2013-04-17 01:35:57 +04:00
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#include "GLManager.h"
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#include "LayerManagerOGL.h"
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#include "CompositorOGL.h"
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2013-04-24 19:28:05 +04:00
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#include "LayerManagerComposite.h"
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2013-04-17 01:35:57 +04:00
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#include "GLContext.h"
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using namespace mozilla::gl;
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namespace mozilla {
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namespace layers {
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class GLManagerLayerManager : public GLManager
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{
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public:
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GLManagerLayerManager(LayerManagerOGL* aManager)
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: mImpl(aManager)
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{}
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virtual GLContext* gl() const MOZ_OVERRIDE
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{
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return mImpl->gl();
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}
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virtual ShaderProgramOGL* GetProgram(ShaderProgramType aType) MOZ_OVERRIDE
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{
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return mImpl->GetProgram(aType);
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}
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virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) MOZ_OVERRIDE
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{
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mImpl->BindAndDrawQuad(aProg);
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}
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private:
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nsRefPtr<LayerManagerOGL> mImpl;
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};
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class GLManagerCompositor : public GLManager
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{
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public:
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GLManagerCompositor(CompositorOGL* aCompositor)
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: mImpl(aCompositor)
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{}
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virtual GLContext* gl() const MOZ_OVERRIDE
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{
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return mImpl->gl();
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}
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virtual ShaderProgramOGL* GetProgram(gl::ShaderProgramType aType) MOZ_OVERRIDE
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{
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return mImpl->GetProgram(aType);
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}
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virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) MOZ_OVERRIDE
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{
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mImpl->BindAndDrawQuad(aProg);
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}
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private:
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RefPtr<CompositorOGL> mImpl;
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};
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/* static */ GLManager*
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GLManager::CreateGLManager(LayerManager* aManager)
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{
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if (aManager->GetBackendType() == LAYERS_OPENGL) {
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return new GLManagerLayerManager(static_cast<LayerManagerOGL*>(aManager));
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}
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if (aManager->GetBackendType() == LAYERS_NONE) {
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return new GLManagerCompositor(static_cast<CompositorOGL*>(
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static_cast<LayerManagerComposite*>(aManager)->GetCompositor()));
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}
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MOZ_NOT_REACHED("Cannot create GLManager for non-GL layer manager");
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return nullptr;
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}
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}
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}
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