gecko-dev/gfx/thebes/gfxSVGGlyphs.h

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Foundation code.
*
* The Initial Developer of the Original Code is the Mozilla Foundation
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Edwin Flores <eflores@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef GFX_SVG_GLYPHS_WRAPPER_H
#define GFX_SVG_GLYPHS_WRAPPER_H
#include "gfxFontUtils.h"
#include "nsString.h"
#include "nsIDocument.h"
#include "nsAutoPtr.h"
#include "nsIContentViewer.h"
#include "nsIPresShell.h"
#include "nsBaseHashtable.h"
#include "nsHashKeys.h"
#include "nsIDocument.h"
#include "gfxPattern.h"
#include "gfxFont.h"
#include "mozilla/gfx/UserData.h"
/**
* Used by gfxFontEntry for OpenType fonts which contains SVG tables to parse
* the SVG document and store and render SVG glyphs
*/
class gfxSVGGlyphs {
private:
typedef mozilla::dom::Element Element;
typedef gfxFont::DrawMode DrawMode;
public:
static const float SVG_UNITS_PER_EM;
static gfxSVGGlyphs* ParseFromBuffer(uint8_t *aBuffer, uint32_t aBufLen);
bool HasSVGGlyph(uint32_t aGlyphId);
bool RenderGlyph(gfxContext *aContext, uint32_t aGlyphId, DrawMode aDrawMode,
gfxTextObjectPaint *aObjectPaint);
bool GetGlyphExtents(uint32_t aGlyphId, const gfxMatrix& aSVGToAppSpace,
gfxRect *aResult);
bool Init(const gfxFontEntry *aFont,
const FallibleTArray<uint8_t> &aCmapTable);
~gfxSVGGlyphs() {
mViewer->Destroy();
}
private:
gfxSVGGlyphs() {
}
static nsresult ParseDocument(uint8_t *aBuffer, uint32_t aBufLen,
nsIDocument **aResult);
void FindGlyphElements(Element *aElement, const gfxFontEntry *aFontEntry,
const FallibleTArray<uint8_t> &aCmapTable);
void InsertGlyphId(Element *aGlyphElement);
void InsertGlyphChar(Element *aGlyphElement, const gfxFontEntry *aFontEntry,
const FallibleTArray<uint8_t> &aCmapTable);
nsCOMPtr<nsIDocument> mDocument;
nsCOMPtr<nsIContentViewer> mViewer;
nsCOMPtr<nsIPresShell> mPresShell;
nsBaseHashtable<nsUint32HashKey, Element*, Element*> mGlyphIdMap;
};
/**
* Used for trickling down paint information through to SVG glyphs.
* Will be extended in later patch.
*/
class gfxTextObjectPaint
{
protected:
gfxTextObjectPaint() { }
public:
static mozilla::gfx::UserDataKey sUserDataKey;
/*
* Get outer text object pattern with the specified opacity value.
* This lets us inherit paints and paint opacities (i.e. fill/stroke and
* fill-opacity/stroke-opacity) separately.
*/
virtual already_AddRefed<gfxPattern> GetFillPattern(float aOpacity) = 0;
virtual already_AddRefed<gfxPattern> GetStrokePattern(float aOpacity) = 0;
virtual float GetFillOpacity() { return 1.0f; }
virtual float GetStrokeOpacity() { return 1.0f; }
already_AddRefed<gfxPattern> GetFillPattern() {
return GetFillPattern(GetFillOpacity());
}
already_AddRefed<gfxPattern> GetStrokePattern() {
return GetStrokePattern(GetStrokeOpacity());
}
virtual ~gfxTextObjectPaint() { }
};
/**
* For passing in patterns where the outer text object has no separate pattern
* opacity value.
*/
class SimpleTextObjectPaint : public gfxTextObjectPaint
{
private:
static const gfxRGBA sZero;
public:
SimpleTextObjectPaint(gfxPattern *aFillPattern, gfxPattern *aStrokePattern) :
mFillPattern(aFillPattern ? aFillPattern : new gfxPattern(sZero)),
mStrokePattern(aStrokePattern ? aStrokePattern : new gfxPattern(sZero)),
mFillMatrix(aFillPattern ? aFillPattern->GetMatrix() : gfxMatrix()),
mStrokeMatrix(aStrokePattern ? aStrokePattern->GetMatrix() : gfxMatrix())
{
}
already_AddRefed<gfxPattern> GetFillPattern(float aOpacity) {
if (mFillPattern) {
mFillPattern->SetMatrix(mFillMatrix);
}
nsRefPtr<gfxPattern> fillPattern = mFillPattern;
return fillPattern.forget();
}
already_AddRefed<gfxPattern> GetStrokePattern(float aOpacity) {
if (mStrokePattern) {
mStrokePattern->SetMatrix(mStrokeMatrix);
}
nsRefPtr<gfxPattern> strokePattern = mStrokePattern;
return strokePattern.forget();
}
float GetFillOpacity() {
return mFillPattern ? 1.0f : 0.0f;
}
float GetStrokeOpacity() {
return mStrokePattern ? 1.0f : 0.0f;
}
private:
nsRefPtr<gfxPattern> mFillPattern;
nsRefPtr<gfxPattern> mStrokePattern;
gfxMatrix mFillMatrix;
gfxMatrix mStrokeMatrix;
};
#endif