gecko-dev/dom/canvas/WebGLSampler.cpp

49 строки
1.1 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGLContext.h"
#include "WebGLSampler.h"
#include "GLContext.h"
#include "mozilla/dom/WebGL2RenderingContextBinding.h"
using namespace mozilla;
WebGLSampler::WebGLSampler(WebGLContext* context)
: WebGLContextBoundObject(context)
{
SetIsDOMBinding();
MOZ_CRASH("Not Implemented.");
}
WebGLSampler::~WebGLSampler()
{}
void
WebGLSampler::Delete()
{
MOZ_CRASH("Not Implemented.");
}
WebGLContext*
WebGLSampler::GetParentObject() const
{
MOZ_CRASH("Not Implemented.");
return nullptr;
}
JSObject*
WebGLSampler::WrapObject(JSContext* cx)
{
MOZ_CRASH("Not Implemented.");
return dom::WebGLSamplerBinding::Wrap(cx, this);
}
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLSampler)
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLSampler, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLSampler, Release)