gecko-dev/gfx/2d/DrawTargetCapture.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_DRAWTARGETCAPTURE_H_
#define MOZILLA_GFX_DRAWTARGETCAPTURE_H_
#include "2D.h"
#include "CaptureCommandList.h"
#include "Filters.h"
namespace mozilla {
namespace gfx {
class DrawingCommand;
class SourceSurfaceCapture;
class AlphaBoxBlur;
class DrawTargetCaptureImpl : public DrawTargetCapture
{
friend class SourceSurfaceCapture;
public:
DrawTargetCaptureImpl(BackendType aBackend, const IntSize& aSize, SurfaceFormat aFormat);
bool Init(const IntSize& aSize, DrawTarget* aRefDT);
void InitForData(int32_t aStride, size_t aSurfaceAllocationSize);
virtual BackendType GetBackendType() const override { return mRefDT->GetBackendType(); }
virtual DrawTargetType GetType() const override { return mRefDT->GetType(); }
virtual bool IsCaptureDT() const override { return true; }
virtual already_AddRefed<SourceSurface> Snapshot() override;
virtual already_AddRefed<SourceSurface> IntoLuminanceSource(LuminanceType aLuminanceType,
float aOpacity) override;
virtual void SetPermitSubpixelAA(bool aPermitSubpixelAA) override;
virtual void DetachAllSnapshots() override;
virtual IntSize GetSize() const override { return mSize; }
virtual void Flush() override {}
virtual void DrawSurface(SourceSurface *aSurface,
const Rect &aDest,
const Rect &aSource,
const DrawSurfaceOptions &aSurfOptions,
const DrawOptions &aOptions) override;
virtual void DrawFilter(FilterNode *aNode,
const Rect &aSourceRect,
const Point &aDestPoint,
const DrawOptions &aOptions = DrawOptions()) override;
virtual void DrawSurfaceWithShadow(SourceSurface *aSurface,
const Point &aDest,
const Color &aColor,
const Point &aOffset,
Float aSigma,
CompositionOp aOperator) override;
virtual void ClearRect(const Rect &aRect) override;
virtual void MaskSurface(const Pattern &aSource,
SourceSurface *aMask,
Point aOffset,
const DrawOptions &aOptions = DrawOptions()) override;
virtual void CopySurface(SourceSurface *aSurface,
const IntRect &aSourceRect,
const IntPoint &aDestination) override;
Bug 1478815 part 8 - Remove buffer operations for ContentClient. r=nical This commit moves ContentClient from creating a CapturedBufferState for buffer operations, to performing all of those operations on the DrawTarget(Capture). Creating a DrawTargetCapture is now performed by the RotatedBuffer when we BeginPaint, all operations are performed on this capture, and then it's returned to the ClientPaintedLayer as a PaintTask. This commit is an involved refactoring of ContentClient and RotatedBuffer to get this all to work. Here are the major parts: 1. RotatedBuffer is refactored to always perform operations on a single DrawTarget, which may be a single DT, dual DT, or capture. 2. RotatedBuffer adds BeginCapture and EndCapture methods to switch which DT is used in operations 3. ContentClient uses the RB capture methods when we are async painting 4. CC::BeginPaint is refactored to only perform capturing on a single RotatedBuffer. This is because we can't have the output of one PaintTask be the input of a different PaintTask due to the design of the Snapshot API. a. This can occur, today, by doing a FinalizeFrame only to later fail to Unrotate the buffer, causing a new RB to be created and painted into b. The previous PaintThread code worked because it used the buffer operations which didn't use Snapshot's c. This is fixed by not doing FinalizeFrame on a buffer if we realize we cannot unrotate it, and switching to initializing a buffer using the front buffer which should be up to date. d. I don't like touching this code, but it passes reftests, might be a performance improvement, and I've tested it on known regressions from the last time I messed up this code. 5. CC::PrepareForPaint is inlined into BeginPaint because dual draw targets can be cleared correctly from a previous commit 6. The code paths in ClientPaintedLayer are unified because we no longer need to special case this beyond setting the correct ContentClient flag. 7. CapturedPaintState and CapturedBufferState are removed in favor of PaintTask. Additionally EndLayer is no longer needed as all quadrants of a rotated buffer are in the same capture, so we don't need special case flushing code. MozReview-Commit-ID: 9UI40dwran --HG-- extra : rebase_source : 809d9816970648468de972c30b0c230c2f21e27b extra : source : 405ad351821813333c0e989b93e2aeb49ba8552c
2018-07-26 19:23:26 +03:00
virtual void CopyRect(const IntRect &aSourceRect,
const IntPoint &aDestination) override;
virtual void FillRect(const Rect &aRect,
const Pattern &aPattern,
const DrawOptions &aOptions = DrawOptions()) override;
virtual void StrokeRect(const Rect &aRect,
const Pattern &aPattern,
const StrokeOptions &aStrokeOptions = StrokeOptions(),
const DrawOptions &aOptions = DrawOptions()) override;
virtual void StrokeLine(const Point &aStart,
const Point &aEnd,
const Pattern &aPattern,
const StrokeOptions &aStrokeOptions = StrokeOptions(),
const DrawOptions &aOptions = DrawOptions()) override;
virtual void Stroke(const Path *aPath,
const Pattern &aPattern,
const StrokeOptions &aStrokeOptions = StrokeOptions(),
const DrawOptions &aOptions = DrawOptions()) override;
virtual void Fill(const Path *aPath,
const Pattern &aPattern,
const DrawOptions &aOptions = DrawOptions()) override;
virtual void FillGlyphs(ScaledFont *aFont,
const GlyphBuffer &aBuffer,
const Pattern &aPattern,
const DrawOptions &aOptions = DrawOptions()) override;
virtual void StrokeGlyphs(ScaledFont* aFont,
const GlyphBuffer& aBuffer,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) override;
virtual void Mask(const Pattern &aSource,
const Pattern &aMask,
const DrawOptions &aOptions = DrawOptions()) override;
virtual void PushClip(const Path *aPath) override;
virtual void PushClipRect(const Rect &aRect) override;
virtual void PopClip() override;
virtual void PushLayer(bool aOpaque,
Float aOpacity,
SourceSurface* aMask,
const Matrix& aMaskTransform,
const IntRect& aBounds,
bool aCopyBackground) override;
virtual void PopLayer() override;
virtual void Blur(const AlphaBoxBlur& aBlur) override;
virtual void PadEdges(const IntRegion& aRegion) override;
virtual void SetTransform(const Matrix &aTransform) override;
virtual bool SupportsRegionClipping() const override { return mRefDT->SupportsRegionClipping(); }
virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(unsigned char *aData,
const IntSize &aSize,
int32_t aStride,
SurfaceFormat aFormat) const override
{
return mRefDT->CreateSourceSurfaceFromData(aData, aSize, aStride, aFormat);
}
virtual already_AddRefed<SourceSurface> OptimizeSourceSurface(SourceSurface *aSurface) const override;
virtual already_AddRefed<SourceSurface>
CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const override
{
return mRefDT->CreateSourceSurfaceFromNativeSurface(aSurface);
}
virtual already_AddRefed<DrawTarget>
CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const override;
virtual RefPtr<DrawTarget>
CreateSimilarRasterTarget(const IntSize& aSize, SurfaceFormat aFormat) const override;
virtual already_AddRefed<PathBuilder> CreatePathBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const override
{
return mRefDT->CreatePathBuilder(aFillRule);
}
virtual already_AddRefed<GradientStops>
CreateGradientStops(GradientStop *aStops,
uint32_t aNumStops,
ExtendMode aExtendMode = ExtendMode::CLAMP) const override
{
return mRefDT->CreateGradientStops(aStops, aNumStops, aExtendMode);
}
virtual already_AddRefed<FilterNode> CreateFilter(FilterType aType) override;
void ReplayToDrawTarget(DrawTarget* aDT, const Matrix& aTransform);
void Dump() override;
protected:
virtual ~DrawTargetCaptureImpl();
void MarkChanged();
private:
// This storage system was used to minimize the amount of heap allocations
// that are required while recording. It should be noted there's no
// guarantees on the alignments of DrawingCommands allocated in this array.
template<typename T>
T* AppendToCommandList() {
if (T::AffectsSnapshot) {
MarkChanged();
}
return mCommands.Append<T>();
}
template<typename T>
T* ReuseOrAppendToCommandList() {
if (T::AffectsSnapshot) {
MarkChanged();
}
return mCommands.ReuseOrAppend<T>();
}
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<DrawTarget> mRefDT;
IntSize mSize;
RefPtr<SourceSurfaceCapture> mSnapshot;
// These are set if the draw target must be explicitly backed by data.
int32_t mStride;
size_t mSurfaceAllocationSize;
struct PushedLayer
{
explicit PushedLayer(bool aOldPermitSubpixelAA)
: mOldPermitSubpixelAA(aOldPermitSubpixelAA)
{}
bool mOldPermitSubpixelAA;
};
std::vector<PushedLayer> mPushedLayers;
CaptureCommandList mCommands;
};
} // namespace gfx
} // namespace mozilla
#endif /* MOZILLA_GFX_DRAWTARGETCAPTURE_H_ */