gecko-dev/js/src/jsxdrapi.h

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C
Исходник Обычный вид История

/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
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*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express oqr
* implied. See the License for the specific language governing
* rights and limitations under the License.
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*
* The Original Code is Mozilla Communicator client code, released
* March 31, 1998.
*
* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU Public License (the "GPL"), in which case the
* provisions of the GPL are applicable instead of those above.
* If you wish to allow use of your version of this file only
* under the terms of the GPL and not to allow others to use your
* version of this file under the NPL, indicate your decision by
* deleting the provisions above and replace them with the notice
* and other provisions required by the GPL. If you do not delete
* the provisions above, a recipient may use your version of this
* file under either the NPL or the GPL.
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*/
#ifndef jsxdrapi_h___
#define jsxdrapi_h___
/*
* JS external data representation interface API.
*
* The XDR system is comprised of three major parts:
*
* - the state serialization/deserialization APIs, which allow consumers
* of the API to serialize JS runtime state (script bytecodes, atom maps,
* object graphs, etc.) for later restoration. These portions
* are implemented in various appropriate files, such as jsscript.c
* for the script portions and jsobj.c for object state.
* - the callback APIs through which the runtime requests an opaque
* representation of a native object, and through which the runtime
* constructs a live native object from an opaque representation. These
* portions are the responsibility of the native object implementor.
* - utility functions for en/decoding of primitive types, such as
* JSStrings. This portion is implemented in jsxdrapi.c.
*
* Spiritually guided by Sun's XDR, where appropriate.
*/
#include "jspubtd.h"
#include "jsprvtd.h"
JS_BEGIN_EXTERN_C
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/* We use little-endian byteorder for all encoded data */
#if defined IS_LITTLE_ENDIAN
#define JSXDR_SWAB32(x) x
#define JSXDR_SWAB16(x) x
#elif defined IS_BIG_ENDIAN
#define JSXDR_SWAB32(x) (((uint32)(x) >> 24) | \
(((uint32)(x) >> 8) & 0xff00) | \
(((uint32)(x) << 8) & 0xff0000) | \
((uint32)(x) << 24))
#define JSXDR_SWAB16(x) (((uint16)(x) >> 8) | ((uint16)(x) << 8))
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#else
#error "unknown byte order"
#endif
#define JSXDR_ALIGN 4
typedef enum JSXDRMode {
JSXDR_ENCODE,
JSXDR_DECODE,
JSXDR_FREE
} JSXDRMode;
typedef enum JSXDRWhence {
JSXDR_SEEK_SET,
JSXDR_SEEK_CUR,
JSXDR_SEEK_END
} JSXDRWhence;
typedef struct JSXDROps {
JSBool (*get32)(JSXDRState *, uint32 *);
JSBool (*set32)(JSXDRState *, uint32 *);
JSBool (*getbytes)(JSXDRState *, char **, uint32);
JSBool (*setbytes)(JSXDRState *, char **, uint32);
void * (*raw)(JSXDRState *, uint32);
JSBool (*seek)(JSXDRState *, int32, JSXDRWhence);
uint32 (*tell)(JSXDRState *);
void (*finalize)(JSXDRState *);
} JSXDROps;
struct JSXDRState {
JSXDRMode mode;
JSXDROps *ops;
JSContext *cx;
JSClass **registry;
uintN numclasses;
uintN maxclasses;
void *reghash;
void *userdata;
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};
extern JS_PUBLIC_API(void)
JS_XDRInitBase(JSXDRState *xdr, JSXDRMode mode, JSContext *cx);
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extern JS_PUBLIC_API(JSXDRState *)
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JS_XDRNewMem(JSContext *cx, JSXDRMode mode);
extern JS_PUBLIC_API(void *)
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JS_XDRMemGetData(JSXDRState *xdr, uint32 *lp);
extern JS_PUBLIC_API(void)
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JS_XDRMemSetData(JSXDRState *xdr, void *data, uint32 len);
extern JS_PUBLIC_API(uint32)
JS_XDRMemDataLeft(JSXDRState *xdr);
extern JS_PUBLIC_API(void)
JS_XDRMemResetData(JSXDRState *xdr);
extern JS_PUBLIC_API(void)
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JS_XDRDestroy(JSXDRState *xdr);
extern JS_PUBLIC_API(JSBool)
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JS_XDRUint8(JSXDRState *xdr, uint8 *b);
extern JS_PUBLIC_API(JSBool)
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JS_XDRUint16(JSXDRState *xdr, uint16 *s);
extern JS_PUBLIC_API(JSBool)
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JS_XDRUint32(JSXDRState *xdr, uint32 *lp);
extern JS_PUBLIC_API(JSBool)
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JS_XDRBytes(JSXDRState *xdr, char **bytes, uint32 len);
extern JS_PUBLIC_API(JSBool)
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JS_XDRCString(JSXDRState *xdr, char **sp);
extern JS_PUBLIC_API(JSBool)
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JS_XDRCStringOrNull(JSXDRState *xdr, char **sp);
extern JS_PUBLIC_API(JSBool)
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JS_XDRString(JSXDRState *xdr, JSString **strp);
extern JS_PUBLIC_API(JSBool)
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JS_XDRStringOrNull(JSXDRState *xdr, JSString **strp);
extern JS_PUBLIC_API(JSBool)
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JS_XDRDouble(JSXDRState *xdr, jsdouble **dp);
extern JS_PUBLIC_API(JSBool)
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JS_XDRValue(JSXDRState *xdr, jsval *vp);
extern JS_PUBLIC_API(JSBool)
JS_XDRScript(JSXDRState *xdr, JSScript **scriptp);
extern JS_PUBLIC_API(JSBool)
JS_XDRRegisterClass(JSXDRState *xdr, JSClass *clasp, uint32 *lp);
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extern JS_PUBLIC_API(uint32)
JS_XDRFindClassIdByName(JSXDRState *xdr, const char *name);
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extern JS_PUBLIC_API(JSClass *)
JS_XDRFindClassById(JSXDRState *xdr, uint32 id);
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/*
* Magic numbers.
*/
#define JSXDR_MAGIC_SCRIPT_1 0xdead0001
#define JSXDR_MAGIC_SCRIPT_2 0xdead0002
#define JSXDR_MAGIC_SCRIPT_3 0xdead0003
#define JSXDR_MAGIC_SCRIPT_CURRENT JSXDR_MAGIC_SCRIPT_3
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JS_END_EXTERN_C
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#endif /* ! jsxdrapi_h___ */