gecko-dev/layout/generic/nsBlockDebugFlags.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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#ifndef nsBlockDebugFlags_h__
#define nsBlockDebugFlags_h__
#undef NOISY_FIRST_LINE // enables debug output for first-line specific layout
#undef REALLY_NOISY_FIRST_LINE // enables extra debug output for first-line specific layout
#undef NOISY_FIRST_LETTER // enables debug output for first-letter specific layout
#undef NOISY_MAX_ELEMENT_SIZE // enables debug output for max element size computation
#undef NOISY_MAXIMUM_WIDTH // enables debug output for max width computation
#undef NOISY_KIDXMOST // enables debug output for aState.mKidXMost computation
#undef NOISY_FLOATER // enables debug output for floater reflow (the in/out metrics for the floated block)
#undef NOISY_FLOATER_CLEARING
#undef NOISY_FINAL_SIZE // enables debug output for desired width/height computation, once all children have been reflowed
#undef NOISY_REMOVE_FRAME
#undef NOISY_COMBINED_AREA // enables debug output for combined area computation
#undef NOISY_VERTICAL_MARGINS
#undef NOISY_REFLOW_REASON // gives a little info about why each reflow was requested
#undef REFLOW_STATUS_COVERAGE // I think this is most useful for printing, to see which frames return "incomplete"
#undef NOISY_SPACEMANAGER // enables debug output for space manager use, useful for analysing reflow of floaters and positioned elements
#undef NOISY_BLOCK_INVALIDATE // enables debug output for all calls to invalidate
#undef REALLY_NOISY_REFLOW // some extra debug info
#endif // nsBlockDebugFlags_h__