gecko-dev/gfx/webrender_bindings/moz.build

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# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
# vim: set filetype=python:
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
with Files('**'):
BUG_COMPONENT = ('Core', 'Graphics: WebRender')
EXPORTS.mozilla.webrender += [
'RenderBufferTextureHost.h',
'RendererOGL.h',
'RenderTextureHost.h',
'RenderTextureHostOGL.h',
'RenderThread.h',
'webrender_ffi.h',
'webrender_ffi_generated.h',
'WebRenderAPI.h',
'WebRenderTypes.h',
]
UNIFIED_SOURCES += [
'Moz2DImageRenderer.cpp',
'RenderBufferTextureHost.cpp',
'RendererOGL.cpp',
'RenderTextureHost.cpp',
'RenderTextureHostOGL.cpp',
'RenderThread.cpp',
'WebRenderAPI.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
EXPORTS.mozilla.webrender += [
'RenderMacIOSurfaceTextureHostOGL.h',
]
UNIFIED_SOURCES += [
'RenderMacIOSurfaceTextureHostOGL.cpp',
]
if CONFIG['MOZ_ENABLE_D3D10_LAYER']:
DEFINES['MOZ_ENABLE_D3D10_LAYER'] = True
EXPORTS.mozilla.webrender += [
'RenderD3D11TextureHostOGL.h',
]
UNIFIED_SOURCES += [
'RenderD3D11TextureHostOGL.cpp',
]
include('/ipc/chromium/chromium-config.mozbuild')
FINAL_LIBRARY = 'xul'