gecko-dev/dom/canvas/WebGLExtensionCompressedTex...

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGLContext.h"
#include "WebGLExtensions.h"
#include "mozilla/dom/WebGLRenderingContextBinding.h"
using namespace mozilla;
WebGLExtensionCompressedTextureATC::WebGLExtensionCompressedTextureATC(WebGLContext* context)
: WebGLExtensionBase(context)
{
context->mCompressedTextureFormats.AppendElement(LOCAL_GL_ATC_RGB);
context->mCompressedTextureFormats.AppendElement(LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA);
context->mCompressedTextureFormats.AppendElement(LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA);
}
WebGLExtensionCompressedTextureATC::~WebGLExtensionCompressedTextureATC()
{
}
IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionCompressedTextureATC)