gecko-dev/dom/canvas/WebGL2ContextMRTs.cpp

53 строки
1.3 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGL2Context.h"
#include "GLContext.h"
using namespace mozilla;
using namespace mozilla::dom;
void
WebGL2Context::ClearBufferiv(GLenum buffer, GLint drawbuffer, const dom::Int32Array& value)
{
MOZ_CRASH("Not Implemented.");
}
void
WebGL2Context::ClearBufferiv(GLenum buffer, GLint drawbuffer, const dom::Sequence<GLint>& value)
{
MOZ_CRASH("Not Implemented.");
}
void
WebGL2Context::ClearBufferuiv(GLenum buffer, GLint drawbuffer, const dom::Uint32Array& value)
{
MOZ_CRASH("Not Implemented.");
}
void
WebGL2Context::ClearBufferuiv(GLenum buffer, GLint drawbuffer, const dom::Sequence<GLuint>& value)
{
MOZ_CRASH("Not Implemented.");
}
void
WebGL2Context::ClearBufferfv(GLenum buffer, GLint drawbuffer, const dom::Float32Array& value)
{
MOZ_CRASH("Not Implemented.");
}
void
WebGL2Context::ClearBufferfv(GLenum buffer, GLint drawbuffer, const dom::Sequence<GLfloat>& value)
{
MOZ_CRASH("Not Implemented.");
}
void
WebGL2Context::ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
{
MOZ_CRASH("Not Implemented.");
}