSurface> GetWrappedDataSourceSurface(
gfxASurface* aSurface);
already_AddRefed<DrawTarget> CreateOffscreenContentDrawTarget(
const mozilla::gfx::IntSize& aSize, mozilla::gfx::SurfaceFormat aFormat,
bool aFallback = false);
already_AddRefed<DrawTarget> CreateOffscreenCanvasDrawTarget(
const mozilla::gfx::IntSize& aSize, mozilla::gfx::SurfaceFormat aFormat);
already_AddRefed<DrawTarget> CreateSimilarSoftwareDrawTarget(
DrawTarget* aDT, const IntSize& aSize,
mozilla::gfx::SurfaceFormat aFormat);
static already_AddRefed<DrawTarget> CreateDrawTargetForData(
unsigned char* aData, const mozilla::gfx::IntSize& aSize, int32_t aStride,
mozilla::gfx::SurfaceFormat aFormat, bool aUninitialized = false);
/**
* Returns true if we should use Azure to render content with aTarget. For
* example, it is possible that we are using Direct2D for rendering and thus
* using Azure. But we want to render to a CairoDrawTarget, in which case
* SupportsAzureContent will return true but SupportsAzureContentForDrawTarget
* will return false.
*/
bool SupportsAzureContentForDrawTarget(mozilla::gfx::DrawTarget* aTarget);
bool SupportsAzureContentForType(mozilla::gfx::BackendType aType) {
return BackendTypeBit(aType) & mContentBackendBitmask;
}
static bool AsyncPanZoomEnabled();
const char* GetAzureCanvasBackend() const;
const char* GetAzureContentBackend() const;
void GetAzureBackendInfo(mozilla::widget::InfoObject& aObj);
void GetApzSupportInfo(mozilla::widget::InfoObject& aObj);
void GetFrameStats(mozilla::widget::InfoObject& aObj);
void GetCMSSupportInfo(mozilla::widget::InfoObject& aObj);
void GetDisplayInfo(mozilla::widget::InfoObject& aObj);
// Get the default content backend that will be used with the default
// compositor. If the compositor is known when calling this function,
// GetContentBackendFor() should be called instead.
mozilla::gfx::BackendType GetDefaultContentBackend() const {
return mContentBackend;
}
/// Return the software backend to use by default.
mozilla::gfx::BackendType GetSoftwareBackend() { return mSoftwareBackend; }
// Return the best content backend available that is compatible with the
// given layers backend.
virtual mozilla::gfx::BackendType GetContentBackendFor(
mozilla::layers::LayersBackend aLayers) {
return mContentBackend;
}
virtual mozilla::gfx::BackendType GetPreferredCanvasBackend() {
return mPreferredCanvasBackend;
}
mozilla::gfx::BackendType GetFallbackCanvasBackend() {
return mFallbackCanvasBackend;
}
/*
* Font bits
*/
/**
* Fill aListOfFonts with the results of querying the list of font names
* that correspond to the given language group or generic font family
* (or both, or neither).
*/
virtual nsresult GetFontList(nsAtom* aLangGroup,
const nsACString& aGenericFamily,
nsTArray<nsString>& aListOfFonts);
/**
* Fill aFontList with a list of SystemFontListEntry records for the
* available fonts on the platform; used to pass the list from chrome to
* content process. Currently implemented only on MacOSX and Linux.
*/
virtual void ReadSystemFontList(mozilla::dom::SystemFontList*){};
/**
* Rebuilds the system font lists (if aFullRebuild is true), or just notifies
* content that the list has changed but existing memory mappings are still
* valid (aFullRebuild is false).
*/
nsresult UpdateFontList(bool aFullRebuild = true);
/**
* Create the platform font-list object (gfxPlatformFontList concrete
* subclass). This function is responsible to create the appropriate subclass
* of gfxPlatformFontList *and* to call its InitFontList() method.
*/
virtual bool CreatePlatformFontList() = 0;
/**
* Resolving a font name to family name. The result MUST be in the result of
* GetFontList(). If the name doesn't in the system, aFamilyName will be empty
* string, but not failed.
*/
void GetStandardFamilyName(const nsCString& aFontName,
nsACString& aFamilyName);
/**
* Returns default font name (localized family name) for aLangGroup and
* aGenericFamily. The result is typically the first font in
* font.name-list.<aGenericFamily>.<aLangGroup>. However, if it's not
* available in the system, this may return second or later font in the
* pref. If there are no available fonts in the pref, returns empty string.
*/
nsAutoCString GetDefaultFontName(const nsACString& aLangGroup,
const nsACString& aGenericFamily);
/**
* Create a gfxFontGroup based on the given family list and style.
*/
gfxFontGroup* CreateFontGroup(
nsPresContext* aPresContext,
const mozilla::StyleFontFamilyList& aFontFamilyList,
const gfxFontStyle* aStyle, nsAtom* aLanguage, bool aExplicitLanguage,
gfxTextPerfMetrics* aTextPerf, gfxUserFontSet* aUserFontSet,
gfxFloat aDevToCssSize) const;
/**
* Look up a local platform font using the full font face name.
* (Needed to support @font-face src local().)
* Ownership of the returned gfxFontEntry is passed to the caller,
* who must either AddRef() or delete.
*/
gfxFontEntry* LookupLocalFont(nsPresContext* aPresContext,
const nsACString& aFontName,
WeightRange aWeightForEntry,
StretchRange aStretchForEntry,
SlantStyleRange aStyleForEntry);
/**
* Activate a platform font. (Needed to support @font-face src url().)
* aFontData is a NS_Malloc'ed block that must be freed by this function
* (or responsibility passed on) when it is no longer needed; the caller
* will NOT free it.
* Ownership of the returned gfxFontEntry is passed to the caller,
* who must either AddRef() or delete.
*/
gfxFontEntry* MakePlatformFont(const nsACString& aFontName,
WeightRange aWeightForEntry,
StretchRange aStretchForEntry,
SlantStyleRange aStyleForEntry,
const uint8_t* aFontData, uint32_t aLength);
/**
* Whether to allow downloadable fonts via @font-face rules
*/
bool DownloadableFontsEnabled();
/**
* True when hinting should be enabled. This setting shouldn't
* change per gecko process, while the process is live. If so the
* results are not defined.
*
* NB: this bit is only honored by the FT2 backend, currently.
*/
virtual bool FontHintingEnabled() { return true; }
/**
* True when zooming should not require reflow, so glyph metrics and
* positioning should not be adjusted for device pixels.
* If this is TRUE, then FontHintingEnabled() should be FALSE,
* but the converse is not necessarily required;
*
* Like FontHintingEnabled (above), this setting shouldn't
* change per gecko process, while the process is live. If so the
* results are not defined.
*
* NB: this bit is only honored by the FT2 backend, currently.
*/
virtual bool RequiresLinearZoom() { return false; }
/**
* Whether the frame->StyleFont().mFont.smoothing field is respected by
* text rendering on this platform.
*/
virtual bool RespectsFontStyleSmoothing() const { return false; }
/**
* Whether to check all font cmaps during system font fallback
*/
bool UseCmapsDuringSystemFallback();
/**
* Whether to render SVG glyphs within an OpenType font wrapper
*/
bool OpenTypeSVGEnabled();
/**
* Max character length of words in the word cache
*/
uint32_t WordCacheCharLimit();
/**
* Max number of entries in word cache
*/
uint32_t WordCacheMaxEntries();
/**
* Whether to use the SIL Graphite rendering engine
* (for fonts that include Graphite tables)
*/
bool UseGraphiteShaping();
// Check whether format is supported on a platform (if unclear, returns true).
// Default implementation checks for "common" formats that we support across
// all platforms, but individual platform implementations may override.
virtual bool IsFontFormatSupported(uint32_t aFormatFlags);
virtual bool DidRenderingDeviceReset(
DeviceResetReason* aResetReason = nullptr) {
return false;
}
// returns a list of commonly used fonts for a given character
// these are *possible* matches, no cmap-checking is done at this level
virtual void GetCommonFallbackFonts(uint32_t /*aCh*/, Script /*aRunScript*/,
eFontPresentation /*aPresentation*/,
nsTArray<const char*>& /*aFontList*/) {
// platform-specific override, by default do nothing
}
// Are we in safe mode?
static bool InSafeMode();
static bool OffMainThreadCompositingEnabled();
void UpdateCanUseHardwareVideoDecoding();
/**
* Are we going to try color management?
*/
static CMSMode GetCMSMode() {
EnsureCMSInitialized();
return gCMSMode;
}
/**
* Used only for testing. Override the pref setting.
*/
static void SetCMSModeOverride(CMSMode aMode);
/**
* Determines the rendering intent for color management.
*
* If the value in the pref gfx.color_management.rendering_intent is a
* valid rendering intent as defined in gfx/qcms/qcms.h, that
* value is returned. Otherwise, -1 is returned and the embedded intent
* should be used.
*
* See bug 444014 for details.
*/
static int GetRenderingIntent();
/**
* Convert a pixel using a cms transform in an endian-aware manner.
*/
static DeviceColor TransformPixel(const sRGBColor& in,
qcms_transform* transform);
/**
* Return the output device ICC profile.
*/
static qcms_profile* GetCMSOutputProfile() {
EnsureCMSInitialized();
return gCMSOutputProfile;
}
/**
* Return the sRGB ICC profile.
*/
static qcms_profile* GetCMSsRGBProfile() {
EnsureCMSInitialized();
return gCMSsRGBProfile;
}
/**
* Return sRGB -> output device transform.
*/
static qcms_transform* GetCMSRGBTransform() {
EnsureCMSInitialized();
return gCMSRGBTransform;
}
/**
* Return output -> sRGB device transform.
*/
static qcms_transform* GetCMSInverseRGBTransform() {
MOZ_ASSERT(gCMSInitialized);
return gCMSInverseRGBTransform;
}
/**
* Return sRGBA -> output device transform.
*/
static qcms_transform* GetCMSRGBATransform() {
MOZ_ASSERT(gCMSInitialized);
return gCMSRGBATransform;
}
/**
* Return sBGRA -> output device transform.
*/
static qcms_transform* GetCMSBGRATransform() {
MOZ_ASSERT(gCMSInitialized);
return gCMSBGRATransform;
}
/**
* Return OS RGBA -> output device transform.
*/
static qcms_transform* GetCMSOSRGBATransform();
/**
* Return OS RGBA QCMS type.
*/
static qcms_data_type GetCMSOSRGBAType();
virtual void FontsPrefsChanged(const char* aPref);
int32_t GetBidiNumeralOption();
/**
* Force all presContexts to reflow (and reframe if needed).
*
* This is used when something about platform settings changes that might have
* an effect on layout, such as font rendering settings that influence
* metrics, or installed fonts.
*
* By default it also broadcast it to child processes, but some callers might
* not need it if they implement their own notification.
*/
enum class NeedsReframe : bool { No, Yes };
enum class BroadcastToChildren : bool { No, Yes };
static void ForceGlobalReflow(NeedsReframe,
BroadcastToChildren = BroadcastToChildren::Yes);
static void FlushFontAndWordCaches();
/**
* Returns a 1x1 DrawTarget that can be used for measuring text etc. as
* it would measure if rendered on-screen. Guaranteed to return a
* non-null and valid DrawTarget.
*/
RefPtr<mozilla::gfx::DrawTarget> ScreenReferenceDrawTarget();
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-25 00:45:13 +04:00
virtual mozilla::gfx::SurfaceFormat Optimal2DFormatForContent(
gfxContentType aContent);
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel Generated by these regexes: find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g' find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
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virtual gfxImageFormat OptimalFormatForContent(gfxContentType aContent);
virtual gfxImageFormat GetOffscreenFormat() {
return mozilla::gfx::SurfaceFormat::X8R8G8B8_UINT32;
}
/**
* Returns a logger if one is available and logging is enabled
*/
static mozilla::LogModule* GetLog(eGfxLog aWhichLog);
int GetScreenDepth() const { return mScreenDepth; }
mozilla::gfx::IntSize GetScreenSize() const { return mScreenSize; }
static void PurgeSkiaFontCache();
static bool UsesOffMainThreadCompositing();
/**
* Returns the global vsync dispatcher. There is only one global vsync
* dispatcher and it stays around for the entire lifetime of the process.
* Must only be called in the parent process.
*/
RefPtr<mozilla::VsyncDispatcher> GetGlobalVsyncDispatcher();
/**
* True if layout rendering should use ASAP mode, which means
* the refresh driver and compositor should render ASAP.
* Used for talos testing purposes
*/
static bool IsInLayoutAsapMode();
/**
* Returns whether or not a custom vsync rate is set.
*/
static bool ForceSoftwareVsync();
/**
* Returns the software vsync rate to use.
*/
static int GetSoftwareVsyncRate();
/**
* Returns the default frame rate for the refresh driver / software vsync.
*/
static int GetDefaultFrameRate();
/**
* Update the frame rate (called e.g. after pref changes).
*/
static void ReInitFrameRate();
/**
* Update force subpixel AA quality setting (called after pref
* changes).
*/
void UpdateForceSubpixelAAWherePossible();
/**
* Used to test which input types are handled via APZ.
*/
virtual bool SupportsApzWheelInput() const { return false; }
bool SupportsApzTouchInput() const;
bool SupportsApzDragInput() const;
bool SupportsApzKeyboardInput() const;
bool SupportsApzAutoscrolling() const;
bool SupportsApzZooming() const;
// If a device reset has occurred, schedule any necessary paints in the
// widget. This should only be used within nsRefreshDriver.
virtual void SchedulePaintIfDeviceReset() {}
/**
* Helper method, creates a draw target for a specific Azure backend.
* Used by CreateOffscreenDrawTarget.
*/
already_AddRefed<DrawTarget> CreateDrawTargetForBackend(
mozilla::gfx::BackendType aBackend, const mozilla::gfx::IntSize& aSize,
mozilla::gfx::SurfaceFormat aFormat);
/**
* Wrapper around StaticPrefs::gfx_perf_warnings_enabled().
* Extracted into a function to avoid including StaticPrefs_gfx.h from this
* file.
*/
static bool PerfWarnings();
static void DisableGPUProcess();
void NotifyCompositorCreated(mozilla::layers::LayersBackend aBackend);
mozilla::layers::LayersBackend GetCompositorBackend() const {
return mCompositorBackend;
}
virtual void CompositorUpdated() {}
// Plugin async drawing support.
virtual bool SupportsPluginDirectBitmapDrawing() { return false; }
// Some platforms don't support CompositorOGL in an unaccelerated OpenGL
// context. These platforms should return true here.
virtual bool RequiresAcceleratedGLContextForCompositorOGL() const {
return false;
}
/**
* Check the blocklist for a feature. Returns false if the feature is blocked
* with an appropriate message and failure ID.
* */
static bool IsGfxInfoStatusOkay(int32_t aFeature, nsCString* aOutMessage,
nsCString& aFailureId);
const gfxSkipChars& EmptySkipChars() const { return kEmptySkipChars; }
/**
* Returns a buffer containing the CMS output profile data. The way this
* is obtained is platform-specific.
*/
virtual nsTArray<uint8_t> GetPlatformCMSOutputProfileData();
/**
* Return information on how child processes should initialize graphics
* devices.
*/
virtual void BuildContentDeviceData(mozilla::gfx::ContentDeviceData* aOut);
/**
* Imports settings from the GPU process. This should only be called through
* GPUProcessManager, in the UI process.
*/
virtual void ImportGPUDeviceData(const mozilla::gfx::GPUDeviceData& aData);
bool HasVariationFontSupport() const { return mHasVariationFontSupport; }
bool HasNativeColrFontSupport() const { return mHasNativeColrFontSupport; }
// you probably want to use gfxVars::UseWebRender() instead of this
static bool WebRenderPrefEnabled();
// you probably want to use gfxVars::UseWebRender() instead of this
static bool WebRenderEnvvarEnabled();
static const char* WebRenderResourcePathOverride();
// Returns true if we would like to keep the GPU process if possible.
// If aCrashAfterFinalFallback is true then crash if we have already
// exhausted all of our fallback options. Otherwise we remain on the final
// fallback configuration.
static bool FallbackFromAcceleration(mozilla::gfx::FeatureStatus aStatus,
const char* aMessage,
const nsACString& aFailureId,
bool aCrashAfterFinalFallback = false);
void NotifyFrameStats(nsTArray<mozilla::layers::FrameStats>&& aFrameStats);
virtual void OnMemoryPressure(
mozilla::layers::MemoryPressureReason aWhy) override;
virtual void EnsureDevicesInitialized(){};
virtual bool DevicesInitialized() { return true; };
virtual bool IsWaylandDisplay() { return false; }
static uint32_t TargetFrameRate();
static bool UseDesktopZoomingScrollbars();
2005-11-29 23:29:45 +03:00
protected:
gfxPlatform();
virtual ~gfxPlatform();
virtual void InitAcceleration();
virtual void InitWebRenderConfig();
void InitHardwareVideoConfig();
virtual void InitWebGLConfig();
virtual void InitWebGPUConfig();
virtual void InitWindowOcclusionConfig();
virtual void GetPlatformDisplayInfo(mozilla::widget::InfoObject& aObj) {}
/**
* Called immediately before deleting the gfxPlatform object.
*/
virtual void WillShutdown();
// Create a software vsync source (which uses a timer internally).
// Can be used as a fallback for platforms without hardware vsync,
// and when the layout.frame_rate pref is set to a non-negative value.
already_AddRefed<mozilla::gfx::VsyncSource> CreateSoftwareVsyncSource();
// Create the platform-specific global vsync source. Can fall back to
// CreateSoftwareVsyncSource().
virtual already_AddRefed<mozilla::gfx::VsyncSource>
CreateGlobalHardwareVsyncSource() = 0;
// Returns whether or not layers should be accelerated by default on this
// platform.
virtual bool AccelerateLayersByDefault();
// Returns preferences of canvas and content backends.
virtual BackendPrefsData GetBackendPrefs() const;
2012-07-31 00:15:39 +04:00
/**
* Initialise the preferred and fallback canvas backends
* aBackendBitmask specifies the backends which are acceptable to the caller.
* The backend used is determined by aBackendBitmask and the order specified
* by the gfx.canvas.azure.backends pref.
2012-07-31 00:15:39 +04:00
*/
void InitBackendPrefs(BackendPrefsData&& aPrefsData);
/**
* Content-process only. Requests device preferences from the parent process
* and updates any cached settings.
*/
void FetchAndImportContentDeviceData();
virtual void ImportContentDeviceData(
const mozilla::gfx::ContentDeviceData& aData);
/**
* Returns the contents of the file pointed to by the
* gfx.color_management.display_profile pref, if set.
* Returns an empty array if not set, or if an error occurs
*/
nsTArray<uint8_t> GetPrefCMSOutputProfileData();
/**
* If inside a child process and currently being initialized by the
* SetXPCOMProcessAttributes message, this can be used by subclasses to
* retrieve the ContentDeviceData passed by the message
*
* If not currently being initialized, will return nullptr. In this case,
* child should send a sync message to ask parent for color profile
*/
const mozilla::gfx::ContentDeviceData* GetInitContentDeviceData();
/**
* Increase the global device counter after a device has been removed/reset.
*/
void BumpDeviceCounter();
2012-07-31 00:15:39 +04:00
/**
* returns the first backend named in the pref gfx.canvas.azure.backends
* which is a component of aBackendBitmask, a bitmask of backend types
2012-07-31 00:15:39 +04:00
*/
static mozilla::gfx::BackendType GetCanvasBackendPref(
uint32_t aBackendBitmask);
/**
* returns the first backend named in the pref gfx.content.azure.backend
* which is a component of aBackendBitmask, a bitmask of backend types
*/
static mozilla::gfx::BackendType GetContentBackendPref(
uint32_t& aBackendBitmask);
/**
* Will return the first backend named in aBackendPrefName
* allowed by aBackendBitmask, a bitmask of backend types.
* It also modifies aBackendBitmask to only include backends that are
* allowed given the prefs.
*/
static mozilla::gfx::BackendType GetBackendPref(const char* aBackendPrefName,
uint32_t& aBackendBitmask);
/**
* Decode the backend enumberation from a string.
*/
2012-07-31 00:15:39 +04:00
static mozilla::gfx::BackendType BackendTypeForName(const nsCString& aName);
virtual bool CanUseHardwareVideoDecoding();
virtual bool CheckVariationFontSupport() = 0;
int8_t mAllowDownloadableFonts;
int8_t mGraphiteShapingEnabled;
int8_t mOpenTypeSVGEnabled;
int8_t mBidiNumeralOption;
// whether to always search font cmaps globally
// when doing system font fallback
int8_t mFallbackUsesCmaps;
// Whether the platform supports rendering OpenType font variations
bool mHasVariationFontSupport;
// Whether the platform font APIs have native support for COLR fonts.
// Set to true during initialization on platforms that implement this.
bool mHasNativeColrFontSupport = false;
// max character limit for words in word cache
int32_t mWordCacheCharLimit;
// max number of entries in word cache
int32_t mWordCacheMaxEntries;
// Hardware vsync source. Only valid on parent process
RefPtr<mozilla::gfx::VsyncSource> mVsyncSource;
// The vsync dispatcher for the hardware vsync source. Only non-null in the
// parent process.
RefPtr<mozilla::VsyncDispatcher> mVsyncDispatcher;
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<mozilla::gfx::DrawTarget> mScreenReferenceDrawTarget;
private:
/**
* Start up Thebes.
*/
static void Init();
static void InitOpenGLConfig();
static mozilla::Atomic<bool, mozilla::MemoryOrdering::ReleaseAcquire>
gCMSInitialized;
static CMSMode gCMSMode;
// These two may point to the same profile
static qcms_profile* gCMSOutputProfile;
static qcms_profile* gCMSsRGBProfile;
static qcms_transform* gCMSRGBTransform;
static qcms_transform* gCMSInverseRGBTransform;
static qcms_transform* gCMSRGBATransform;
static qcms_transform* gCMSBGRATransform;
inline static void EnsureCMSInitialized() {
if (MOZ_UNLIKELY(!gCMSInitialized)) {
InitializeCMS();
}
}
static void InitializeCMS();
static void ShutdownCMS();
/**
* This uses nsIScreenManager to determine the screen size and color depth
*/
void PopulateScreenInfo();
void InitCompositorAccelerationPrefs();
void InitGPUProcessPrefs();
virtual void InitPlatformGPUProcessPrefs() {}
// Gather telemetry data about the Gfx Platform and send it
static void ReportTelemetry();
static bool IsDXInterop2Blocked();
static bool IsDXNV12Blocked();
static bool IsDXP010Blocked();
static bool IsDXP016Blocked();
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<gfxASurface> mScreenReferenceSurface;
RefPtr<mozilla::layers::MemoryPressureObserver> mMemoryPressureObserver;
// The preferred draw target backend to use for canvas
mozilla::gfx::BackendType mPreferredCanvasBackend;
// The fallback draw target backend to use for canvas, if the preferred
// backend fails
mozilla::gfx::BackendType mFallbackCanvasBackend;
// The backend to use for content
mozilla::gfx::BackendType mContentBackend;
// The backend to use when we need it not to be accelerated.
mozilla::gfx::BackendType mSoftwareBackend;
// Bitmask of backend types we can use to render content
uint32_t mContentBackendBitmask;
mozilla::widget::GfxInfoCollector<gfxPlatform> mAzureCanvasBackendCollector;
mozilla::widget::GfxInfoCollector<gfxPlatform> mApzSupportCollector;
mozilla::widget::GfxInfoCollector<gfxPlatform> mFrameStatsCollector;
mozilla::widget::GfxInfoCollector<gfxPlatform> mCMSInfoCollector;
mozilla::widget::GfxInfoCollector<gfxPlatform> mDisplayInfoCollector;
nsTArray<mozilla::layers::FrameStats> mFrameStats;
// Backend that we are compositing with. NONE, if no compositor has been
// created yet.
mozilla::layers::LayersBackend mCompositorBackend;
int32_t mScreenDepth;
mozilla::gfx::IntSize mScreenSize;
// An instance of gfxSkipChars which is empty. It is used as the
// basis for error-case iterators.
const gfxSkipChars kEmptySkipChars;
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};
#endif /* GFX_PLATFORM_H */