gecko-dev/dom/canvas/WebGLQuery.h

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C
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WEBGLQUERY_H_
#define WEBGLQUERY_H_
#include "WebGLObjectModel.h"
#include "nsWrapperCache.h"
#include "mozilla/LinkedList.h"
namespace mozilla {
class WebGLQuery MOZ_FINAL
: public nsWrapperCache
, public WebGLRefCountedObject<WebGLQuery>
, public LinkedListElement<WebGLQuery>
, public WebGLContextBoundObject
{
// -----------------------------------------------------------------------------
// PUBLIC
public:
// -------------------------------------------------------------------------
// CONSTRUCTOR
explicit WebGLQuery(WebGLContext* aContext);
// -------------------------------------------------------------------------
// MEMBER FUNCTIONS
bool IsActive() const;
bool HasEverBeenActive()
{
return mType != 0;
}
// -------------------------------------------------------------------------
// IMPLEMENT WebGLRefCountedObject and WebGLContextBoundObject
void Delete();
WebGLContext* GetParentObject() const
{
return Context();
}
// -------------------------------------------------------------------------
// IMPLEMENT NS
virtual JSObject* WrapObject(JSContext *cx) MOZ_OVERRIDE;
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLQuery)
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLQuery)
// -----------------------------------------------------------------------------
// PRIVATE
private:
~WebGLQuery() {
DeleteOnce();
};
// -------------------------------------------------------------------------
// MEMBERS
GLuint mGLName;
GLenum mType;
// -------------------------------------------------------------------------
// FRIENDSHIPS
friend class WebGL2Context;
};
} // namespace mozilla
#endif