2018-11-30 22:52:05 +03:00
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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2018-06-13 20:43:48 +03:00
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef WEBGPU_Texture_H_
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#define WEBGPU_Texture_H_
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#include "nsWrapperCache.h"
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#include "ObjectModel.h"
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namespace mozilla {
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namespace dom {
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struct WebGPUTextureViewDescriptor;
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} // namespace dom
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namespace webgpu {
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class Device;
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class TextureView;
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class Texture final : public ChildOf<Device> {
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public:
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WEBGPU_DECL_GOOP(Texture)
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private:
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Texture() = delete;
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virtual ~Texture();
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public:
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already_AddRefed<TextureView> CreateTextureView(
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const dom::WebGPUTextureViewDescriptor&) const;
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};
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} // namespace webgpu
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} // namespace mozilla
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#endif // WEBGPU_Texture_H_
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