gecko-dev/extensions/irc/js/lib/connection-xpcom.js

119 строки
2.6 KiB
JavaScript
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is JSIRC Library
*
* The Initial Developer of the Original Code is New Dimensions Consulting,
* Inc. Portions created by New Dimensions Consulting, Inc. Copyright (C) 1999
* New Dimenstions Consulting, Inc. All Rights Reserved.
*
*
* Contributor(s):
* Robert Ginda, rginda@ndcico.com, original author
*
*
* depends on utils.js, XPCOM, and the XPCOM component
* component://misc/bs/connection
*
* sane wrapper around the insane bsIConnection component. This
* component needs to be replaced, or at least fixed, so this wrapper
* will hopefully make it easy to do this in the future.
*
*/
function CBSConnection ()
{
this._bsc = newObject ("component://misc/bs/connection", "bsIConnection");
if (!this._bsc)
throw ("Error Creating component://misc/bs/connection");
}
CBSConnection.prototype.connect =
function bs_connect (host, port, bind, tcp_flag)
{
if (typeof tcp_flag == "undefined")
tcp_flag = false;
this._bsc.init (host);
this.host = host;
this.port = port;
this.bind = bind;
this.tcp_flag = tcp_flag;
this.isConnected = this._bsc.connect (port, bind, tcp_flag);
return this.isConnected;
}
CBSConnection.prototype.disconnect =
function bs_disconnect ()
{
this.isConnected = false;
return this._bsc.disconnect();
}
CBSConnection.prototype.sendData =
function bs_send (str)
{
if (!this.isConnected)
throw "Not Connected.";
try
{
var rv = this._bsc.sendData (str);
}
catch (ex)
{
if (typeof ex != "undefined")
{
this.isConnected = false;
throw (ex);
}
else
var rv = false;
}
return rv;
}
CBSConnection.prototype.readData =
function bs_read (timeout)
{
if (!this.isConnected)
throw "Not Connected.";
try
{
var rv = this._bsc.readData(timeout);
}
catch (ex)
{
if (typeof ex != "undefined")
{
this.isConnected = false;
throw (ex);
}
else
var rv = "";
}
return rv;
}