gecko-dev/accessible/html/HTMLFormControlAccessible.cpp

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22 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "HTMLFormControlAccessible.h"
#include "Accessible-inl.h"
#include "nsAccUtils.h"
#include "nsEventShell.h"
#include "nsTextEquivUtils.h"
#include "Relation.h"
#include "Role.h"
#include "States.h"
#include "nsContentList.h"
#include "mozilla/dom/HTMLInputElement.h"
#include "mozilla/dom/HTMLTextAreaElement.h"
#include "nsIEditor.h"
#include "nsIFormControl.h"
#include "nsIPersistentProperties2.h"
#include "nsISelectionController.h"
#include "nsIServiceManager.h"
#include "nsITextControlElement.h"
#include "nsITextControlFrame.h"
#include "nsNameSpaceManager.h"
#include "mozilla/dom/ScriptSettings.h"
#include "mozilla/EventStates.h"
#include "mozilla/FloatingPoint.h"
#include "mozilla/Preferences.h"
#include "mozilla/TextEditor.h"
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::a11y;
////////////////////////////////////////////////////////////////////////////////
// HTMLCheckboxAccessible
////////////////////////////////////////////////////////////////////////////////
role
HTMLCheckboxAccessible::NativeRole()
{
return roles::CHECKBUTTON;
}
uint8_t
HTMLCheckboxAccessible::ActionCount()
{
return 1;
}
void
HTMLCheckboxAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName)
{
if (aIndex == eAction_Click) { // 0 is the magic value for default action
uint64_t state = NativeState();
if (state & states::CHECKED)
aName.AssignLiteral("uncheck");
else if (state & states::MIXED)
aName.AssignLiteral("cycle");
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else
aName.AssignLiteral("check");
}
}
bool
HTMLCheckboxAccessible::DoAction(uint8_t aIndex)
{
if (aIndex != 0)
return false;
DoCommand();
return true;
}
uint64_t
HTMLCheckboxAccessible::NativeState()
{
uint64_t state = LeafAccessible::NativeState();
state |= states::CHECKABLE;
HTMLInputElement* input = HTMLInputElement::FromNode(mContent);
if (!input)
return state;
if (input->Indeterminate())
return state | states::MIXED;
if (input->Checked())
return state | states::CHECKED;
return state;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLCheckboxAccessible: Widgets
bool
HTMLCheckboxAccessible::IsWidget() const
{
return true;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLRadioButtonAccessible
////////////////////////////////////////////////////////////////////////////////
uint64_t
HTMLRadioButtonAccessible::NativeState()
{
uint64_t state = AccessibleWrap::NativeState();
state |= states::CHECKABLE;
HTMLInputElement* input = HTMLInputElement::FromNode(mContent);
if (input && input->Checked())
state |= states::CHECKED;
return state;
}
void
HTMLRadioButtonAccessible::GetPositionAndSizeInternal(int32_t* aPosInSet,
int32_t* aSetSize)
{
int32_t namespaceId = mContent->NodeInfo()->NamespaceID();
nsAutoString tagName;
mContent->NodeInfo()->GetName(tagName);
nsAutoString type;
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::type, type);
nsAutoString name;
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::name, name);
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<nsContentList> inputElms;
nsCOMPtr<nsIFormControl> formControlNode(do_QueryInterface(mContent));
dom::Element* formElm = formControlNode->GetFormElement();
if (formElm)
inputElms = NS_GetContentList(formElm, namespaceId, tagName);
else
inputElms = NS_GetContentList(mContent->OwnerDoc(), namespaceId, tagName);
NS_ENSURE_TRUE_VOID(inputElms);
uint32_t inputCount = inputElms->Length(false);
// Compute posinset and setsize.
int32_t indexOf = 0;
int32_t count = 0;
for (uint32_t index = 0; index < inputCount; index++) {
nsIContent* inputElm = inputElms->Item(index, false);
if (inputElm->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
type, eCaseMatters) &&
inputElm->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::name,
name, eCaseMatters) &&
mDoc->HasAccessible(inputElm)) {
count++;
if (inputElm == mContent)
indexOf = count;
}
}
*aPosInSet = indexOf;
*aSetSize = count;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLButtonAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLButtonAccessible::
HTMLButtonAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
mGenericTypes |= eButton;
}
uint8_t
HTMLButtonAccessible::ActionCount()
{
return 1;
}
void
HTMLButtonAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName)
{
if (aIndex == eAction_Click)
aName.AssignLiteral("press");
}
bool
HTMLButtonAccessible::DoAction(uint8_t aIndex)
{
if (aIndex != eAction_Click)
return false;
DoCommand();
return true;
}
uint64_t
HTMLButtonAccessible::State()
{
uint64_t state = HyperTextAccessibleWrap::State();
if (state == states::DEFUNCT)
return state;
// Inherit states from input@type="file" suitable for the button. Note,
// no special processing for unavailable state since inheritance is supplied
// other code paths.
if (mParent && mParent->IsHTMLFileInput()) {
uint64_t parentState = mParent->State();
state |= parentState & (states::BUSY | states::REQUIRED |
states::HASPOPUP | states::INVALID);
}
return state;
}
uint64_t
HTMLButtonAccessible::NativeState()
{
uint64_t state = HyperTextAccessibleWrap::NativeState();
EventStates elmState = mContent->AsElement()->State();
if (elmState.HasState(NS_EVENT_STATE_DEFAULT))
state |= states::DEFAULT;
return state;
}
role
HTMLButtonAccessible::NativeRole()
{
return roles::PUSHBUTTON;
}
ENameValueFlag
HTMLButtonAccessible::NativeName(nsString& aName)
{
// No need to check @value attribute for buttons since this attribute results
// in native anonymous text node and the name is calculated from subtree.
// The same magic works for @alt and @value attributes in case of type="image"
// element that has no valid @src (note if input@type="image" has an image
// then neither @alt nor @value attributes are used to generate a visual label
// and thus we need to obtain the accessible name directly from attribute
// value). Also the same algorithm works in case of default labels for
// type="submit"/"reset"/"image" elements.
ENameValueFlag nameFlag = Accessible::NativeName(aName);
if (!aName.IsEmpty() || !mContent->IsHTMLElement(nsGkAtoms::input) ||
!mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
nsGkAtoms::image, eCaseMatters))
return nameFlag;
if (!mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::alt, aName))
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::value, aName);
aName.CompressWhitespace();
return eNameOK;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLButtonAccessible: Widgets
bool
HTMLButtonAccessible::IsWidget() const
{
return true;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLTextFieldAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLTextFieldAccessible::
HTMLTextFieldAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
mType = mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
nsGkAtoms::password, eIgnoreCase) ?
eHTMLTextPasswordFieldType :
eHTMLTextFieldType;
}
role
HTMLTextFieldAccessible::NativeRole()
{
if (mType == eHTMLTextPasswordFieldType) {
return roles::PASSWORD_TEXT;
}
return roles::ENTRY;
}
already_AddRefed<nsIPersistentProperties>
HTMLTextFieldAccessible::NativeAttributes()
{
nsCOMPtr<nsIPersistentProperties> attributes =
HyperTextAccessibleWrap::NativeAttributes();
// Expose type for text input elements as it gives some useful context,
// especially for mobile.
nsAutoString type;
if (mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::type, type)) {
nsAccUtils::SetAccAttr(attributes, nsGkAtoms::textInputType, type);
if (!ARIARoleMap() && type.EqualsLiteral("search")) {
nsAccUtils::SetAccAttr(attributes, nsGkAtoms::xmlroles,
NS_LITERAL_STRING("searchbox"));
}
}
return attributes.forget();
}
ENameValueFlag
HTMLTextFieldAccessible::NativeName(nsString& aName)
{
ENameValueFlag nameFlag = Accessible::NativeName(aName);
if (!aName.IsEmpty())
return nameFlag;
// If part of compound of XUL widget then grab a name from XUL widget element.
nsIContent* widgetElm = XULWidgetElm();
if (widgetElm)
XULElmName(mDoc, widgetElm, aName);
if (!aName.IsEmpty())
return eNameOK;
// text inputs and textareas might have useful placeholder text
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::placeholder, aName);
return eNameOK;
}
void
HTMLTextFieldAccessible::Value(nsString& aValue)
{
aValue.Truncate();
if (NativeState() & states::PROTECTED) // Don't return password text!
return;
HTMLTextAreaElement* textArea = HTMLTextAreaElement::FromNode(mContent);
if (textArea) {
textArea->GetValue(aValue);
return;
}
HTMLInputElement* input = HTMLInputElement::FromNode(mContent);
if (input) {
// Pass NonSystem as the caller type, to be safe. We don't expect to have a
// file input here.
input->GetValue(aValue, CallerType::NonSystem);
}
}
void
HTMLTextFieldAccessible::ApplyARIAState(uint64_t* aState) const
{
HyperTextAccessibleWrap::ApplyARIAState(aState);
aria::MapToState(aria::eARIAAutoComplete, mContent->AsElement(), aState);
// If part of compound of XUL widget then pick up ARIA stuff from XUL widget
// element.
nsIContent* widgetElm = XULWidgetElm();
if (widgetElm)
aria::MapToState(aria::eARIAAutoComplete, widgetElm->AsElement(), aState);
}
uint64_t
HTMLTextFieldAccessible::NativeState()
{
uint64_t state = HyperTextAccessibleWrap::NativeState();
// Text fields are always editable, even if they are also read only or
// disabled.
state |= states::EDITABLE;
// can be focusable, focused, protected. readonly, unavailable, selected
if (mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
nsGkAtoms::password, eIgnoreCase)) {
state |= states::PROTECTED;
}
if (mContent->AsElement()->HasAttr(kNameSpaceID_None, nsGkAtoms::readonly)) {
state |= states::READONLY;
}
// Is it an <input> or a <textarea> ?
HTMLInputElement* input = HTMLInputElement::FromNode(mContent);
state |= input && input->IsSingleLineTextControl() ?
states::SINGLE_LINE : states::MULTI_LINE;
if (state & (states::PROTECTED | states::MULTI_LINE | states::READONLY |
states::UNAVAILABLE))
return state;
// Expose autocomplete states if this input is part of autocomplete widget.
Accessible* widget = ContainerWidget();
if (widget && widget-IsAutoComplete()) {
state |= states::HASPOPUP | states::SUPPORTS_AUTOCOMPLETION;
return state;
}
// Expose autocomplete state if it has associated autocomplete list.
if (mContent->AsElement()->HasAttr(kNameSpaceID_None, nsGkAtoms::list_))
return state | states::SUPPORTS_AUTOCOMPLETION | states::HASPOPUP;
// Ordinal XUL textboxes don't support autocomplete.
if (!XULWidgetElm() && Preferences::GetBool("browser.formfill.enable")) {
// Check to see if autocompletion is allowed on this input. We don't expose
// it for password fields even though the entire password can be remembered
// for a page if the user asks it to be. However, the kind of autocomplete
// we're talking here is based on what the user types, where a popup of
// possible choices comes up.
nsAutoString autocomplete;
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::autocomplete,
autocomplete);
if (!autocomplete.LowerCaseEqualsLiteral("off")) {
Element* formElement = input->GetFormElement();
if (formElement) {
formElement->GetAttr(kNameSpaceID_None,
nsGkAtoms::autocomplete, autocomplete);
}
if (!formElement || !autocomplete.LowerCaseEqualsLiteral("off"))
state |= states::SUPPORTS_AUTOCOMPLETION;
}
}
return state;
}
uint8_t
HTMLTextFieldAccessible::ActionCount()
{
return 1;
}
void
HTMLTextFieldAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName)
{
if (aIndex == eAction_Click)
aName.AssignLiteral("activate");
}
bool
HTMLTextFieldAccessible::DoAction(uint8_t aIndex)
{
if (aIndex != 0)
return false;
TakeFocus();
return true;
}
already_AddRefed<TextEditor>
HTMLTextFieldAccessible::GetEditor() const
{
nsCOMPtr<nsITextControlElement> textControlElement =
do_QueryInterface(mContent);
if (!textControlElement) {
return nullptr;
}
RefPtr<TextEditor> textEditor = textControlElement->GetTextEditor();
return textEditor.forget();
}
////////////////////////////////////////////////////////////////////////////////
// HTMLTextFieldAccessible: Widgets
bool
HTMLTextFieldAccessible::IsWidget() const
{
return true;
}
Accessible*
HTMLTextFieldAccessible::ContainerWidget() const
{
if (!mParent || mParent->Role() != roles::AUTOCOMPLETE) {
return nullptr;
}
return mParent;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLFileInputAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLFileInputAccessible::
HTMLFileInputAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
mType = eHTMLFileInputType;
}
role
HTMLFileInputAccessible::NativeRole()
{
// JAWS wants a text container, others don't mind. No specific role in
// AT APIs.
return roles::TEXT_CONTAINER;
}
nsresult
HTMLFileInputAccessible::HandleAccEvent(AccEvent* aEvent)
{
nsresult rv = HyperTextAccessibleWrap::HandleAccEvent(aEvent);
NS_ENSURE_SUCCESS(rv, rv);
// Redirect state change events for inherited states to child controls. Note,
// unavailable state is not redirected. That's a standard for unavailable
// state handling.
AccStateChangeEvent* event = downcast_accEvent(aEvent);
if (event &&
(event->GetState() == states::BUSY ||
event->GetState() == states::REQUIRED ||
event->GetState() == states::HASPOPUP ||
event->GetState() == states::INVALID)) {
Accessible* button = GetChildAt(0);
if (button && button->Role() == roles::PUSHBUTTON) {
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<AccStateChangeEvent> childEvent =
new AccStateChangeEvent(button, event->GetState(),
event->IsStateEnabled(), event->FromUserInput());
nsEventShell::FireEvent(childEvent);
}
}
return NS_OK;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLSpinnerAccessible
////////////////////////////////////////////////////////////////////////////////
role
HTMLSpinnerAccessible::NativeRole()
{
return roles::SPINBUTTON;
}
void
HTMLSpinnerAccessible::Value(nsString& aValue)
{
AccessibleWrap::Value(aValue);
if (!aValue.IsEmpty())
return;
// Pass NonSystem as the caller type, to be safe. We don't expect to have a
// file input here.
HTMLInputElement::FromNode(mContent)->GetValue(aValue, CallerType::NonSystem);
}
double
HTMLSpinnerAccessible::MaxValue() const
{
double value = AccessibleWrap::MaxValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromNode(mContent)->GetMaximum().toDouble();
}
double
HTMLSpinnerAccessible::MinValue() const
{
double value = AccessibleWrap::MinValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromNode(mContent)->GetMinimum().toDouble();
}
double
HTMLSpinnerAccessible::Step() const
{
double value = AccessibleWrap::Step();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromNode(mContent)->GetStep().toDouble();
}
double
HTMLSpinnerAccessible::CurValue() const
{
double value = AccessibleWrap::CurValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromNode(mContent)->GetValueAsDecimal().toDouble();
}
bool
HTMLSpinnerAccessible::SetCurValue(double aValue)
{
ErrorResult er;
HTMLInputElement::FromNode(mContent)->SetValueAsNumber(aValue, er);
return !er.Failed();
}
////////////////////////////////////////////////////////////////////////////////
// HTMLRangeAccessible
////////////////////////////////////////////////////////////////////////////////
role
HTMLRangeAccessible::NativeRole()
{
return roles::SLIDER;
}
bool
HTMLRangeAccessible::IsWidget() const
{
return true;
}
void
HTMLRangeAccessible::Value(nsString& aValue)
{
LeafAccessible::Value(aValue);
if (!aValue.IsEmpty())
return;
// Pass NonSystem as the caller type, to be safe. We don't expect to have a
// file input here.
HTMLInputElement::FromNode(mContent)->GetValue(aValue,
CallerType::NonSystem);
}
double
HTMLRangeAccessible::MaxValue() const
{
double value = LeafAccessible::MaxValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromNode(mContent)->GetMaximum().toDouble();
}
double
HTMLRangeAccessible::MinValue() const
{
double value = LeafAccessible::MinValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromNode(mContent)->GetMinimum().toDouble();
}
double
HTMLRangeAccessible::Step() const
{
double value = LeafAccessible::Step();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromNode(mContent)->GetStep().toDouble();
}
double
HTMLRangeAccessible::CurValue() const
{
double value = LeafAccessible::CurValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromNode(mContent)->GetValueAsDecimal().toDouble();
}
bool
HTMLRangeAccessible::SetCurValue(double aValue)
{
ErrorResult er;
HTMLInputElement::FromNode(mContent)->SetValueAsNumber(aValue, er);
return !er.Failed();
}
////////////////////////////////////////////////////////////////////////////////
// HTMLGroupboxAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLGroupboxAccessible::
HTMLGroupboxAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
}
role
HTMLGroupboxAccessible::NativeRole()
{
return roles::GROUPING;
}
nsIContent*
HTMLGroupboxAccessible::GetLegend() const
{
for (nsIContent* legendContent = mContent->GetFirstChild(); legendContent;
legendContent = legendContent->GetNextSibling()) {
if (legendContent->NodeInfo()->Equals(nsGkAtoms::legend,
mContent->GetNameSpaceID())) {
// Either XHTML namespace or no namespace
return legendContent;
}
}
return nullptr;
}
ENameValueFlag
HTMLGroupboxAccessible::NativeName(nsString& aName)
{
ENameValueFlag nameFlag = Accessible::NativeName(aName);
if (!aName.IsEmpty())
return nameFlag;
nsIContent* legendContent = GetLegend();
if (legendContent)
nsTextEquivUtils::AppendTextEquivFromContent(this, legendContent, &aName);
return eNameOK;
}
Relation
HTMLGroupboxAccessible::RelationByType(RelationType aType)
{
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
// No override for label, so use <legend> for this <fieldset>
if (aType == RelationType::LABELLED_BY)
rel.AppendTarget(mDoc, GetLegend());
return rel;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLLegendAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLLegendAccessible::
HTMLLegendAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
}
Relation
HTMLLegendAccessible::RelationByType(RelationType aType)
{
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
if (aType != RelationType::LABEL_FOR)
return rel;
Accessible* groupbox = Parent();
if (groupbox && groupbox->Role() == roles::GROUPING)
rel.AppendTarget(groupbox);
return rel;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLFigureAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLFigureAccessible::
HTMLFigureAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
}
ENameValueFlag
HTMLFigureAccessible::NativeName(nsString& aName)
{
ENameValueFlag nameFlag = HyperTextAccessibleWrap::NativeName(aName);
if (!aName.IsEmpty())
return nameFlag;
nsIContent* captionContent = Caption();
if (captionContent)
nsTextEquivUtils::AppendTextEquivFromContent(this, captionContent, &aName);
return eNameOK;
}
Relation
HTMLFigureAccessible::RelationByType(RelationType aType)
{
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
if (aType == RelationType::LABELLED_BY)
rel.AppendTarget(mDoc, Caption());
return rel;
}
nsIContent*
HTMLFigureAccessible::Caption() const
{
for (nsIContent* childContent = mContent->GetFirstChild(); childContent;
childContent = childContent->GetNextSibling()) {
if (childContent->NodeInfo()->Equals(nsGkAtoms::figcaption,
mContent->GetNameSpaceID())) {
return childContent;
}
}
return nullptr;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLFigcaptionAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLFigcaptionAccessible::
HTMLFigcaptionAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
}
Relation
HTMLFigcaptionAccessible::RelationByType(RelationType aType)
{
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
if (aType != RelationType::LABEL_FOR)
return rel;
Accessible* figure = Parent();
if (figure &&
figure->GetContent()->NodeInfo()->Equals(nsGkAtoms::figure,
mContent->GetNameSpaceID())) {
rel.AppendTarget(figure);
}
return rel;
}