gecko-dev/gfx/ipc/GPUProcessImpl.cpp

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1.3 KiB
C++
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GPUProcessImpl.h"
#include "mozilla/ipc/IOThreadChild.h"
#include "nsXPCOM.h"
#if defined(OS_WIN) && defined(MOZ_SANDBOX)
#include "mozilla/sandboxTarget.h"
#endif
namespace mozilla {
namespace gfx {
using namespace ipc;
GPUProcessImpl::GPUProcessImpl(ProcessId aParentPid)
: ProcessChild(aParentPid)
{
}
GPUProcessImpl::~GPUProcessImpl()
{
}
bool
GPUProcessImpl::Init(int aArgc, char* aArgv[])
{
#if defined(MOZ_SANDBOX) && defined(OS_WIN)
mozilla::SandboxTarget::Instance()->StartSandbox();
#endif
char* parentBuildID = nullptr;
for (int i = 1; i < aArgc; i++) {
if (strcmp(aArgv[i], "-parentBuildID") == 0) {
parentBuildID = aArgv[i + 1];
}
}
return mGPU.Init(ParentPid(),
parentBuildID,
IOThreadChild::message_loop(),
IOThreadChild::channel());
}
void
GPUProcessImpl::CleanUp()
{
NS_ShutdownXPCOM(nullptr);
}
} // namespace gfx
} // namespace mozilla