2017-10-28 02:10:06 +03:00
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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2012-08-19 23:33:25 +04:00
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_IMAGETYPES_H
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#define GFX_IMAGETYPES_H
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2019-02-13 22:13:55 +03:00
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#include <stdint.h> // for uint32_t
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2012-08-19 23:33:25 +04:00
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namespace mozilla {
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2015-01-26 01:22:07 +03:00
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enum class ImageFormat {
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2012-08-19 23:33:25 +04:00
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/**
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* The PLANAR_YCBCR format creates a PlanarYCbCrImage. All backends should
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* support this format, because the Ogg video decoder depends on it.
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* The maximum image width and height is 16384.
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*/
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PLANAR_YCBCR,
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2016-03-10 05:35:27 +03:00
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/**
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* The NV_IMAGE format creates a NVImage. The PLANAR_YCBCR together with this
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* complete the YUV format family.
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*/
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NV_IMAGE,
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2012-12-13 02:47:28 +04:00
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/**
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2014-04-01 10:28:00 +04:00
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* The SHARED_RGB format creates a SharedRGBImage, which stores RGB data in
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2012-12-13 02:47:28 +04:00
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* shared memory. Some Android hardware video decoders require this format.
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* Currently only used on Android.
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*/
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SHARED_RGB,
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2012-08-19 23:33:25 +04:00
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/**
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2015-12-18 09:52:16 +03:00
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* The CAIRO_SURFACE format creates a SourceSurfaceImage. All backends should
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2012-08-19 23:33:25 +04:00
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* support this format, because video rendering sometimes requires it.
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 13:20:52 +04:00
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*
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2014-09-26 21:06:08 +04:00
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* This format is useful even though a PaintedLayer could be used.
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2012-08-19 23:33:25 +04:00
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* It makes it easy to render a cairo surface when another Image format
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* could be used. It can also avoid copying the surface data in some
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* cases.
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 13:20:52 +04:00
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*
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2012-08-19 23:33:25 +04:00
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* Images in CAIRO_SURFACE format should only be created and
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* manipulated on the main thread, since the underlying cairo surface
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* is main-thread-only.
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*/
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CAIRO_SURFACE,
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2013-11-01 05:54:14 +04:00
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/**
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* A MacIOSurface object.
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*/
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MAC_IOSURFACE,
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2012-08-19 23:33:25 +04:00
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/**
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2014-09-17 17:13:29 +04:00
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* An Android SurfaceTexture ID that can be shared across threads and
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* processes.
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2012-08-19 23:33:25 +04:00
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*/
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2014-09-17 17:13:29 +04:00
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SURFACE_TEXTURE,
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2013-05-04 14:12:40 +04:00
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/**
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* The D3D9_RGB32_TEXTURE format creates a D3D9SurfaceImage, and wraps a
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* IDirect3DTexture9 in RGB32 layout.
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*/
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2014-08-19 06:14:00 +04:00
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D3D9_RGB32_TEXTURE,
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/**
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* An Image type carries an opaque handle once for each stream.
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* The opaque handle would be a platform specific identifier.
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*/
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2015-03-31 08:21:15 +03:00
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OVERLAY_IMAGE,
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/**
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* A share handle to a ID3D11Texture2D.
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*/
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2015-12-02 22:31:17 +03:00
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D3D11_SHARE_HANDLE_TEXTURE,
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/**
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* A wrapper around a drawable TextureClient.
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*/
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2016-09-21 12:24:44 +03:00
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TEXTURE_WRAPPER,
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2017-05-04 00:23:45 +03:00
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/**
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* A D3D11 backed YUV image.
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*/
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D3D11_YCBCR_IMAGE,
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2016-09-21 12:24:44 +03:00
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/**
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* An opaque handle that refers to an Image stored in the GPU
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* process.
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*/
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GPU_VIDEO
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2015-01-26 01:22:07 +03:00
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};
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2014-01-31 02:58:49 +04:00
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2015-01-26 01:22:07 +03:00
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enum class StereoMode {
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2014-01-31 02:58:49 +04:00
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MONO,
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LEFT_RIGHT,
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RIGHT_LEFT,
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BOTTOM_TOP,
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2016-04-25 20:09:59 +03:00
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TOP_BOTTOM,
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MAX,
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2015-01-26 01:22:07 +03:00
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};
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2012-08-19 23:33:25 +04:00
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2019-02-13 22:13:55 +03:00
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namespace layers {
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typedef uint32_t ContainerFrameID;
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constexpr ContainerFrameID kContainerFrameID_Invalid = 0;
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typedef uint32_t ContainerProducerID;
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constexpr ContainerProducerID kContainerProducerID_Invalid = 0;
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} // namespace layers
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2015-07-13 18:25:42 +03:00
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} // namespace mozilla
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2012-08-19 23:33:25 +04:00
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2012-08-21 14:22:58 +04:00
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#endif
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