2018-01-19 05:01:04 +03:00
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RenderCompositorANGLE.h"
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#include "GLContext.h"
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#include "GLContextEGL.h"
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#include "GLContextProvider.h"
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#include "mozilla/gfx/DeviceManagerDx.h"
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2018-03-29 05:23:31 +03:00
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#include "mozilla/gfx/Logging.h"
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2018-01-19 05:01:04 +03:00
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#include "mozilla/layers/HelpersD3D11.h"
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#include "mozilla/layers/SyncObject.h"
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2018-06-13 18:01:06 +03:00
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#include "mozilla/webrender/RenderThread.h"
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2018-01-19 05:01:04 +03:00
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#include "mozilla/widget/CompositorWidget.h"
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2018-02-01 15:39:31 +03:00
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#include "mozilla/widget/WinCompositorWidget.h"
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#include "mozilla/WindowsVersion.h"
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2018-01-19 05:01:04 +03:00
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2018-03-29 05:23:31 +03:00
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#undef NTDDI_VERSION
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#define NTDDI_VERSION NTDDI_WIN8
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2018-01-19 05:01:04 +03:00
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#include <d3d11.h>
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2018-03-29 05:23:31 +03:00
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#include <dcomp.h>
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2018-02-01 15:39:31 +03:00
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#include <dxgi1_2.h>
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2018-01-19 05:01:04 +03:00
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namespace mozilla {
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namespace wr {
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/* static */ UniquePtr<RenderCompositor>
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RenderCompositorANGLE::Create(RefPtr<widget::CompositorWidget>&& aWidget)
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{
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2018-05-30 22:15:35 +03:00
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UniquePtr<RenderCompositorANGLE> compositor = MakeUnique<RenderCompositorANGLE>(std::move(aWidget));
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2018-01-19 05:01:04 +03:00
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if (!compositor->Initialize()) {
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return nullptr;
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}
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return compositor;
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}
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RenderCompositorANGLE::RenderCompositorANGLE(RefPtr<widget::CompositorWidget>&& aWidget)
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2018-05-30 22:15:35 +03:00
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: RenderCompositor(std::move(aWidget))
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2018-02-01 15:39:31 +03:00
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, mEGLConfig(nullptr)
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, mEGLSurface(nullptr)
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2018-01-19 05:01:04 +03:00
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{
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}
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RenderCompositorANGLE::~RenderCompositorANGLE()
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{
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2018-02-10 01:45:44 +03:00
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DestroyEGLSurface();
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MOZ_ASSERT(!mEGLSurface);
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2018-01-19 05:01:04 +03:00
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}
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2018-02-27 10:20:36 +03:00
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ID3D11Device*
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RenderCompositorANGLE::GetDeviceOfEGLDisplay()
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{
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2018-06-04 05:09:29 +03:00
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auto* egl = gl::GLLibraryEGL::Get();
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2018-06-29 03:09:48 +03:00
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MOZ_ASSERT(egl);
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if (!egl || !egl->IsExtensionSupported(gl::GLLibraryEGL::EXT_device_query)) {
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return nullptr;
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}
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2018-02-27 10:20:36 +03:00
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// Fetch the D3D11 device.
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EGLDeviceEXT eglDevice = nullptr;
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egl->fQueryDisplayAttribEXT(egl->Display(), LOCAL_EGL_DEVICE_EXT, (EGLAttrib*)&eglDevice);
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MOZ_ASSERT(eglDevice);
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ID3D11Device* device = nullptr;
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egl->fQueryDeviceAttribEXT(eglDevice, LOCAL_EGL_D3D11_DEVICE_ANGLE, (EGLAttrib*)&device);
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if (!device) {
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gfxCriticalNote << "Failed to get D3D11Device from EGLDisplay";
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return nullptr;
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}
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return device;
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}
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2018-06-13 18:01:06 +03:00
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bool
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RenderCompositorANGLE::SutdownEGLLibraryIfNecessary()
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{
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const RefPtr<gl::GLLibraryEGL> egl = gl::GLLibraryEGL::Get();
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if (!egl) {
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// egl is not initialized yet;
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return true;
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}
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RefPtr<ID3D11Device> device = gfx::DeviceManagerDx::Get()->GetCompositorDevice();
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// When DeviceReset is handled by GPUProcessManager/GPUParent,
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// CompositorDevice is updated to a new device. EGLDisplay also needs to be updated,
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// since EGLDisplay uses DeviceManagerDx::mCompositorDevice on ANGLE WebRender use case.
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// EGLDisplay could be updated when Renderer count becomes 0.
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// It is ensured by GPUProcessManager during handling DeviceReset.
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// GPUChild::RecvNotifyDeviceReset() destroys all CompositorSessions before
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// re-creating them.
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if (device.get() != GetDeviceOfEGLDisplay() &&
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RenderThread::Get()->RendererCount() == 0) {
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// Shutdown GLLibraryEGL for updating EGLDisplay.
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egl->Shutdown();
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}
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return true;
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}
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2018-01-19 05:01:04 +03:00
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bool
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RenderCompositorANGLE::Initialize()
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{
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2018-06-13 18:01:06 +03:00
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if (RenderThread::Get()->IsHandlingDeviceReset()) {
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gfxCriticalNote << "Waiting for handling device reset";
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return false;
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}
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// Update device if necessary.
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if (!SutdownEGLLibraryIfNecessary()) {
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return false;
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}
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2018-02-27 10:20:36 +03:00
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nsCString discardFailureId;
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2018-06-04 05:09:29 +03:00
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if (!gl::GLLibraryEGL::EnsureInitialized(/* forceAccel */ true, &discardFailureId)) {
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2018-02-27 10:20:36 +03:00
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gfxCriticalNote << "Failed to load EGL library: " << discardFailureId.get();
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return false;
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}
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mDevice = GetDeviceOfEGLDisplay();
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2018-01-19 05:01:04 +03:00
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if (!mDevice) {
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gfxCriticalNote << "[D3D11] failed to get compositor device.";
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return false;
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}
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mDevice->GetImmediateContext(getter_AddRefs(mCtx));
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if (!mCtx) {
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gfxCriticalNote << "[D3D11] failed to get immediate context.";
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return false;
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}
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2018-02-01 15:39:31 +03:00
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HWND hwnd = mWidget->AsWindows()->GetHwnd();
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RefPtr<IDXGIDevice> dxgiDevice;
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mDevice->QueryInterface((IDXGIDevice**)getter_AddRefs(dxgiDevice));
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RefPtr<IDXGIFactory> dxgiFactory;
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{
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RefPtr<IDXGIAdapter> adapter;
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dxgiDevice->GetAdapter(getter_AddRefs(adapter));
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adapter->GetParent(IID_PPV_ARGS((IDXGIFactory**)getter_AddRefs(dxgiFactory)));
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}
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RefPtr<IDXGIFactory2> dxgiFactory2;
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2018-03-29 05:23:31 +03:00
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HRESULT hr = dxgiFactory->QueryInterface((IDXGIFactory2**)getter_AddRefs(dxgiFactory2));
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if (FAILED(hr)) {
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dxgiFactory2 = nullptr;
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}
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CreateSwapChainForDCompIfPossible(dxgiFactory2);
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if (!mSwapChain && dxgiFactory2 && IsWin8OrLater())
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2018-02-01 15:39:31 +03:00
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{
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RefPtr<IDXGISwapChain1> swapChain1;
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DXGI_SWAP_CHAIN_DESC1 desc{};
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desc.Width = 0;
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desc.Height = 0;
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desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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desc.SampleDesc.Count = 1;
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desc.SampleDesc.Quality = 0;
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desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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2018-02-07 16:21:35 +03:00
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// Do not use DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL, since it makes HWND unreusable.
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//desc.BufferCount = 2;
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//desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
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desc.BufferCount = 1;
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desc.SwapEffect = DXGI_SWAP_EFFECT_SEQUENTIAL;
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2018-02-01 15:39:31 +03:00
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desc.Scaling = DXGI_SCALING_NONE;
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desc.Flags = 0;
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2018-03-29 05:23:31 +03:00
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hr = dxgiFactory2->CreateSwapChainForHwnd(mDevice, hwnd, &desc,
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nullptr, nullptr,
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getter_AddRefs(swapChain1));
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2018-02-01 15:39:31 +03:00
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if (SUCCEEDED(hr) && swapChain1) {
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DXGI_RGBA color = { 1.0f, 1.0f, 1.0f, 1.0f };
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swapChain1->SetBackgroundColor(&color);
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mSwapChain = swapChain1;
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}
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}
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if (!mSwapChain) {
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DXGI_SWAP_CHAIN_DESC swapDesc{};
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swapDesc.BufferDesc.Width = 0;
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swapDesc.BufferDesc.Height = 0;
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swapDesc.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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swapDesc.BufferDesc.RefreshRate.Numerator = 60;
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swapDesc.BufferDesc.RefreshRate.Denominator = 1;
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swapDesc.SampleDesc.Count = 1;
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swapDesc.SampleDesc.Quality = 0;
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swapDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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swapDesc.BufferCount = 1;
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swapDesc.OutputWindow = hwnd;
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swapDesc.Windowed = TRUE;
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swapDesc.Flags = 0;
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swapDesc.SwapEffect = DXGI_SWAP_EFFECT_SEQUENTIAL;
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HRESULT hr = dxgiFactory->CreateSwapChain(dxgiDevice, &swapDesc, getter_AddRefs(mSwapChain));
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if (FAILED(hr)) {
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gfxCriticalNote << "Could not create swap chain: " << gfx::hexa(hr);
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return false;
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}
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}
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// We need this because we don't want DXGI to respond to Alt+Enter.
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dxgiFactory->MakeWindowAssociation(hwnd, DXGI_MWA_NO_WINDOW_CHANGES);
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2018-01-19 05:01:04 +03:00
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mSyncObject = layers::SyncObjectHost::CreateSyncObjectHost(mDevice);
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if (!mSyncObject->Init()) {
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// Some errors occur. Clear the mSyncObject here.
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// Then, there will be no texture synchronization.
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return false;
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}
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2018-02-01 15:39:31 +03:00
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const auto flags = gl::CreateContextFlags::PREFER_ES3;
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// Create GLContext with dummy EGLSurface, the EGLSurface is not used.
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// Instread we override it with EGLSurface of SwapChain's back buffer.
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mGL = gl::GLContextProviderEGL::CreateHeadless(flags, &discardFailureId);
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2018-01-19 05:01:04 +03:00
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if (!mGL || !mGL->IsANGLE()) {
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gfxCriticalNote << "Failed ANGLE GL context creation for WebRender: " << gfx::hexa(mGL.get());
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return false;
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}
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2018-02-01 15:39:31 +03:00
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2018-01-19 05:01:04 +03:00
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if (!mGL->MakeCurrent()) {
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gfxCriticalNote << "Failed GL context creation for WebRender: " << gfx::hexa(mGL.get());
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return false;
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}
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2018-02-01 15:39:31 +03:00
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// Force enable alpha channel to make sure ANGLE use correct framebuffer formart
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if (!gl::CreateConfig(&mEGLConfig, /* bpp */ 32, /* enableDepthBuffer */ true)) {
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gfxCriticalNote << "Failed to create EGLConfig for WebRender";
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}
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MOZ_ASSERT(mEGLConfig);
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if (!ResizeBufferIfNeeded()) {
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return false;
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}
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2018-01-19 05:01:04 +03:00
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return true;
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}
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2018-03-29 05:23:31 +03:00
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void
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RenderCompositorANGLE::CreateSwapChainForDCompIfPossible(IDXGIFactory2* aDXGIFactory2)
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{
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if (!aDXGIFactory2) {
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return;
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}
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RefPtr<IDCompositionDevice> dCompDevice = gfx::DeviceManagerDx::Get()->GetDirectCompositionDevice();
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if (!dCompDevice) {
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return;
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}
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MOZ_ASSERT(XRE_IsGPUProcess());
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RefPtr<IDXGIDevice> dxgiDevice;
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mDevice->QueryInterface((IDXGIDevice**)getter_AddRefs(dxgiDevice));
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RefPtr<IDXGIFactory> dxgiFactory;
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{
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RefPtr<IDXGIAdapter> adapter;
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dxgiDevice->GetAdapter(getter_AddRefs(adapter));
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adapter->GetParent(IID_PPV_ARGS((IDXGIFactory**)getter_AddRefs(dxgiFactory)));
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}
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HWND hwnd = mWidget->AsWindows()->GetCompositorHwnd();
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if (!hwnd) {
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gfxCriticalNote << "Compositor window was not created ";
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return;
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}
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HRESULT hr = dCompDevice->CreateTargetForHwnd(hwnd, TRUE, getter_AddRefs(mCompositionTarget));
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if (FAILED(hr)) {
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gfxCriticalNote << "Could not create DCompositionTarget: " << gfx::hexa(hr);
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return;
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}
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hr = dCompDevice->CreateVisual(getter_AddRefs(mVisual));
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if (FAILED(hr)) {
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gfxCriticalNote << "Could not create DCompositionVisualt: " << gfx::hexa(hr);
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return;
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}
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RefPtr<IDXGISwapChain1> swapChain1;
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DXGI_SWAP_CHAIN_DESC1 desc{};
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// DXGI does not like 0x0 swapchains. Swap chain creation failed when 0x0 was set.
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desc.Width = 1;
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desc.Height = 1;
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desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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desc.SampleDesc.Count = 1;
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desc.SampleDesc.Quality = 0;
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desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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desc.BufferCount = 2;
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// DXGI_SCALING_NONE caused swap chain creation failure.
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desc.Scaling = DXGI_SCALING_STRETCH;
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desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
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desc.AlphaMode = DXGI_ALPHA_MODE_IGNORE;
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desc.Flags = 0;
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hr = aDXGIFactory2->CreateSwapChainForComposition(mDevice, &desc, nullptr, getter_AddRefs(swapChain1));
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if (SUCCEEDED(hr) && swapChain1) {
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DXGI_RGBA color = { 1.0f, 1.0f, 1.0f, 1.0f };
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swapChain1->SetBackgroundColor(&color);
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mSwapChain = swapChain1;
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mVisual->SetContent(swapChain1);
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mCompositionTarget->SetRoot(mVisual);
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mCompositionDevice = dCompDevice;
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}
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}
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2018-01-19 05:01:04 +03:00
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bool
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RenderCompositorANGLE::BeginFrame()
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{
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2018-06-13 18:01:06 +03:00
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if (mDevice->GetDeviceRemovedReason() != S_OK) {
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2018-06-19 13:27:37 +03:00
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RenderThread::Get()->HandleDeviceReset("BeginFrame", /* aNotify */ true);
|
2018-06-13 18:01:06 +03:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2018-03-29 05:21:47 +03:00
|
|
|
mWidget->AsWindows()->UpdateCompositorWndSizeIfNecessary();
|
|
|
|
|
2018-02-01 15:39:31 +03:00
|
|
|
if (!ResizeBufferIfNeeded()) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2018-01-19 05:01:04 +03:00
|
|
|
if (!mGL->MakeCurrent()) {
|
|
|
|
gfxCriticalNote << "Failed to make render context current, can't draw.";
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mSyncObject) {
|
2018-06-13 18:01:06 +03:00
|
|
|
if (!mSyncObject->Synchronize()) {
|
|
|
|
// It's timeout or other error. Handle the device-reset here.
|
2018-06-19 13:27:37 +03:00
|
|
|
RenderThread::Get()->HandleDeviceReset("SyncObject", /* aNotify */ true);
|
2018-06-13 18:01:06 +03:00
|
|
|
return false;
|
|
|
|
}
|
2018-01-19 05:01:04 +03:00
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
RenderCompositorANGLE::EndFrame()
|
|
|
|
{
|
|
|
|
InsertPresentWaitQuery();
|
|
|
|
|
2018-02-01 15:39:31 +03:00
|
|
|
mSwapChain->Present(0, 0);
|
2018-01-19 05:01:04 +03:00
|
|
|
|
2018-03-29 05:23:31 +03:00
|
|
|
if (mCompositionDevice) {
|
|
|
|
mCompositionDevice->Commit();
|
|
|
|
}
|
|
|
|
|
2018-01-19 05:01:04 +03:00
|
|
|
// Note: this waits on the query we inserted in the previous frame,
|
|
|
|
// not the one we just inserted now. Example:
|
|
|
|
// Insert query #1
|
|
|
|
// Present #1
|
|
|
|
// (first frame, no wait)
|
|
|
|
// Insert query #2
|
|
|
|
// Present #2
|
|
|
|
// Wait for query #1.
|
|
|
|
// Insert query #3
|
|
|
|
// Present #3
|
|
|
|
// Wait for query #2.
|
|
|
|
//
|
|
|
|
// This ensures we're done reading textures before swapping buffers.
|
|
|
|
WaitForPreviousPresentQuery();
|
|
|
|
}
|
|
|
|
|
2018-02-01 15:39:31 +03:00
|
|
|
bool
|
|
|
|
RenderCompositorANGLE::ResizeBufferIfNeeded()
|
|
|
|
{
|
|
|
|
MOZ_ASSERT(mSwapChain);
|
|
|
|
|
|
|
|
LayoutDeviceIntSize size = mWidget->GetClientSize();
|
|
|
|
|
2018-03-29 05:23:31 +03:00
|
|
|
// DXGI does not like 0x0 swapchains. ResizeBuffers() failed when 0x0 was set
|
|
|
|
// when DComp is used.
|
|
|
|
size.width = std::max(size.width, 1);
|
|
|
|
size.height = std::max(size.height, 1);
|
2018-02-01 15:39:31 +03:00
|
|
|
|
|
|
|
if (mBufferSize.isSome() && mBufferSize.ref() == size) {
|
|
|
|
MOZ_ASSERT(mEGLSurface);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT hr;
|
|
|
|
RefPtr<ID3D11Texture2D> backBuf;
|
|
|
|
|
|
|
|
// Release EGLSurface of back buffer before calling ResizeBuffers().
|
|
|
|
DestroyEGLSurface();
|
|
|
|
|
|
|
|
// Reset buffer size
|
|
|
|
mBufferSize.reset();
|
|
|
|
|
|
|
|
// Resize swap chain
|
|
|
|
DXGI_SWAP_CHAIN_DESC desc;
|
|
|
|
hr = mSwapChain->GetDesc(&desc);
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
gfxCriticalNote << "Failed to read swap chain description: " << gfx::hexa(hr) << " Size : " << size;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
hr = mSwapChain->ResizeBuffers(desc.BufferCount, size.width, size.height, DXGI_FORMAT_B8G8R8A8_UNORM, 0);
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
gfxCriticalNote << "Failed to resize swap chain buffers: " << gfx::hexa(hr) << " Size : " << size;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = mSwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (void**)getter_AddRefs(backBuf));
|
|
|
|
if (hr == DXGI_ERROR_INVALID_CALL) {
|
|
|
|
// This happens on some GPUs/drivers when there's a TDR.
|
|
|
|
if (mDevice->GetDeviceRemovedReason() != S_OK) {
|
|
|
|
gfxCriticalError() << "GetBuffer returned invalid call: " << gfx::hexa(hr) << " Size : " << size;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-06-04 05:09:29 +03:00
|
|
|
auto* egl = gl::GLLibraryEGL::Get();
|
2018-02-01 15:39:31 +03:00
|
|
|
|
|
|
|
const EGLint pbuffer_attribs[]{
|
|
|
|
LOCAL_EGL_WIDTH, size.width,
|
|
|
|
LOCAL_EGL_HEIGHT, size.height,
|
|
|
|
LOCAL_EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE, LOCAL_EGL_TRUE,
|
|
|
|
LOCAL_EGL_NONE};
|
|
|
|
|
|
|
|
const auto buffer = reinterpret_cast<EGLClientBuffer>(backBuf.get());
|
|
|
|
|
|
|
|
const EGLSurface surface = egl->fCreatePbufferFromClientBuffer(
|
|
|
|
egl->Display(), LOCAL_EGL_D3D_TEXTURE_ANGLE, buffer, mEGLConfig,
|
|
|
|
pbuffer_attribs);
|
|
|
|
|
|
|
|
EGLint err = egl->fGetError();
|
|
|
|
if (err != LOCAL_EGL_SUCCESS) {
|
|
|
|
gfxCriticalError() << "Failed to create Pbuffer of back buffer error: " << gfx::hexa(err) << " Size : " << size;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
gl::GLContextEGL::Cast(mGL)->SetEGLSurfaceOverride(surface);
|
|
|
|
|
|
|
|
mEGLSurface = surface;
|
|
|
|
mBufferSize = Some(size);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
RenderCompositorANGLE::DestroyEGLSurface()
|
|
|
|
{
|
2018-06-04 05:09:29 +03:00
|
|
|
auto* egl = gl::GLLibraryEGL::Get();
|
2018-02-01 15:39:31 +03:00
|
|
|
|
|
|
|
// Release EGLSurface of back buffer before calling ResizeBuffers().
|
|
|
|
if (mEGLSurface) {
|
|
|
|
gl::GLContextEGL::Cast(mGL)->SetEGLSurfaceOverride(EGL_NO_SURFACE);
|
|
|
|
egl->fDestroySurface(egl->Display(), mEGLSurface);
|
|
|
|
mEGLSurface = nullptr;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-01-19 05:01:04 +03:00
|
|
|
void
|
|
|
|
RenderCompositorANGLE::Pause()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
RenderCompositorANGLE::Resume()
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
LayoutDeviceIntSize
|
2018-02-01 15:39:31 +03:00
|
|
|
RenderCompositorANGLE::GetBufferSize()
|
2018-01-19 05:01:04 +03:00
|
|
|
{
|
2018-02-01 15:39:31 +03:00
|
|
|
MOZ_ASSERT(mBufferSize.isSome());
|
|
|
|
if (mBufferSize.isNothing()) {
|
|
|
|
return LayoutDeviceIntSize();
|
|
|
|
}
|
|
|
|
return mBufferSize.ref();
|
2018-01-19 05:01:04 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
RenderCompositorANGLE::InsertPresentWaitQuery()
|
|
|
|
{
|
|
|
|
CD3D11_QUERY_DESC desc(D3D11_QUERY_EVENT);
|
|
|
|
HRESULT hr = mDevice->CreateQuery(&desc, getter_AddRefs(mNextWaitForPresentQuery));
|
|
|
|
if (FAILED(hr) || !mNextWaitForPresentQuery) {
|
2018-03-29 05:23:31 +03:00
|
|
|
gfxWarning() << "Could not create D3D11_QUERY_EVENT: " << gfx::hexa(hr);
|
2018-01-19 05:01:04 +03:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
mCtx->End(mNextWaitForPresentQuery);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
RenderCompositorANGLE::WaitForPreviousPresentQuery()
|
|
|
|
{
|
|
|
|
if (mWaitForPresentQuery) {
|
|
|
|
BOOL result;
|
|
|
|
layers::WaitForGPUQuery(mDevice, mCtx, mWaitForPresentQuery, &result);
|
|
|
|
}
|
|
|
|
mWaitForPresentQuery = mNextWaitForPresentQuery.forget();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace wr
|
|
|
|
} // namespace mozilla
|