gecko-dev/widget/gtk/WindowSurfaceWayland.h

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_WAYLAND_H
#define _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_WAYLAND_H
#include <prthread.h>
#include "mozilla/gfx/Types.h"
#include "nsWaylandDisplay.h"
#define BACK_BUFFER_NUM 2
namespace mozilla {
namespace widget {
// Allocates and owns shared memory for Wayland drawing surface
class WaylandShmPool {
public:
WaylandShmPool(nsWaylandDisplay* aDisplay, int aSize);
~WaylandShmPool();
bool Resize(int aSize);
wl_shm_pool* GetShmPool() { return mShmPool; };
void* GetImageData() { return mImageData; };
void SetImageDataFromPool(class WaylandShmPool* aSourcePool,
int aImageDataSize);
private:
int CreateTemporaryFile(int aSize);
wl_shm_pool* mShmPool;
int mShmPoolFd;
int mAllocatedSize;
void* mImageData;
};
// Holds actual graphics data for wl_surface
class WindowBackBuffer {
public:
WindowBackBuffer(nsWaylandDisplay* aDisplay, int aWidth, int aHeight);
~WindowBackBuffer();
already_AddRefed<gfx::DrawTarget> Lock();
void Attach(wl_surface* aSurface);
void Detach();
bool IsAttached() { return mAttached; }
void Clear();
bool Resize(int aWidth, int aHeight);
bool SetImageDataFromBuffer(class WindowBackBuffer* aSourceBuffer);
bool IsMatchingSize(int aWidth, int aHeight) {
return aWidth == mWidth && aHeight == mHeight;
}
bool IsMatchingSize(class WindowBackBuffer* aBuffer) {
return aBuffer->mWidth == mWidth && aBuffer->mHeight == mHeight;
}
static gfx::SurfaceFormat GetSurfaceFormat() { return mFormat; }
private:
void Create(int aWidth, int aHeight);
void Release();
// WaylandShmPool provides actual shared memory we draw into
WaylandShmPool mShmPool;
// wl_buffer is a wayland object that encapsulates the shared memory
// and passes it to wayland compositor by wl_surface object.
wl_buffer* mWaylandBuffer;
int mWidth;
int mHeight;
bool mAttached;
nsWaylandDisplay* mWaylandDisplay;
static gfx::SurfaceFormat mFormat;
};
// WindowSurfaceWayland is an abstraction for wl_surface
// and related management
class WindowSurfaceWayland : public WindowSurface {
public:
explicit WindowSurfaceWayland(nsWindow* aWindow);
~WindowSurfaceWayland();
already_AddRefed<gfx::DrawTarget> Lock(
const LayoutDeviceIntRegion& aRegion) override;
void Commit(const LayoutDeviceIntRegion& aInvalidRegion) final;
void FrameCallbackHandler();
void DelayedCommitHandler();
private:
WindowBackBuffer* GetWaylandBufferToDraw(int aWidth, int aHeight);
already_AddRefed<gfx::DrawTarget> LockWaylandBuffer(int aWidth, int aHeight,
bool aClearBuffer);
already_AddRefed<gfx::DrawTarget> LockImageSurface(
const gfx::IntSize& aLockSize);
bool CommitImageSurfaceToWaylandBuffer(const LayoutDeviceIntRegion& aRegion);
void CommitWaylandBuffer();
// TODO: Do we need to hold a reference to nsWindow object?
nsWindow* mWindow;
nsWaylandDisplay* mWaylandDisplay;
WindowBackBuffer* mWaylandBuffer;
LayoutDeviceIntRegion mWaylandBufferDamage;
WindowBackBuffer* mBackupBuffer[BACK_BUFFER_NUM];
RefPtr<gfxImageSurface> mImageSurface;
wl_callback* mFrameCallback;
wl_surface* mLastCommittedSurface;
MessageLoop* mDisplayThreadMessageLoop;
WindowSurfaceWayland** mDelayedCommitHandle;
bool mDrawToWaylandBufferDirectly;
bool mPendingCommit;
bool mWaylandBufferFullScreenDamage;
bool mIsMainThread;
bool mNeedScaleFactorUpdate;
};
} // namespace widget
} // namespace mozilla
#endif // _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_WAYLAND_H